Player Matchup

Khepri
Khepri
Naboki_team
Khepri
Level 27
God Stats
2W - 4L
1,772 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Hades
Hades
THE MUSCLE ONE
Hades
Level 17
God Stats
11W - 10L
1,504 SR
Queue Stats
79W - 75L
1,423 Elo+
Solo
Bakasura
Bakasura
Wukash88
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 325L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XjaviYT
Ah Muzen Cab
Level 8
God Stats
1W - 3L
1,318 SR
Queue Stats
2W - 7L
1,202 Elo+
Solo
Merlin
Merlin
saltamontespatas
Merlin
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 31L
1,497 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,373 Elo+

VS

Team Averages
Level 27
1,513 SR
1,396 Elo+
Ra
Ra
AVivancos93
Ra
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 55L
1,183 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeePhySthor
Cu Chulainn
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,479 Elo+
Party 1
Neith
Neith
PopsiePea
Neith
Level 29
God Stats
57W - 56L
1,478 SR
Queue Stats
100W - 104L
1,370 Elo+
Solo
Ganesha
Ganesha
Ultiduff
Ganesha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
piskotsteve
Bakasura
Level 16
God Stats
13W - 5L
1,587 SR
Queue Stats
28W - 30L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 7 / 9
8,293
436
5,408
14,924
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 7
7,733
407
11,411
17,059
7,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Wukash88
Bakasura
13
1 / 9 / 3
7,985
420
4,002
18,391
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
XjaviYT
Ah Muzen Cab
14
8 / 4 / 1
9,489
499
9,931
11,535
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 8 / 1
10,258
540
17,589
13,982
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
9,998
526
14,052
8,939
3,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LeePhySthor
Cu Chulainn
16
7 / 3 / 10
10,100
532
8,820
14,790
9,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
PopsiePea
Neith
16
9 / 0 / 9
10,556
556
16,027
14,521
5,434
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Ultiduff
Ganesha
14
1 / 4 / 23
9,431
496
8,060
13,909
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
piskotsteve
Bakasura
16
10 / 7 / 8
10,373
546
11,655
15,715
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
16
Kills
35
35
Deaths
16
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Cu Chulainn
LeePhySthor
Cu Chulainn
7
3
10
4
L
Khepri
1
7
9
0.79
W
Neith
PopsiePea
Neith
9
0
9
13.5
L
1
7
7
0.64
W
Ganesha
Ultiduff
Ganesha
1
4
23
3.13
L
Bakasura
Wukash88
Bakasura
1
9
3
0.28
L
Ah Muzen Cab
XjaviYT
Ah Muzen Cab
8
4
1
2.13
W
Bakasura
piskotsteve
Bakasura
10
7
8
2
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,341
Damage
58,614
75,891
Taken
67,874
39,058
Mitigated
35,120
15,673
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,052
501
1,522
2,371
8,939
3,538
685
6,587
2,352
58,352
0
W
Cu Chulainn
LeePhySthor
Cu Chulainn
8,820
2,644
0
962
14,790
9,519
506
7,275
7,419
2,587
46,526
L
Khepri
5,408
317
0
984
14,924
13,852
229
5,210
9,176
19,149
0
W
Neith
PopsiePea
Neith
16,027
6,972
0
7,959
14,521
5,434
2,683
7,404
7,117
0
64,839
L
11,411
1,895
132
4,066
17,059
7,734
528
3,382
13,485
37,570
0
W
Ganesha
Ultiduff
Ganesha
8,060
823
0
1,408
13,909
9,820
143
6,862
6,972
22,345
0
L
Bakasura
Wukash88
Bakasura
4,002
2,455
0
3,898
18,391
8,532
854
5,404
12,320
0
38,171
L
Ah Muzen Cab
XjaviYT
Ah Muzen Cab
9,931
4,465
0
3,877
11,535
3,685
124
3,207
7,838
0
56,291
W
Bakasura
piskotsteve
Bakasura
11,655
7,641
0
3,369
15,715
6,809
120
6,280
9,385
0
56,001
L
17,589
648
0
2,716
13,982
5,255
397
4,574
8,611
60,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
50,458
337
Minions Killed
454
0
Camps Cleared
0
1,552,770
Distance Traveled
1,668,185
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,998
526
116
6
0
350,082
1
W
Cu Chulainn
10,100
532
77
4
0
329,574
0
L
Khepri
8,293
436
9
0
0
329,271
0
W
Neith
10,556
556
150
8
0
271,539
2
L
Hades
7,733
407
49
3
0
315,518
1
W
Ganesha
9,431
496
4
0
0
373,253
5
L
Bakasura
7,985
420
97
5
0
337,776
0
L
Ah Muzen Cab
9,489
499
95
5
0
274,153
0
W
Bakasura
10,373
546
107
6
0
343,737
3
L
Merlin
10,258
540
87
5
0
296,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role