Player Matchup

Hercules
Hercules
AnaBrnabic
Hercules
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 195L
1,578 Elo+
Solo
Hachiman
Hachiman
DonAngus
Hachiman
Level 17
God Stats
12W - 17L
1,463 SR
Queue Stats
43W - 39L
1,541 Elo+
Solo
Skadi
Skadi
KitsuneRuby
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Khepri
Khepri
LGN1223
Khepri
Level 16
God Stats
1W - 6L
1,500 SR
Queue Stats
35W - 44L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxpolkazxX
Tsukuyomi
Level 25
God Stats
17W - 19L
1,595 SR
Queue Stats
26W - 21L
1,546 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,558 Elo+

VS

Team Averages
Level 23
1,591 SR
1,501 Elo+
Cthulhu
Cthulhu
Baodao94
Cthulhu
Level 25
God Stats
9W - 9L
1,452 SR
Queue Stats
96W - 79L
1,497 Elo+
Solo
Kukulkan
Kukulkan
GrimwalkerOz
Kukulkan
Level 17
God Stats
13W - 4L
1,896 SR
Queue Stats
60W - 53L
1,589 Elo+
Solo
Thanatos
Thanatos
Hemσplague
Thanatos
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 2L
1,602 Elo+
Solo
Izanami
Izanami
RockyPotter
Izanami
Level 17
God Stats
2W - 5L
1,406 SR
Queue Stats
68W - 60L
1,441 Elo+
Solo
Anhur
Anhur
pyrrhus1701
Anhur
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
220W - 323L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnaBrnabic
Hercules
16
1 / 6 / 3
9,441
410
8,709
20,124
14,526
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
DonAngus
Hachiman
16
5 / 8 / 4
10,807
470
13,572
18,924
5,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 11 / 6
10,370
451
16,458
20,252
7,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
LGN1223
Khepri
16
0 / 6 / 14
10,761
468
9,005
23,079
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
XxpolkazxX
Tsukuyomi
19
16 / 9 / 2
13,345
580
23,329
23,174
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baodao94
Cthulhu
18
5 / 5 / 18
11,777
512
16,574
24,502
22,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
GrimwalkerOz
Kukulkan
20
12 / 6 / 12
14,820
644
23,682
14,653
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hemσplague
Thanatos
19
13 / 7 / 11
13,788
599
22,161
23,003
9,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
RockyPotter
Izanami
20
7 / 2 / 2
13,342
580
18,126
15,583
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 7 / 13
11,152
485
9,397
16,983
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
27
Kills
40
40
Deaths
27
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnaBrnabic
Hercules
1
6
3
0.42
W
Cthulhu
Baodao94
Cthulhu
5
5
18
2.8
L
Hachiman
DonAngus
Hachiman
5
8
4
0.88
W
Kukulkan
GrimwalkerOz
Kukulkan
12
6
12
3
W
Thanatos
Hemσplague
Thanatos
13
7
11
2.64
L
5
11
6
0.73
L
Khepri
LGN1223
Khepri
0
6
14
1.17
W
Izanami
RockyPotter
Izanami
7
2
2
4
L
Tsukuyomi
XxpolkazxX
Tsukuyomi
16
9
2
1.89
W
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,073
Damage
89,940
105,553
Taken
94,724
58,695
Mitigated
50,343
20,882
Healing
36,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnaBrnabic
Hercules
8,709
3,487
0
4,968
20,124
14,526
0
3,195
16,904
0
44,100
W
Cthulhu
Baodao94
Cthulhu
16,574
1,548
0
7,841
24,502
22,266
24
4,349
20,153
44,039
0
L
Hachiman
DonAngus
Hachiman
13,572
9,264
0
5,286
18,924
5,990
739
4,921
13,709
0
62,229
W
Kukulkan
GrimwalkerOz
Kukulkan
23,682
1,141
0
936
14,653
6,107
704
1,613
13,040
98,188
0
W
Thanatos
Hemσplague
Thanatos
22,161
8,160
0
19,943
23,003
9,706
0
639
22,364
0
88,346
L
16,458
9,062
1,127
3,225
20,252
7,915
1,703
9,857
10,195
369
59,862
L
Khepri
LGN1223
Khepri
9,005
859
474
2,303
23,079
21,314
128
12,929
9,809
33,235
0
W
Izanami
RockyPotter
Izanami
18,126
12,247
0
3,893
15,583
6,093
4,125
652
14,364
0
110,224
L
Tsukuyomi
XxpolkazxX
Tsukuyomi
23,329
5,311
0
3,499
23,174
8,950
0
8,344
14,680
0
70,762
W
9,397
2,510
0
3,805
16,983
6,171
360
2,109
14,874
0
47,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
64,879
411
Minions Killed
588
0
Camps Cleared
0
1,955,700
Distance Traveled
2,089,770
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,441
410
75
3
0
391,386
3
W
Cthulhu
11,777
512
64
3
0
462,539
6
L
Hachiman
10,807
470
96
4
0
355,806
4
W
Kukulkan
14,820
644
161
7
0
455,500
9
W
Thanatos
13,788
599
100
4
0
423,300
4
L
Skadi
10,370
451
89
4
0
336,227
1
L
Khepri
10,761
468
45
2
0
445,801
3
W
Izanami
13,342
580
189
8
0
384,036
5
L
Tsukuyomi
13,345
580
106
5
0
426,480
1
W
Anhur
11,152
485
74
3
0
364,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role