Player Matchup

Gilgamesh
Gilgamesh
Gofrer
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
980 Elo+
Solo
Baron Samedi
Baron Samedi
MegaPeter
Baron Samedi
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
268W - 264L
1,418 Elo+
Solo
Fenrir
Fenrir
RolyHD
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
reeckleess
Skadi
Level 17
God Stats
6W - 4L
1,346 SR
Queue Stats
23W - 23L
1,385 Elo+
Solo
Ymir
Ymir
xBorjabalic
Ymir
Level 20
God Stats
10W - 9L
1,433 SR
Queue Stats
66W - 68L
1,335 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,324 Elo+

VS

Team Averages
Level 23
1,493 SR
1,479 Elo+
Pele
Pele
Cyskow
Pele
Level 27
God Stats
39W - 31L
1,656 SR
Queue Stats
136W - 132L
1,504 Elo+
Party 2
Chaac
Chaac
Fihiv123
Chaac
Level 38
God Stats
10W - 9L
1,544 SR
Queue Stats
321W - 331L
1,445 Elo+
Party 2
Anubis
Anubis
GrimmjowWP
Anubis
Level 25
God Stats
5W - 13L
1,263 SR
Queue Stats
54W - 64L
1,448 Elo+
Party 2
Artemis
Artemis
RaubtierCDR
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Yemoja
Yemoja
ruby262
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gofrer
Gilgamesh
15
1 / 5 / 0
8,506
473
2,181
10,052
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MegaPeter
Baron Samedi
17
4 / 5 / 3
10,468
582
11,439
12,712
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
RolyHD
Fenrir
16
2 / 5 / 2
9,185
510
7,980
17,383
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
16
13 / 2 / 9
10,864
604
15,224
9,987
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 3 / 15
10,055
559
10,634
13,239
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cyskow
Pele
15
5 / 3 / 3
9,544
530
9,349
12,560
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Fihiv123
Chaac
17
10 / 1 / 3
10,511
584
13,287
11,175
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
GrimmjowWP
Anubis
14
5 / 4 / 3
9,263
515
8,635
13,786
6,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RaubtierCDR
Artemis
10
0 / 11 / 2
6,750
375
4,446
10,218
2,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
ruby262
Yemoja
10
0 / 9 / 2
7,107
395
3,314
13,463
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
28
Kills
20
20
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Cyskow
Pele
5
3
3
2.17
L
Chaac
Fihiv123
Chaac
10
1
3
11.5
W
Gilgamesh
Gofrer
Gilgamesh
1
5
0
0.2
L
Anubis
GrimmjowWP
Anubis
5
4
3
1.63
W
Baron Samedi
MegaPeter
Baron Samedi
4
5
3
1.1
L
Artemis
RaubtierCDR
Artemis
0
11
2
0.09
W
Fenrir
RolyHD
Fenrir
2
5
2
0.6
W
Skadi
13
2
9
8.75
L
Yemoja
ruby262
Yemoja
0
9
2
0.11
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
39,031
63,373
Taken
61,202
32,041
Mitigated
34,870
21,708
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cyskow
Pele
9,349
1,770
0
3,993
12,560
4,170
587
2,609
9,869
0
63,219
L
Chaac
Fihiv123
Chaac
13,287
1,705
0
3,809
11,175
12,810
499
3,641
7,329
0
53,257
W
Gilgamesh
Gofrer
Gilgamesh
2,181
257
0
2,172
10,052
5,080
112
0
9,627
0
36,151
L
Anubis
GrimmjowWP
Anubis
8,635
1,236
0
4,270
13,786
6,711
240
6,909
6,481
38,057
0
W
Baron Samedi
MegaPeter
Baron Samedi
11,439
1,350
1,242
3,769
12,712
5,217
290
2,137
10,409
70,950
0
L
Artemis
RaubtierCDR
Artemis
4,446
1,844
0
76
10,218
2,991
0
2,985
7,233
0
24,863
W
Fenrir
RolyHD
Fenrir
7,980
2,722
0
7,243
17,383
6,349
0
4,379
12,904
0
74,654
W
Skadi
15,224
9,555
0
3,766
9,987
4,110
343
2,140
7,847
0
63,677
L
Yemoja
ruby262
Yemoja
3,314
489
180
743
13,463
8,188
308
5,224
8,217
15,316
0
W
10,634
3,494
0
3,516
13,239
11,285
105
3,293
9,900
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
43,175
474
Minions Killed
348
0
Camps Cleared
0
1,677,413
Distance Traveled
1,593,428
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,544
530
111
6
0
364,888
2
L
Chaac
10,511
584
100
6
0
348,127
2
W
Gilgamesh
8,506
473
74
4
0
350,753
3
L
Anubis
9,263
515
65
4
0
331,056
3
W
Baron Samedi
10,468
582
126
7
0
287,950
6
L
Artemis
6,750
375
57
3
0
253,558
0
W
Fenrir
9,185
510
134
7
0
351,151
1
W
Skadi
10,864
604
111
6
0
351,003
8
L
Yemoja
7,107
395
15
1
0
295,799
0
W
Ymir
10,055
559
29
2
0
336,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role