Player Matchup

Medusa
Medusa
Erlaitz06
Medusa
Level 100
God Stats
26W - 21L
1,565 SR
Queue Stats
668W - 619L
1,442 Elo+
Party 1
Bastet
Bastet
FireFoxTheChan
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,327 Elo+
Party 2
Cerberus
Cerberus
MasterChorizo03
Cerberus
Level 10
God Stats
6W - 5L
1,314 SR
Queue Stats
6W - 6L
1,256 Elo+
Party 1
Anubis
Anubis
aaroneitor1997
Anubis
Level 69
God Stats
60W - 53L
1,615 SR
Queue Stats
70W - 85L
1,522 Elo+
Party 1
Chaac
Chaac
jken98859
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,303 Elo+
Party 2
Team Averages
Level 55
1,499 SR
1,370 Elo+

VS

Team Averages
Level 37
1,379 SR
1,389 Elo+
Cernunnos
Cernunnos
LBxSavage2135
Cernunnos
Level 38
God Stats
8W - 7L
1,550 SR
Queue Stats
82W - 92L
1,388 Elo+
Solo
Arachne
Arachne
Littebio2028
Arachne
Level 18
God Stats
4W - 2L
1,799 SR
Queue Stats
33W - 37L
1,497 Elo+
Party 4
Bellona
Bellona
Synxyy-60fps_-_
Bellona
Level 35
God Stats
2W - 8L
1,205 SR
Queue Stats
84W - 108L
1,384 Elo+
Party 3
Vamana
Vamana
TSM_Telopou
Vamana
Level 27
God Stats
0W - 6L
1,082 SR
Queue Stats
16W - 29L
1,276 Elo+
Party 3
Merlin
Merlin
teksharkshadows
Merlin
Level 69
God Stats
1W - 4L
1,257 SR
Queue Stats
437W - 428L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erlaitz06
Medusa
10
2 / 3 / 4
5,847
585
4,031
6,114
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 5
5,594
559
3,370
6,014
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
7
0 / 3 / 3
4,683
468
2,328
7,546
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
7 / 2 / 3
5,902
590
6,168
5,499
2,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
jken98859
Chaac
9
3 / 0 / 3
5,617
562
1,906
4,375
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LBxSavage2135
Cernunnos
9
2 / 3 / 4
5,819
582
3,318
5,875
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Littebio2028
Arachne
8
3 / 3 / 1
5,192
519
4,239
6,839
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,033
503
1,258
6,351
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Vamana
7
4 / 3 / 3
5,517
552
5,454
7,865
2,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
5,682
568
3,935
3,985
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
11
11
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Erlaitz06
Medusa
2
3
4
1.33
W
2
3
5
1.5
L
Cernunnos
LBxSavage2135
Cernunnos
2
3
4
1.33
L
Arachne
Littebio2028
Arachne
3
3
1
1.17
W
Cerberus
0
3
3
0.5
L
1
3
2
0.67
L
Vamana
4
3
3
1.83
W
7
2
3
4.25
W
Chaac
jken98859
Chaac
3
0
3
4.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
18,204
29,548
Taken
30,915
12,503
Mitigated
9,132
8,775
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Erlaitz06
Medusa
4,031
1,904
0
1,653
6,114
1,699
0
747
5,307
0
29,551
W
3,370
1,036
0
1,903
6,014
1,607
16
0
6,014
0
23,889
L
Cernunnos
LBxSavage2135
Cernunnos
3,318
1,717
0
1,283
5,875
1,371
0
2,059
3,816
0
19,718
L
Arachne
Littebio2028
Arachne
4,239
3,538
0
1,731
6,839
1,586
0
1,321
5,493
0
21,763
W
Cerberus
2,328
212
0
1,157
7,546
3,724
0
384
7,144
6,641
0
L
1,258
247
0
671
6,351
2,784
0
359
5,967
0
21,276
L
Vamana
5,454
2,526
157
1,143
7,865
2,475
0
2,908
4,932
0
16,078
W
6,168
90
247
2,293
5,499
2,141
0
1,834
3,395
19,715
0
W
Chaac
jken98859
Chaac
1,906
373
0
1,522
4,375
3,332
212
566
3,753
0
17,762
L
3,935
347
0
1,293
3,985
916
0
1,849
2,086
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
27,243
200
Minions Killed
204
0
Camps Cleared
0
963,029
Distance Traveled
938,406
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,847
585
62
6
0
192,436
4
W
Bastet
5,594
559
48
5
0
226,733
0
L
Cernunnos
5,819
582
32
3
0
171,662
0
L
Arachne
5,192
519
39
4
0
165,424
0
W
Cerberus
4,683
468
16
2
0
170,211
0
L
Bellona
5,033
503
52
5
0
219,428
0
L
Vamana
5,517
552
27
3
0
193,068
0
W
Anubis
5,902
590
31
3
0
192,845
1
W
Chaac
5,617
562
43
4
0
180,804
0
L
Merlin
5,682
568
54
5
0
188,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role