Player Matchup

Tiamat
Tiamat
DarwinDarwin03
Tiamat
Level 24
God Stats
1W - 0L
1,498 SR
Queue Stats
5W - 5L
1,655 Elo+
Solo
Osiris
Osiris
Selphie4LYFE
Osiris
Level 29
God Stats
19W - 15L
1,875 SR
Queue Stats
94W - 82L
1,628 Elo+
Solo
Cupid
Cupid
XxAlienxX2881
Cupid
Level 12
God Stats
5W - 6L
1,616 SR
Queue Stats
8W - 9L
1,452 Elo+
Solo
Ah Puch
Ah Puch
ZABUZAxMIST
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
鱼人夜行者
Gilgamesh
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 41L
1,493 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,542 Elo+

VS

Team Averages
Level 22
1,559 SR
1,465 Elo+
Guan Yu
Guan Yu
BrycenRocks8035
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,345 Elo+
Solo
Chernobog
Chernobog
Limxtz
Chernobog
Level 28
God Stats
12W - 11L
1,848 SR
Queue Stats
129W - 118L
1,633 Elo+
Solo
Set
Set
PozitiffXD
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,732 Elo+
Party 1
Tiamat
Tiamat
Vigorage8
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
luxSpE
Heimdallr
Level 24
God Stats
0W - 2L
1,447 SR
Queue Stats
1W - 7L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 7
15,633
434
10,334
25,020
21,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
20
21 / 6 / 11
21,890
608
41,013
44,607
60,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 13 / 7
16,674
463
21,227
30,469
13,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ZABUZAxMIST
Ah Puch
20
5 / 9 / 6
17,610
489
17,678
23,952
10,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
鱼人夜行者
Gilgamesh
20
7 / 9 / 8
18,439
512
23,747
41,041
45,618
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
9,351
260
38
644
127
Chernobog
Limxtz
Chernobog
20
34 / 9 / 0
22,022
612
70,384
54,541
28,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 12 / 7
14,926
415
15,780
40,356
17,743
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Vigorage8
Tiamat
20
4 / 6 / 9
17,608
489
16,379
24,988
14,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
luxSpE
Heimdallr
20
1 / 15 / 10
14,381
399
14,529
32,944
15,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
42
Kills
44
44
Deaths
43
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
7
7
0.79
L
Chernobog
Limxtz
Chernobog
34
9
0
3.78
L
5
12
7
0.71
W
Osiris
21
6
11
4.42
L
Tiamat
Vigorage8
Tiamat
4
6
9
1.42
W
7
13
7
0.81
W
Ah Puch
ZABUZAxMIST
Ah Puch
5
9
6
0.89
L
Heimdallr
luxSpE
Heimdallr
1
15
10
0.4
W
Gilgamesh
鱼人夜行者
Gilgamesh
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,999
Damage
117,110
165,089
Taken
153,473
150,862
Mitigated
76,397
36,115
Healing
45,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38
38
35
35
644
127
0
0
644
0
239
W
10,334
1,081
0
6,049
25,020
21,374
532
3,056
21,964
78,146
0
L
Chernobog
Limxtz
Chernobog
70,384
51,313
0
25,133
54,541
28,461
606
11,019
43,522
0
189,291
L
15,780
6,984
0
9,610
40,356
17,743
1,309
9,302
31,054
0
101,341
W
Osiris
41,013
14,105
0
7,610
44,607
60,010
3,244
5,939
38,668
0
145,040
L
Tiamat
Vigorage8
Tiamat
16,379
2,066
0
10,010
24,988
14,448
1,865
8,555
16,433
123,007
0
W
21,227
13,919
1,919
6,420
30,469
13,107
2,885
3,913
26,556
0
68,047
W
Ah Puch
ZABUZAxMIST
Ah Puch
17,678
1,863
483
6,363
23,952
10,753
1,704
4,488
19,464
122,246
0
L
Heimdallr
luxSpE
Heimdallr
14,529
3,735
0
407
32,944
15,618
0
3,652
29,292
16
71,690
W
Gilgamesh
鱼人夜行者
Gilgamesh
23,747
8,101
0
7,271
41,041
45,618
935
2,475
38,566
1,015
163,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,246
Gold Earned
78,288
828
Minions Killed
637
0
Camps Cleared
0
3,241,336
Distance Traveled
2,330,521
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,351
260
1
0
0
36,885
0
W
Tiamat
15,633
434
112
3
0
639,425
0
L
Chernobog
22,022
612
189
5
0
560,690
3
L
Set
14,926
415
120
3
0
550,306
3
W
Osiris
21,890
608
198
6
0
780,769
0
L
Tiamat
17,608
489
247
7
0
578,201
8
W
Cupid
16,674
463
115
3
0
580,941
0
W
Ah Puch
17,610
489
204
6
0
610,123
0
L
Heimdallr
14,381
399
80
2
0
604,439
10
W
Gilgamesh
18,439
512
199
6
0
630,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role