Player Matchup

Scylla
Scylla
BloodHoud666
Scylla
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
105W - 117L
1,363 Elo+
Solo
Hou Yi
Hou Yi
Dharkhar14
Hou Yi
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 13L
1,187 Elo+
Solo
Tiamat
Tiamat
LegendaryyAngel
Tiamat
Level 26
God Stats
64W - 57L
1,610 SR
Queue Stats
80W - 64L
1,600 Elo+
Solo
Sol
Sol
TVP3R
Sol
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
66W - 53L
1,456 Elo+
Solo
Fafnir
Fafnir
TodLewis895
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 127L
1,422 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,406 Elo+

VS

Team Averages
Level 15
1,440 SR
1,414 Elo+
Chang'e
Chang'e
A 3 Times
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
Khiliy
Gilgamesh
Level 15
God Stats
7W - 10L
1,429 SR
Queue Stats
96W - 111L
1,359 Elo+
Solo
Susano
Susano
MROVOXO28
Susano
Level 5
God Stats
1W - 5L
1,254 SR
Queue Stats
61W - 57L
1,500 Elo+
Solo
Kali
Kali
MyGoldenEXP
Kali
Level 20
God Stats
8W - 5L
1,518 SR
Queue Stats
161W - 106L
1,715 Elo+
Solo
Vulcan
Vulcan
jaypanda13
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 108L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
2 / 16 / 22
14,069
938
15,138
27,973
13,000
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Dharkhar14
Hou Yi
20
5 / 7 / 22
15,173
1,012
12,972
16,150
8,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 1 / 19
18,374
1,225
56,444
15,595
20,635
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
TVP3R
Sol
20
10 / 4 / 20
16,651
1,110
35,263
19,072
9,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
20
4 / 2 / 24
15,410
1,027
7,197
15,465
31,074
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A 3 Times
Chang'e
20
1 / 6 / 13
14,764
984
14,326
28,903
9,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Khiliy
Gilgamesh
20
3 / 4 / 14
15,235
1,016
14,831
25,305
18,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
MROVOXO28
Susano
19
1 / 12 / 7
13,093
873
4,502
18,239
5,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 11 / 5
19,188
1,279
53,253
51,163
21,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
jaypanda13
Vulcan
20
2 / 6 / 9
13,856
924
4,247
15,229
5,488

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
78
39
Kills
30
30
Deaths
39
107
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A 3 Times
Chang'e
1
6
13
1.25
W
Scylla
2
16
22
0.81
W
Hou Yi
Dharkhar14
Hou Yi
5
7
22
2.29
L
Gilgamesh
Khiliy
Gilgamesh
3
4
14
2.5
W
18
1
19
27.5
L
Susano
MROVOXO28
Susano
1
12
7
0.38
L
23
11
5
2.32
W
Sol
TVP3R
Sol
10
4
20
5
W
Fafnir
4
2
24
8
L
Vulcan
jaypanda13
Vulcan
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,014
Damage
91,159
94,255
Taken
138,839
82,915
Mitigated
61,355
18,947
Healing
38,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A 3 Times
Chang'e
14,326
1,958
4,598
8,388
28,903
9,901
0
24,322
4,201
75,239
0
W
Scylla
15,138
2,246
198
1,399
27,973
13,000
0
5,906
22,067
24,854
0
W
Hou Yi
Dharkhar14
Hou Yi
12,972
7,336
0
248
16,150
8,500
0
2,713
13,437
0
41,582
L
Gilgamesh
Khiliy
Gilgamesh
14,831
3,677
0
216
25,305
18,340
0
18,042
7,111
0
32,593
W
56,444
2,269
1,652
5,312
15,595
20,635
0
2,771
12,824
78,767
0
L
Susano
MROVOXO28
Susano
4,502
1,139
0
0
18,239
5,907
0
15,826
2,269
0
15,970
L
53,253
29,687
0
25,062
51,163
21,719
0
42,439
8,329
0
83,036
W
Sol
TVP3R
Sol
35,263
16,664
0
6,321
19,072
9,706
0
3,301
15,771
73,822
0
W
Fafnir
7,197
2,596
1,544
2,273
15,465
31,074
0
3,882
11,583
23,673
0
L
Vulcan
jaypanda13
Vulcan
4,247
869
0
25
15,229
5,488
0
12,042
2,887
15,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,677
Gold Earned
76,136
278
Minions Killed
273
5
Camps Cleared
15
1,298,459
Distance Traveled
1,342,057
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,764
984
145
10
1
293,434
1
W
Scylla
14,069
938
22
1
0
225,624
0
W
Hou Yi
15,173
1,012
83
6
0
229,520
0
L
Gilgamesh
15,235
1,016
26
2
3
324,313
0
W
Tiamat
18,374
1,225
49
3
2
325,420
1
L
Susano
13,093
873
11
1
4
209,250
0
L
Kali
19,188
1,279
72
5
4
286,400
0
W
Sol
16,651
1,110
96
6
2
260,474
0
W
Fafnir
15,410
1,027
28
2
1
257,421
0
L
Vulcan
13,856
924
19
1
3
228,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role