Player Matchup

Izanami
Izanami
Gold V
ElHaracakoso
Izanami
Gold V
Level 105
God Stats
59W - 59L
1,552 SR
Queue Stats
182W - 187L
1,318 MMR
Party 1
Chang'e
Chang'e
Gold II
GeneralESP_FJ
Chang'e
Gold II
Level 88
God Stats
8W - 8L
1,406 SR
Queue Stats
160W - 164L
1,470 MMR
Party 1
Athena
Athena
Gold V
angeeel577
Athena
Gold V
Level 103
God Stats
8W - 5L
1,774 SR
Queue Stats
54W - 71L
1,279 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,577 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,539 SR
1,401 MMR
Kukulkan
Kukulkan
Gold V
IHazeIWiZzI
Kukulkan
Gold V
Level 117
God Stats
48W - 59L
1,588 SR
Queue Stats
188W - 226L
1,490 MMR
Party 2
Fenrir
Fenrir
Silver II
MalSainTt
Fenrir
Silver II
Level 147
God Stats
6W - 6L
1,498 SR
Queue Stats
78W - 99L
1,106 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xBtSmoke
Tsukuyomi
Gold III
Level 125
God Stats
10W - 16L
1,531 SR
Queue Stats
129W - 138L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElHaracakoso
Izanami
18
9 / 5 / 11
15,258
727
21,579
20,323
10,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
20
11 / 3 / 10
15,345
731
20,845
19,951
9,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
angeeel577
Athena
17
5 / 1 / 12
13,596
647
13,559
22,546
32,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ScyllaCthulhuDanzaburouZeusChaac

VS

Bans
BacchusYmirCerberusCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IHazeIWiZzI
Kukulkan
18
4 / 6 / 5
13,815
658
18,134
17,306
6,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MalSainTt
Fenrir
15
4 / 13 / 5
13,699
652
14,866
27,239
12,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
xBtSmoke
Tsukuyomi
16
1 / 6 / 7
12,174
580
16,787
20,694
15,024
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
9
9
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElHaracakoso
Izanami
9
5
11
2.9
W
Chang'e
11
3
10
5.33
L
Kukulkan
IHazeIWiZzI
Kukulkan
4
6
5
1.08
L
Fenrir
MalSainTt
Fenrir
4
13
5
0.5
W
Athena
angeeel577
Athena
5
1
12
11
L
Tsukuyomi
xBtSmoke
Tsukuyomi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,983
Damage
49,787
62,820
Taken
65,239
52,036
Mitigated
34,019
21,136
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElHaracakoso
Izanami
21,579
16,001
0
1,467
20,323
10,073
3,799
4,755
15,568
0
110,554
W
Chang'e
20,845
341
5,178
10,079
19,951
9,377
730
4,853
15,098
53,035
0
L
Kukulkan
IHazeIWiZzI
Kukulkan
18,134
1,710
0
3,432
17,306
6,004
402
12,549
4,313
100,686
0
L
Fenrir
MalSainTt
Fenrir
14,866
1,619
0
3,124
27,239
12,991
230
9,386
17,395
0
48,135
W
Athena
angeeel577
Athena
13,559
3,170
1,735
2,677
22,546
32,586
325
8,592
13,954
44,993
0
L
Tsukuyomi
xBtSmoke
Tsukuyomi
16,787
3,762
0
6,762
20,694
15,024
432
11,251
9,025
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
39,688
240
Minions Killed
234
0
Camps Cleared
0
1,164,327
Distance Traveled
1,102,912
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,258
727
141
7
0
341,704
0
W
Chang'e
15,345
731
60
3
0
382,644
4
L
Kukulkan
13,815
658
161
8
0
331,740
5
L
Fenrir
13,699
652
48
2
0
341,564
4
W
Athena
13,596
647
39
2
0
439,979
5
L
Tsukuyomi
12,174
580
25
1
0
429,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role