Player Matchup

Baron Samedi
Baron Samedi
AtoriG69
Baron Samedi
Level 27
God Stats
4W - 0L
1,759 SR
Queue Stats
158W - 204L
1,269 Elo+
Party 2
Bellona
Bellona
MISHLEN333
Bellona
Level 12
God Stats
2W - 2L
1,169 SR
Queue Stats
42W - 50L
1,265 Elo+
Party 2
Loki
Loki
OSIRIS001
Loki
Level 27
God Stats
6W - 9L
1,341 SR
Queue Stats
28W - 46L
1,308 Elo+
Solo
Artemis
Artemis
Sirpatos
Artemis
Level 28
God Stats
3W - 2L
1,432 SR
Queue Stats
27W - 45L
1,073 Elo+
Solo
Guan Yu
Guan Yu
zabubeats
Guan Yu
Level 26
God Stats
4W - 3L
1,165 SR
Queue Stats
84W - 89L
1,343 Elo+
Solo
Team Averages
Level 24
1,373 SR
1,251 Elo+

VS

Team Averages
Level 17
1,417 SR
1,304 Elo+
Baron Samedi
Baron Samedi
Dorème
Baron Samedi
Level 27
God Stats
0W - 1L
1,280 SR
Queue Stats
61W - 94L
1,120 Elo+
Party 1
Bellona
Bellona
Leshotex
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
MomosLibra
Fenrir
Level 28
God Stats
24W - 24L
1,445 SR
Queue Stats
178W - 218L
1,280 Elo+
Solo
Medusa
Medusa
Schlagvuky
Medusa
Level 25
God Stats
28W - 28L
1,359 SR
Queue Stats
56W - 92L
1,120 Elo+
Party 1
Ra
Ra
ShineSerenity
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtoriG69
Baron Samedi
11
3 / 1 / 5
6,393
639
4,509
4,256
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MISHLEN333
Bellona
10
7 / 2 / 3
6,242
624
6,687
6,221
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
9
6 / 1 / 1
5,790
579
2,297
3,803
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Sirpatos
Artemis
9
3 / 1 / 6
5,855
586
3,196
2,728
866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
zabubeats
Guan Yu
10
2 / 0 / 0
5,800
580
991
4,506
3,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dorème
Baron Samedi
7
2 / 4 / 1
5,143
514
3,433
6,472
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Leshotex
Bellona
7
0 / 3 / 1
4,328
433
2,092
4,122
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
MomosLibra
Fenrir
9
2 / 1 / 0
5,850
585
1,537
5,770
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Schlagvuky
Medusa
7
1 / 7 / 1
4,486
449
2,200
6,793
1,550
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
4,594
459
1,521
4,732
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
5
5
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtoriG69
Baron Samedi
3
1
5
5.5
L
Baron Samedi
Dorème
Baron Samedi
2
4
1
0.63
L
Bellona
Leshotex
Bellona
0
3
1
0.17
W
Bellona
MISHLEN333
Bellona
7
2
3
4.25
L
Fenrir
MomosLibra
Fenrir
2
1
0
2
W
Loki
6
1
1
6.5
L
Medusa
Schlagvuky
Medusa
1
7
1
0.21
L
0
6
1
0.08
W
Artemis
Sirpatos
Artemis
3
1
6
6
W
Guan Yu
zabubeats
Guan Yu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
10,783
21,514
Taken
27,889
11,881
Mitigated
10,373
2,971
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtoriG69
Baron Samedi
4,509
512
98
789
4,256
1,716
596
761
3,393
26,325
0
L
Baron Samedi
Dorème
Baron Samedi
3,433
850
204
853
6,472
3,352
486
0
6,472
15,728
0
L
Bellona
Leshotex
Bellona
2,092
621
0
180
4,122
1,963
0
418
3,612
0
12,587
W
Bellona
MISHLEN333
Bellona
6,687
2,750
0
188
6,221
4,428
34
1,838
4,383
0
22,291
L
Fenrir
MomosLibra
Fenrir
1,537
628
0
680
5,770
1,920
0
995
4,739
0
31,049
W
Loki
2,297
668
0
135
3,803
1,338
360
947
2,828
0
16,199
L
Medusa
Schlagvuky
Medusa
2,200
1,154
0
255
6,793
1,550
493
0
6,793
0
12,503
L
1,521
547
22
119
4,732
1,588
0
2,753
1,764
16,629
0
W
Artemis
Sirpatos
Artemis
3,196
1,540
0
45
2,728
866
528
1,278
1,450
0
20,386
W
Guan Yu
zabubeats
Guan Yu
991
446
215
1,501
4,506
3,533
1,038
0
4,506
0
25,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
24,401
229
Minions Killed
192
0
Camps Cleared
0
931,896
Distance Traveled
821,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,393
639
60
6
0
186,785
0
L
Baron Samedi
5,143
514
20
2
0
161,237
1
L
Bellona
4,328
433
28
3
0
194,107
1
W
Bellona
6,242
624
29
3
0
184,773
0
L
Fenrir
5,850
585
70
7
0
164,992
0
W
Loki
5,790
579
43
4
0
195,418
0
L
Medusa
4,486
449
35
4
0
162,024
2
L
Ra
4,594
459
39
4
0
138,819
0
W
Artemis
5,855
586
46
5
0
175,893
2
W
Guan Yu
5,800
580
51
5
0
189,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role