Player Matchup

Achilles
Achilles
FishtailRogue
Achilles
Level 57
God Stats
11W - 6L
1,705 SR
Queue Stats
281W - 271L
1,492 Elo+
Party 2
Arachne
Arachne
StephyD712
Arachne
Level 30
God Stats
8W - 10L
1,395 SR
Queue Stats
99W - 113L
1,394 Elo+
Party 2
Chiron
Chiron
SumFiggyPudding
Chiron
Level 60
God Stats
45W - 34L
1,541 SR
Queue Stats
103W - 101L
1,399 Elo+
Party 3
Bacchus
Bacchus
lildicegang43
Bacchus
Level 26
God Stats
49W - 39L
1,472 SR
Queue Stats
73W - 71L
1,396 Elo+
Party 3
Scylla
Scylla
mr_hill_billy_
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 241L
1,403 Elo+
Party 2
Team Averages
Level 40
1,523 SR
1,417 Elo+

VS

Team Averages
Level 71
1,541 SR
1,428 Elo+
Chang'e
Chang'e
DT0Y454
Chang'e
Level 109
God Stats
3W - 6L
1,403 SR
Queue Stats
252W - 291L
1,422 Elo+
Solo
Thanatos
Thanatos
MadGorillas4530
Thanatos
Level 43
God Stats
19W - 16L
1,344 SR
Queue Stats
172W - 201L
1,323 Elo+
Solo
Tyr
Tyr
MorgirmXV
Tyr
Level 48
God Stats
1W - 1L
1,688 SR
Queue Stats
300W - 254L
1,483 Elo+
Party 1
Olorun
Olorun
PYAGunzblazing
Olorun
Level 110
God Stats
5W - 4L
1,720 SR
Queue Stats
628W - 561L
1,475 Elo+
Party 1
Neith
Neith
Soul-Eater153
Neith
Level 45
God Stats
27W - 27L
1,551 SR
Queue Stats
190W - 209L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FishtailRogue
Achilles
15
6 / 0 / 3
9,220
576
9,909
11,936
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
StephyD712
Arachne
13
4 / 1 / 5
8,387
524
6,626
10,032
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 2 / 5
8,633
540
8,138
7,451
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
12
2 / 1 / 9
8,177
511
6,824
8,831
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
6,605
413
958
6,976
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DT0Y454
Chang'e
10
2 / 3 / 1
7,154
447
2,895
7,698
1,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
10
2 / 5 / 1
6,953
435
3,577
10,624
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 0
7,620
476
5,016
11,289
7,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 3 / 4
7,949
497
5,814
7,796
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 3
7,436
465
7,680
9,670
2,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DT0Y454
Chang'e
2
3
1
0.83
W
Achilles
FishtailRogue
Achilles
6
0
3
7.5
L
Thanatos
2
5
1
0.5
L
1
4
0
0.25
L
1
3
4
1
L
2
4
3
0.88
W
Arachne
StephyD712
Arachne
4
1
5
6.5
W
7
2
5
4.75
W
Bacchus
2
1
9
6.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,455
Damage
24,982
45,226
Taken
47,077
24,887
Mitigated
18,550
16,650
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DT0Y454
Chang'e
2,895
148
681
1,884
7,698
1,959
424
1,264
6,409
11,759
0
W
Achilles
FishtailRogue
Achilles
9,909
2,888
0
4,741
11,936
9,391
440
1,617
10,319
0
47,745
L
Thanatos
3,577
1,223
0
4,384
10,624
3,574
0
372
10,152
0
36,466
L
5,016
1,525
0
2,182
11,289
7,145
0
785
10,079
0
35,661
L
5,814
3,069
340
2,905
7,796
2,878
1,590
2,297
5,442
49,545
0
L
7,680
3,265
0
3,011
9,670
2,994
728
2,992
6,613
0
44,372
W
Arachne
StephyD712
Arachne
6,626
4,658
0
3,330
10,032
3,394
0
1,825
8,207
0
38,915
W
8,138
2,753
1,036
2,513
7,451
2,538
2,788
1,310
6,141
0
42,118
W
Bacchus
6,824
650
373
4,187
8,831
7,545
886
1,754
7,077
22,480
0
W
958
175
0
470
6,976
2,019
0
2,203
4,773
21,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
37,112
308
Minions Killed
343
0
Camps Cleared
0
1,510,439
Distance Traveled
1,366,332
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,154
447
27
2
0
266,436
4
W
Achilles
9,220
576
85
5
0
315,952
5
L
Thanatos
6,953
435
63
4
0
289,922
0
L
Tyr
7,620
476
81
5
0
272,536
0
L
Olorun
7,949
497
105
7
0
267,680
1
L
Neith
7,436
465
67
4
0
269,758
1
W
Arachne
8,387
524
75
5
0
345,581
0
W
Chiron
8,633
540
74
5
0
298,757
3
W
Bacchus
8,177
511
36
2
0
307,746
5
W
Scylla
6,605
413
38
2
0
242,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role