Player Matchup

Baba Yaga
Baba Yaga
Destroyer659
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,658 Elo+
Party 1
Geb
Geb
MGPFS
Geb
Level 27
God Stats
19W - 12L
1,783 SR
Queue Stats
97W - 129L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
Mafi14
Danzaburou
Level 27
God Stats
22W - 10L
1,816 SR
Queue Stats
114W - 124L
1,629 Elo+
Party 1
Chaac
Chaac
Mefios
Chaac
Level 26
God Stats
8W - 3L
1,645 SR
Queue Stats
89W - 101L
1,370 Elo+
Solo
Pele
Pele
SpaceMudkip
Pele
Level 35
God Stats
51W - 37L
1,643 SR
Queue Stats
124W - 157L
1,475 Elo+
Party 1
Team Averages
Level 28
1,677 SR
1,560 Elo+

VS

Team Averages
Level 21
1,473 SR
1,443 Elo+
Aphrodite
Aphrodite
Banangrabben
Aphrodite
Level 18
God Stats
13W - 12L
1,478 SR
Queue Stats
18W - 16L
1,448 Elo+
Party 2
Loki
Loki
FroschkoenigTK
Loki
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 3
Hercules
Hercules
KenoFking1
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,359 Elo+
Party 3
Jormungandr
Jormungandr
Siquariux
Jormungandr
Level 22
God Stats
15W - 12L
1,616 SR
Queue Stats
58W - 50L
1,455 Elo+
Party 2
Nemesis
Nemesis
sniffsey
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Destroyer659
Baba Yaga
17
8 / 5 / 9
11,616
505
15,390
11,587
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
MGPFS
Geb
12
1 / 2 / 13
9,019
392
6,406
14,209
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Mafi14
Danzaburou
17
11 / 4 / 12
11,516
501
19,243
13,226
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Mefios
Chaac
17
6 / 1 / 13
11,319
492
13,145
15,606
13,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
12 / 5 / 5
11,964
520
22,373
18,754
10,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Banangrabben
Aphrodite
14
3 / 10 / 4
10,012
435
12,020
18,412
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 8 / 2
11,084
482
9,004
18,997
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
KenoFking1
Hercules
17
4 / 5 / 8
11,146
485
11,172
24,322
24,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Siquariux
Jormungandr
15
2 / 7 / 9
10,356
450
16,146
20,031
21,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
sniffsey
Nemesis
15
3 / 8 / 5
9,846
428
6,942
16,979
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
38
Kills
17
17
Deaths
38
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Banangrabben
Aphrodite
3
10
4
0.5
W
Baba Yaga
Destroyer659
Baba Yaga
8
5
9
2.5
L
5
8
2
0.75
L
Hercules
KenoFking1
Hercules
4
5
8
1.6
W
Geb
MGPFS
Geb
1
2
13
3.75
W
Danzaburou
Mafi14
Danzaburou
11
4
12
4.25
W
Chaac
Mefios
Chaac
6
1
13
12.5
L
Jormungandr
Siquariux
Jormungandr
2
7
9
0.93
W
12
5
5
2.9
L
Nemesis
sniffsey
Nemesis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,557
Damage
55,284
73,382
Taken
98,741
43,585
Mitigated
71,230
18,517
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Banangrabben
Aphrodite
12,020
1,424
5,332
5,947
18,412
8,691
247
5,151
13,057
42,406
0
W
Baba Yaga
Destroyer659
Baba Yaga
15,390
792
181
2,644
11,587
4,998
697
4,548
6,883
52,569
0
L
9,004
2,173
0
4,372
18,997
6,706
3,156
2,145
16,804
0
81,562
L
Hercules
KenoFking1
Hercules
11,172
1,547
0
7,800
24,322
24,354
383
6,032
18,048
0
33,449
W
Geb
MGPFS
Geb
6,406
795
0
1,638
14,209
9,418
380
7,327
6,678
14,085
0
W
Danzaburou
Mafi14
Danzaburou
19,243
8,436
0
3,968
13,226
5,088
2,180
5,557
7,589
0
56,746
W
Chaac
Mefios
Chaac
13,145
1,691
0
6,291
15,606
13,529
380
5,345
10,079
0
58,845
L
Jormungandr
Siquariux
Jormungandr
16,146
3,502
0
370
20,031
21,720
178
4,337
15,541
43,143
0
W
22,373
6,443
0
3,795
18,754
10,552
1,286
4,605
13,987
0
90,434
L
Nemesis
sniffsey
Nemesis
6,942
1,462
0
1,861
16,979
9,759
206
3,346
13,495
0
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,434
Gold Earned
52,444
443
Minions Killed
425
0
Camps Cleared
0
2,177,764
Distance Traveled
2,059,451
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,012
435
85
4
0
369,220
2
W
Baba Yaga
11,616
505
107
5
0
415,546
0
L
Loki
11,084
482
131
6
0
428,492
1
L
Hercules
11,146
485
65
3
0
426,483
0
W
Geb
9,019
392
18
1
0
418,947
2
W
Danzaburou
11,516
501
95
4
0
422,443
3
W
Chaac
11,319
492
103
4
0
465,028
5
L
Jormungandr
10,356
450
73
3
0
390,704
0
W
Pele
11,964
520
120
5
0
455,800
3
L
Nemesis
9,846
428
71
3
0
444,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role