Player Matchup

Artemis
Artemis
Eňŕÿų
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,520 Elo+
Solo
Vulcan
Vulcan
JustTakeiTTT
Vulcan
Level 28
God Stats
7W - 7L
1,477 SR
Queue Stats
170W - 188L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarvelousBaymax
Cu Chulainn
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,741 Elo+
Solo
Gilgamesh
Gilgamesh
SpinSir25
Gilgamesh
Level 20
God Stats
0W - 3L
1,243 SR
Queue Stats
12W - 18L
1,580 Elo+
Solo
Sylvanus
Sylvanus
TheCrimsonKinggg
Sylvanus
Level 24
God Stats
38W - 32L
1,561 SR
Queue Stats
78W - 94L
1,468 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,569 Elo+

VS

Team Averages
Level 23
1,535 SR
1,510 Elo+
Camazotz
Camazotz
CrazyWhiteLady
Camazotz
Level 4
God Stats
20W - 11L
1,500 SR
Queue Stats
61W - 35L
1,393 Elo+
Solo
Thoth
Thoth
DeviantOtaku7
Thoth
Level 8
God Stats
22W - 21L
1,202 SR
Queue Stats
84W - 91L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
DeviantSauce
Gilgamesh
Level 49
God Stats
4W - 0L
1,940 SR
Queue Stats
101W - 94L
1,517 Elo+
Party 1
Ymir
Ymir
scrimmyy_
Ymir
Level 27
God Stats
21W - 18L
1,535 SR
Queue Stats
131W - 112L
1,445 Elo+
Solo
Hou Yi
Hou Yi
shelly1937
Hou Yi
Level 29
God Stats
21W - 19L
1,500 SR
Queue Stats
608W - 537L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eňŕÿų
Artemis
15
0 / 10 / 3
9,223
419
5,834
17,315
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
6 / 9 / 2
10,279
467
17,724
16,551
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MarvelousBaymax
Cu Chulainn
15
1 / 8 / 1
9,241
420
10,681
16,183
12,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SpinSir25
Gilgamesh
17
6 / 9 / 2
11,530
524
11,148
19,403
9,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 10 / 3
8,906
405
9,990
20,219
20,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
15 / 0 / 7
13,396
609
22,799
25,479
19,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 5 / 11
10,545
479
10,688
9,751
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DeviantSauce
Gilgamesh
18
9 / 5 / 4
11,812
537
12,704
21,611
9,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
8 / 2 / 11
11,983
545
8,400
17,335
15,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
shelly1937
Hou Yi
20
11 / 3 / 9
13,553
616
19,034
20,076
8,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
15
Kills
46
46
Deaths
15
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Camazotz
15
0
7
18.5
W
3
5
11
1.7
W
Gilgamesh
DeviantSauce
Gilgamesh
9
5
4
2.2
L
Artemis
Eňŕÿų
Artemis
0
10
3
0.15
L
Vulcan
6
9
2
0.78
L
Cu Chulainn
MarvelousBaymax
Cu Chulainn
1
8
1
0.19
L
Gilgamesh
SpinSir25
Gilgamesh
6
9
2
0.78
L
2
10
3
0.35
W
Ymir
8
2
11
6.75
W
Hou Yi
shelly1937
Hou Yi
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,377
Damage
73,625
89,671
Taken
94,252
54,231
Mitigated
55,980
12,059
Healing
40,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
22,799
6,909
0
21,279
25,479
19,311
1,548
6,440
18,901
0
94,968
W
10,688
422
0
814
9,751
3,498
0
3,343
6,160
47,270
0
W
Gilgamesh
DeviantSauce
Gilgamesh
12,704
4,048
0
4,266
21,611
9,542
365
8,178
13,173
0
77,791
L
Artemis
Eňŕÿų
Artemis
5,834
2,784
159
3,613
17,315
5,428
329
3,941
13,231
0
46,616
L
Vulcan
17,724
4,451
0
1,437
16,551
6,791
0
3,401
12,545
62,236
0
L
Cu Chulainn
MarvelousBaymax
Cu Chulainn
10,681
3,292
0
1,482
16,183
12,665
508
1,825
13,732
0
47,586
L
Gilgamesh
SpinSir25
Gilgamesh
11,148
2,996
0
1,054
19,403
9,223
0
4,667
14,248
0
68,846
L
9,990
1,845
395
3,919
20,219
20,124
336
4,142
15,670
33,495
0
W
Ymir
8,400
1,592
0
3,535
17,335
15,576
0
3,376
13,945
63,016
0
W
Hou Yi
shelly1937
Hou Yi
19,034
10,491
0
10,283
20,076
8,053
1,119
5,585
14,359
0
102,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
61,289
428
Minions Killed
612
0
Camps Cleared
0
1,837,214
Distance Traveled
2,000,067
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,396
609
155
7
0
404,614
2
W
Thoth
10,545
479
79
4
0
403,374
2
W
Gilgamesh
11,812
537
122
6
0
432,589
0
L
Artemis
9,223
419
87
4
0
297,560
4
L
Vulcan
10,279
467
110
5
0
367,338
4
L
Cu Chulainn
9,241
420
82
4
0
397,135
3
L
Gilgamesh
11,530
524
107
5
0
408,373
3
L
Sylvanus
8,906
405
42
2
0
366,808
3
W
Ymir
11,983
545
87
4
0
384,642
4
W
Hou Yi
13,553
616
169
8
0
374,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role