Player Matchup

Chang'e
Chang'e
Simdemon
Chang'e
Level 85
God Stats
42W - 33L
1,520 SR
Queue Stats
163W - 193L
1,382 Elo+
Solo
Artemis
Artemis
YourMumBNQ
Artemis
Level 109
God Stats
81W - 48L
1,635 SR
Queue Stats
834W - 824L
1,473 Elo+
Party 1
Yemoja
Yemoja
Zabraxis1202
Yemoja
Level 69
God Stats
4W - 4L
1,507 SR
Queue Stats
280W - 272L
1,381 Elo+
Solo
Skadi
Skadi
Zorglock
Skadi
Level 137
God Stats
13W - 14L
1,460 SR
Queue Stats
121W - 136L
1,357 Elo+
Solo
Janus
Janus
persianblue
Janus
Level 29
God Stats
10W - 11L
1,446 SR
Queue Stats
191W - 196L
1,501 Elo+
Party 1
Team Averages
Level 86
1,514 SR
1,419 Elo+

VS

Team Averages
Level 52
1,589 SR
1,434 Elo+
Janus
Janus
ChanGizz
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Clepa
Gilgamesh
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,474 Elo+
Party 2
Arachne
Arachne
Drys94
Arachne
Level 34
God Stats
3W - 6L
1,437 SR
Queue Stats
33W - 35L
1,401 Elo+
Party 3
Hel
Hel
Garmoon
Hel
Level 48
God Stats
1W - 1L
1,945 SR
Queue Stats
44W - 58L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
dearb
Danzaburou
Level 34
God Stats
20W - 26L
1,562 SR
Queue Stats
134W - 154L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Simdemon
Chang'e
10
1 / 0 / 0
5,941
594
2,889
3,526
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
YourMumBNQ
Artemis
11
4 / 0 / 3
6,346
635
4,923
5,363
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
9
1 / 0 / 4
5,296
530
3,619
4,105
1,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Zorglock
Skadi
9
2 / 1 / 2
5,283
528
3,571
3,155
884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
2 / 1 / 1
6,271
627
2,006
3,555
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChanGizz
Janus
9
1 / 2 / 0
5,213
521
2,569
3,191
709
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Clepa
Gilgamesh
9
0 / 1 / 0
4,744
474
2,481
6,479
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Drys94
Arachne
7
1 / 2 / 0
4,725
473
2,094
7,857
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
8
0 / 3 / 0
4,487
449
2,901
5,007
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
dearb
Danzaburou
7
0 / 2 / 1
4,358
436
1,176
5,131
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
ChanGizz
Janus
1
2
0
0.5
L
Gilgamesh
Clepa
Gilgamesh
0
1
0
0
L
Arachne
Drys94
Arachne
1
2
0
0.5
L
Hel
0
3
0
0
W
Chang'e
Simdemon
Chang'e
1
0
0
1
W
Artemis
YourMumBNQ
Artemis
4
0
3
5.5
W
Yemoja
1
0
4
3
W
Skadi
Zorglock
Skadi
2
1
2
3
L
Danzaburou
dearb
Danzaburou
0
2
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
11,221
19,704
Taken
27,665
6,118
Mitigated
9,009
7,499
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ChanGizz
Janus
2,569
41
0
923
3,191
709
0
874
2,203
28,786
0
L
Gilgamesh
Clepa
Gilgamesh
2,481
420
0
1,022
6,479
3,705
0
2,421
3,838
0
20,876
L
Arachne
Drys94
Arachne
2,094
1,391
0
3,028
7,857
2,032
0
1,195
6,588
0
15,057
L
Hel
2,901
118
1,354
2,004
5,007
1,304
0
2,143
2,842
18,886
0
W
Chang'e
Simdemon
Chang'e
2,889
664
438
2,148
3,526
957
103
316
3,085
29,200
0
W
Artemis
YourMumBNQ
Artemis
4,923
2,059
0
1,179
5,363
1,940
0
830
4,483
0
35,559
W
Yemoja
3,619
538
528
1,754
4,105
1,252
384
1,770
2,335
22,480
0
W
Skadi
Zorglock
Skadi
3,571
1,735
0
703
3,155
884
424
905
2,250
0
25,674
L
Danzaburou
dearb
Danzaburou
1,176
428
134
1,216
5,131
1,259
0
1,451
3,680
0
12,969
W
2,006
0
0
749
3,555
1,085
120
1,649
1,906
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,137
Gold Earned
23,527
313
Minions Killed
187
0
Camps Cleared
0
919,757
Distance Traveled
857,032
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,213
521
47
5
0
185,540
0
L
Gilgamesh
4,744
474
43
4
0
181,938
2
L
Arachne
4,725
473
40
4
0
191,713
1
L
Hel
4,487
449
32
3
0
162,855
4
W
Chang'e
5,941
594
72
7
0
188,988
6
W
Artemis
6,346
635
86
9
0
197,987
4
W
Yemoja
5,296
530
42
4
0
180,280
6
W
Skadi
5,283
528
43
4
0
170,316
1
L
Danzaburou
4,358
436
25
3
0
134,986
2
W
Janus
6,271
627
70
7
0
182,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role