Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BananaMan1337
Artio
Level 69
God Stats
3W - 2L
1,335 SR
Queue Stats
55W - 49L
1,625 Elo+
Solo
Yemoja
Yemoja
DaggerSable
Yemoja
Level 146
God Stats
0W - 1L
1,532 SR
Queue Stats
50W - 41L
1,523 Elo+
Solo
Janus
Janus
TortillaConSal99
Janus
Level 148
God Stats
1W - 2L
1,526 SR
Queue Stats
29W - 33L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
XxAngelRavenxX
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,551 Elo+

VS

Team Averages
Level 120
1,517 SR
1,638 Elo+
Osiris
Osiris
BlackIcy
Osiris
Level 108
God Stats
5W - 4L
1,296 SR
Queue Stats
53W - 56L
1,653 Elo+
Solo
Loki
Loki
GreatestSaint98
Loki
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 100L
1,577 Elo+
Party 2
Chiron
Chiron
LongLongFruit
Chiron
Level 78
God Stats
7W - 5L
1,561 SR
Queue Stats
181W - 151L
1,645 Elo+
Party 1
Ah Puch
Ah Puch
MetroTwøTap
Ah Puch
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 188L
1,635 Elo+
Party 2
Ymir
Ymir
RetroSpect
Ymir
Level 128
God Stats
20W - 12L
1,728 SR
Queue Stats
251W - 206L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 0
5,358
536
3,383
4,878
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,039
604
4,309
5,147
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
9
1 / 2 / 0
5,370
537
1,874
5,256
1,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 1
5,167
517
1,505
5,825
1,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
XxAngelRavenxX
Gilgamesh
10
0 / 2 / 1
5,362
536
1,853
7,647
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlackIcy
Osiris
11
0 / 1 / 0
5,651
565
1,841
8,219
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
5,645
565
2,546
4,703
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 0 / 3
6,310
631
4,131
6,971
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
MetroTwøTap
Ah Puch
11
0 / 1 / 3
5,763
576
2,974
2,696
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 1
6,213
621
4,958
4,524
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
1
0
0
1
W
Osiris
BlackIcy
Osiris
0
1
0
0
L
Yemoja
1
2
0
0.5
W
1
0
2
2
W
2
0
3
3.5
W
Ah Puch
MetroTwøTap
Ah Puch
0
1
3
1.5
W
6
0
1
6.5
L
0
4
1
0.13
L
Gilgamesh
XxAngelRavenxX
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,924
Damage
16,450
28,753
Taken
27,113
10,207
Mitigated
9,549
11,464
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,383
1,273
0
1,570
4,878
1,890
0
350
4,528
0
33,253
L
4,309
295
0
3,617
5,147
2,388
0
561
4,586
34,153
0
W
Osiris
BlackIcy
Osiris
1,841
569
0
4,240
8,219
3,491
0
4,309
3,910
0
31,746
L
Yemoja
1,874
893
536
1,519
5,256
1,576
0
2,484
2,772
13,144
0
W
2,546
443
0
2,873
4,703
1,236
0
620
4,083
0
31,287
W
4,131
2,149
192
5,090
6,971
1,782
928
1,252
5,719
0
40,298
W
Ah Puch
MetroTwøTap
Ah Puch
2,974
48
0
880
2,696
722
0
521
2,175
36,436
0
W
4,958
2,156
0
2,552
4,524
2,318
160
986
3,538
13,942
0
L
1,505
211
0
1,429
5,825
1,840
0
2,427
3,398
35,616
0
L
Gilgamesh
XxAngelRavenxX
Gilgamesh
1,853
435
0
2,793
7,647
2,513
0
2,110
5,537
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
29,582
324
Minions Killed
352
0
Camps Cleared
0
943,262
Distance Traveled
939,744
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,358
536
72
7
0
161,909
1
L
Artio
6,039
604
68
7
0
204,464
3
W
Osiris
5,651
565
84
8
0
158,601
0
L
Yemoja
5,370
537
22
2
0
191,067
7
W
Loki
5,645
565
72
7
0
224,860
1
W
Chiron
6,310
631
88
9
0
179,202
2
W
Ah Puch
5,763
576
90
9
0
185,607
2
W
Ymir
6,213
621
18
2
0
191,474
2
L
Janus
5,167
517
95
10
0
169,704
2
L
Gilgamesh
5,362
536
67
7
0
216,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role