Player Matchup

Tyr
Tyr
Xcpeirce
Tyr
Level 144
God Stats
0W - 2L
1,154 SR
Queue Stats
10W - 12L
1,483 Elo+
Solo
Ah Puch
Ah Puch
iNCreDibOwLx808
Ah Puch
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 94L
1,647 Elo+
Party 1
Pele
Pele
teTRIPPY300
Pele
Level 154
God Stats
36W - 21L
1,569 SR
Queue Stats
199W - 182L
1,618 Elo+
Party 1
Team Averages
Level 149
1,408 SR
1,582 Elo+

VS

Team Averages
Level 90
1,589 SR
1,571 Elo+
Danzaburou
Danzaburou
XHunterXAstralX
Danzaburou
Level 67
God Stats
2W - 0L
1,844 SR
Queue Stats
6W - 8L
1,536 Elo+
Solo
Chang'e
Chang'e
gojiramonster
Chang'e
Level 115
God Stats
3W - 3L
1,347 SR
Queue Stats
19W - 28L
1,575 Elo+
Solo
Terra
Terra
theKilroyXavia
Terra
Level 89
God Stats
35W - 31L
1,575 SR
Queue Stats
573W - 625L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
8,845
632
6,813
14,283
13,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 4
9,816
701
9,974
8,473
2,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 3
9,797
700
7,200
10,094
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
XHunterXAstralX
Danzaburou
13
3 / 4 / 5
9,776
698
8,479
10,980
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
14
3 / 2 / 5
9,859
704
6,641
10,138
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 6
10,462
747
8,085
13,207
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
9
10
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
XHunterXAstralX
Danzaburou
3
4
5
1.38
L
1
3
6
1.33
W
Chang'e
3
2
5
2.75
L
4
4
4
1.5
L
4
3
3
1.83
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
23,205
32,850
Taken
34,325
19,919
Mitigated
16,832
6,136
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
XHunterXAstralX
Danzaburou
8,479
3,467
375
1,229
10,980
3,402
1,863
3,187
7,793
0
42,552
L
6,813
1,328
963
3,099
14,283
13,122
262
4,991
9,292
0
23,408
W
Chang'e
6,641
56
3,017
3,825
10,138
3,413
892
2,957
7,181
42,297
0
L
9,974
410
0
398
8,473
2,833
282
5,043
3,430
53,339
0
L
7,200
1,183
0
1,676
10,094
3,964
0
4,776
5,318
0
35,910
W
8,085
1,059
1,160
2,360
13,207
10,017
123
3,926
9,281
26,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
30,097
172
Minions Killed
184
0
Camps Cleared
0
769,313
Distance Traveled
786,653
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,776
698
81
6
0
241,402
0
L
Tyr
8,845
632
29
2
0
274,427
4
W
Chang'e
9,859
704
65
5
0
255,035
0
L
Ah Puch
9,816
701
90
6
0
237,022
0
L
Pele
9,797
700
53
4
0
257,864
1
W
Terra
10,462
747
38
3
0
290,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role