Player Matchup

Bakasura
Bakasura
Doctormcbacon
Bakasura
Level 103
God Stats
10W - 5L
1,751 SR
Queue Stats
72W - 73L
1,550 Elo+
Party 3
Medusa
Medusa
Eyeligmaforlife
Medusa
Level 25
God Stats
10W - 9L
1,408 SR
Queue Stats
13W - 19L
1,472 Elo+
Party 3
Gilgamesh
Gilgamesh
Golden Divinity
Gilgamesh
Level 111
God Stats
11W - 7L
1,564 SR
Queue Stats
101W - 87L
1,536 Elo+
Party 3
Ah Puch
Ah Puch
Golden Recluse
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,364 Elo+
Party 3
Ares
Ares
Lil Mentats
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,463 Elo+
Party 3
Team Averages
Level 65
1,544 SR
1,477 Elo+

VS

Team Averages
Level 73
1,560 SR
1,528 Elo+
Gilgamesh
Gilgamesh
Doctor Voxhe
Gilgamesh
Level 156
God Stats
35W - 27L
1,478 SR
Queue Stats
422W - 378L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Fadal Uchiha
Zhong Kui
Level 98
God Stats
4W - 2L
1,483 SR
Queue Stats
67W - 75L
1,466 Elo+
Party 1
Hades
Hades
SupremeRain5119
Hades
Level 14
God Stats
2W - 1L
1,551 SR
Queue Stats
13W - 6L
1,672 Elo+
Party 1
Loki
Loki
Yasuo main
Loki
Level 76
God Stats
3W - 3L
1,713 SR
Queue Stats
41W - 48L
1,485 Elo+
Party 1
Medusa
Medusa
jayahna
Medusa
Level 21
God Stats
26W - 25L
1,573 SR
Queue Stats
60W - 64L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doctormcbacon
Bakasura
11
0 / 4 / 3
7,063
471
6,818
10,933
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,161
477
4,244
9,438
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Golden Divinity
Gilgamesh
13
3 / 4 / 0
7,839
523
7,903
11,706
7,710
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 9 / 0
5,851
390
2,947
8,754
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 6 / 0
7,157
477
3,493
14,143
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doctor Voxhe
Gilgamesh
15
11 / 0 / 7
10,125
675
11,575
7,516
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Fadal Uchiha
Zhong Kui
15
1 / 2 / 3
9,530
635
7,766
11,637
7,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
10 / 0 / 4
9,415
628
5,528
5,631
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 9
8,975
598
8,411
8,170
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
jayahna
Medusa
13
2 / 2 / 4
7,843
523
4,257
6,624
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
28
28
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Doctor Voxhe
Gilgamesh
11
0
7
14.5
L
Bakasura
Doctormcbacon
Bakasura
0
4
3
0.38
L
0
5
1
0.1
W
Zhong Kui
Fadal Uchiha
Zhong Kui
1
2
3
1.25
L
Gilgamesh
Golden Divinity
Gilgamesh
3
4
0
0.75
L
0
9
0
0
L
2
6
0
0.33
W
10
0
4
12
W
4
1
9
8.5
W
Medusa
jayahna
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
37,537
54,974
Taken
39,578
31,037
Mitigated
19,485
10,065
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Doctor Voxhe
Gilgamesh
11,575
3,701
0
1,191
7,516
4,829
0
1,952
5,270
0
47,681
L
Bakasura
Doctormcbacon
Bakasura
6,818
4,304
0
2,481
10,933
5,037
0
4,374
6,559
0
27,964
L
4,244
1,149
0
1,915
9,438
3,514
518
0
9,438
0
47,286
W
Zhong Kui
Fadal Uchiha
Zhong Kui
7,766
1,416
0
5,980
11,637
7,465
328
0
10,616
49,183
0
L
Gilgamesh
Golden Divinity
Gilgamesh
7,903
1,863
0
1,907
11,706
7,710
130
4,785
6,921
0
44,168
L
2,947
270
0
1,031
8,754
3,027
200
1,790
6,964
21,844
0
L
3,493
164
0
2,731
14,143
11,749
182
2,345
11,798
21,659
0
W
5,528
922
712
4,623
5,631
2,376
0
2,405
2,832
48,349
0
W
8,411
2,670
0
3,827
8,170
2,916
452
524
7,442
0
58,688
W
Medusa
jayahna
Medusa
4,257
1,933
0
55
6,624
1,899
699
1,231
5,393
0
37,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
45,888
317
Minions Killed
498
0
Camps Cleared
0
1,421,705
Distance Traveled
1,519,038
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,125
675
83
6
0
309,419
0
L
Bakasura
7,063
471
82
5
0
338,235
2
L
Medusa
7,161
477
92
6
0
273,647
1
W
Zhong Kui
9,530
635
111
7
0
224,897
5
L
Gilgamesh
7,839
523
77
5
0
281,997
2
L
Ah Puch
5,851
390
41
3
0
236,797
0
L
Ares
7,157
477
25
2
0
291,029
6
W
Hades
9,415
628
116
8
0
326,700
3
W
Loki
8,975
598
117
8
0
343,643
1
W
Medusa
7,843
523
71
5
0
314,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role