Player Matchup

Khepri
Khepri
Cyber-Q_O
Khepri
Level 83
God Stats
0W - 2L
1,248 SR
Queue Stats
34W - 54L
1,254 Elo+
Solo
Mercury
Mercury
H3nta1k1ller463
Mercury
Level 83
God Stats
5W - 5L
1,761 SR
Queue Stats
30W - 29L
1,352 Elo+
Party 1
Skadi
Skadi
Issa_HD
Skadi
Level 124
God Stats
0W - 1L
1,455 SR
Queue Stats
23W - 22L
1,352 Elo+
Party 1
Ymir
Ymir
KingIssa20
Ymir
Level 61
God Stats
3W - 3L
1,364 SR
Queue Stats
16W - 24L
1,290 Elo+
Party 1
Fafnir
Fafnir
ZzBooSoulzZ
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 245L
1,449 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,339 Elo+

VS

Team Averages
Level 84
1,598 SR
1,436 Elo+
Arachne
Arachne
Breakspear_O
Arachne
Level 89
God Stats
6W - 4L
1,571 SR
Queue Stats
135W - 145L
1,463 Elo+
Solo
Eset
Eset
apelzinsaft
Eset
Level 109
God Stats
4W - 1L
1,819 SR
Queue Stats
101W - 90L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
jo5huac_10_
Gilgamesh
Level 58
God Stats
8W - 2L
1,500 SR
Queue Stats
304W - 300L
1,376 Elo+
Solo
Bacchus
Bacchus
tiborcium
Bacchus
Level 75
God Stats
17W - 23L
1,468 SR
Queue Stats
324W - 324L
1,451 Elo+
Solo
Neith
Neith
timcicc_
Neith
Level 88
God Stats
26W - 16L
1,631 SR
Queue Stats
249W - 271L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyber-Q_O
Khepri
3
0 / 7 / 0
3,741
340
243
5,588
1,656
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 0
5,152
468
2,724
7,018
1,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Issa_HD
Skadi
7
0 / 4 / 1
4,791
436
4,124
5,803
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 3 / 1
5,361
487
1,755
5,938
2,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
7
0 / 5 / 0
4,809
437
1,363
6,625
6,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Breakspear_O
Arachne
10
6 / 0 / 3
6,604
600
3,687
5,192
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 3
6,805
619
2,682
2,950
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jo5huac_10_
Gilgamesh
11
4 / 0 / 0
6,691
608
4,196
6,281
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
tiborcium
Bacchus
10
4 / 1 / 4
6,468
588
3,890
6,212
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
timcicc_
Neith
10
3 / 1 / 6
6,006
546
4,363
5,259
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
22
23
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Breakspear_O
Arachne
6
0
3
7.5
L
Khepri
Cyber-Q_O
Khepri
0
7
0
0
L
1
4
0
0.25
L
Skadi
Issa_HD
Skadi
0
4
1
0.13
L
1
3
1
0.5
L
Fafnir
0
5
0
0
W
5
0
3
6.5
W
Gilgamesh
jo5huac_10_
Gilgamesh
4
0
0
4
W
Bacchus
tiborcium
Bacchus
4
1
4
6
W
Neith
timcicc_
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,209
Damage
18,818
30,972
Taken
25,894
14,078
Mitigated
9,651
3,040
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Breakspear_O
Arachne
3,687
3,405
0
2,640
5,192
1,687
0
540
4,652
0
26,865
L
Khepri
Cyber-Q_O
Khepri
243
0
0
0
5,588
1,656
0
1,635
3,843
459
0
L
2,724
1,379
41
1,279
7,018
1,941
0
1,429
5,513
0
25,566
L
Skadi
Issa_HD
Skadi
4,124
1,516
0
950
5,803
1,595
346
2,141
3,656
0
24,378
L
1,755
321
0
0
5,938
2,428
0
1,135
4,763
7,654
0
L
Fafnir
1,363
269
0
770
6,625
6,458
0
0
6,625
16,205
0
W
2,682
214
0
955
2,950
968
625
234
2,716
35,204
0
W
Gilgamesh
jo5huac_10_
Gilgamesh
4,196
1,705
0
3,472
6,281
2,525
966
1,261
5,020
0
32,459
W
Bacchus
tiborcium
Bacchus
3,890
776
131
1,984
6,212
2,870
0
564
5,648
20,354
0
W
Neith
timcicc_
Neith
4,363
1,606
513
2,376
5,259
1,601
348
762
4,497
0
20,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
32,574
148
Minions Killed
279
0
Camps Cleared
0
1,066,379
Distance Traveled
1,035,539
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,604
600
62
6
0
233,158
0
L
Khepri
3,741
340
0
0
0
258,446
0
L
Mercury
5,152
468
57
5
0
233,470
0
L
Skadi
4,791
436
50
5
0
182,830
1
L
Ymir
5,361
487
13
1
0
190,846
0
L
Fafnir
4,809
437
28
3
0
200,787
3
W
Eset
6,805
619
82
7
0
215,772
4
W
Gilgamesh
6,691
608
65
6
0
180,520
1
W
Bacchus
6,468
588
34
3
0
217,651
0
W
Neith
6,006
546
36
3
0
188,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role