Player Matchup

Gilgamesh
Gilgamesh
BlackVortexx1
Gilgamesh
Level 20
God Stats
10W - 9L
1,628 SR
Queue Stats
22W - 23L
1,388 Elo+
Solo
Terra
Terra
CarazoLosLlanos
Terra
Level 29
God Stats
11W - 12L
1,624 SR
Queue Stats
178W - 201L
1,381 Elo+
Party 2
Chang'e
Chang'e
Danbasc
Chang'e
Level 28
God Stats
1W - 6L
1,308 SR
Queue Stats
17W - 20L
1,376 Elo+
Party 3
Ne Zha
Ne Zha
ViBez_Leo
Ne Zha
Level 28
God Stats
2W - 3L
1,548 SR
Queue Stats
23W - 30L
1,385 Elo+
Party 3
Artemis
Artemis
reyber_10
Artemis
Level 29
God Stats
25W - 25L
1,589 SR
Queue Stats
186W - 208L
1,382 Elo+
Party 2
Team Averages
Level 27
1,540 SR
1,383 Elo+

VS

Team Averages
Level 19
1,478 SR
1,415 Elo+
Scylla
Scylla
Bestsmitplayer08
Scylla
Level 6
God Stats
10W - 9L
1,500 SR
Queue Stats
26W - 25L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
DennisKsr64
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,448 Elo+
Party 1
Ares
Ares
epinatorx
Ares
Level 15
God Stats
11W - 10L
1,390 SR
Queue Stats
36W - 51L
1,271 Elo+
Party 4
Bastet
Bastet
quildempp
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
vistoalreves
Hel
Level 26
God Stats
67W - 57L
1,501 SR
Queue Stats
69W - 64L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackVortexx1
Gilgamesh
12
1 / 7 / 2
7,631
424
7,219
13,329
4,985
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 12
8,763
487
6,917
16,101
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Danbasc
Chang'e
13
6 / 5 / 2
9,474
526
8,959
12,273
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
ViBez_Leo
Ne Zha
14
0 / 8 / 4
8,564
476
5,999
15,208
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
reyber_10
Artemis
15
7 / 5 / 6
9,480
527
14,138
13,223
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
10,016
556
10,843
9,347
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
DennisKsr64
Kuzenbo
15
6 / 1 / 11
9,293
516
12,304
16,377
18,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 6 / 6
6,887
383
3,780
13,891
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
quildempp
Bastet
15
9 / 3 / 4
9,486
527
9,509
10,202
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 5 / 4
8,896
494
12,092
15,117
5,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
16
Kills
32
32
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Gilgamesh
BlackVortexx1
Gilgamesh
1
7
2
0.29
L
2
7
12
1.14
L
Chang'e
Danbasc
Chang'e
6
5
2
1.4
W
Kuzenbo
DennisKsr64
Kuzenbo
6
1
11
11.5
L
Ne Zha
ViBez_Leo
Ne Zha
0
8
4
0.25
W
Ares
0
6
6
0.5
W
Bastet
quildempp
Bastet
9
3
4
3.67
L
Artemis
reyber_10
Artemis
7
5
6
2
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
48,528
70,134
Taken
64,934
32,422
Mitigated
37,351
20,542
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,843
579
0
1,481
9,347
3,145
652
2,719
6,488
66,452
0
L
Gilgamesh
BlackVortexx1
Gilgamesh
7,219
2,395
0
1,557
13,329
4,985
42
8,195
4,626
0
36,893
L
6,917
1,034
2,111
3,349
16,101
13,884
315
8,606
6,859
18,765
0
L
Chang'e
Danbasc
Chang'e
8,959
457
2,015
3,027
12,273
4,094
1,008
7,539
4,457
30,392
0
W
Kuzenbo
DennisKsr64
Kuzenbo
12,304
3,971
0
1,336
16,377
18,340
33
2,958
13,168
41,871
0
L
Ne Zha
ViBez_Leo
Ne Zha
5,999
1,942
0
4,130
15,208
5,354
259
5,705
9,073
0
53,245
W
Ares
3,780
242
0
2,682
13,891
6,879
0
3,143
10,661
18,795
0
W
Bastet
quildempp
Bastet
9,509
2,343
0
2,401
10,202
3,503
47
3,059
6,950
0
46,610
L
Artemis
reyber_10
Artemis
14,138
8,530
0
4,353
13,223
4,105
632
6,635
6,100
0
46,525
W
12,092
1,313
1,992
8,620
15,117
5,484
1,453
3,234
11,791
45,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
44,578
322
Minions Killed
364
0
Camps Cleared
0
1,632,454
Distance Traveled
1,771,885
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,016
556
124
7
0
356,056
1
L
Gilgamesh
7,631
424
76
4
0
301,322
0
L
Terra
8,763
487
20
1
0
359,923
1
L
Chang'e
9,474
526
57
3
0
354,416
1
W
Kuzenbo
9,293
516
69
4
0
376,877
0
L
Ne Zha
8,564
476
95
5
0
323,824
1
W
Ares
6,887
383
18
1
0
328,146
2
W
Bastet
9,486
527
81
5
0
373,746
0
L
Artemis
9,480
527
74
4
0
292,969
0
W
Hel
8,896
494
72
4
0
337,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role