Player Matchup

Gilgamesh
Gilgamesh
Dominusek2
Gilgamesh
Level 107
God Stats
16W - 18L
1,779 SR
Queue Stats
356W - 349L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Grzesiek567
Danzaburou
Level 7
God Stats
1W - 1L
1,481 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 2
Ymir
Ymir
Ramaxya
Ymir
Level 15
God Stats
23W - 37L
1,138 SR
Queue Stats
58W - 96L
1,053 Elo+
Party 3
Bastet
Bastet
qwerfbats
Bastet
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 24L
1,398 Elo+
Solo
Ra
Ra
ravnur_376
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 110L
1,053 Elo+
Party 3
Team Averages
Level 31
1,480 SR
1,279 Elo+

VS

Team Averages
Level 21
1,354 SR
1,373 Elo+
King Arthur
King Arthur
Ajrias
King Arthur
Level 34
God Stats
15W - 5L
1,281 SR
Queue Stats
74W - 73L
1,413 Elo+
Party 1
Sobek
Sobek
Basiachuki
Sobek
Level 29
God Stats
11W - 8L
1,514 SR
Queue Stats
110W - 127L
1,366 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 15
God Stats
48W - 32L
1,469 SR
Queue Stats
56W - 48L
1,409 Elo+
Party 1
Izanami
Izanami
Shedyss
Izanami
Level 17
God Stats
1W - 2L
1,168 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Hercules
Hercules
yteta
Hercules
Level 10
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dominusek2
Gilgamesh
10
1 / 5 / 0
5,750
575
4,848
8,056
4,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Grzesiek567
Danzaburou
8
1 / 3 / 1
4,988
499
3,358
6,055
1,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Ramaxya
Ymir
8
3 / 2 / 1
5,200
520
2,878
4,635
3,107
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
qwerfbats
Bastet
8
0 / 2 / 2
5,066
507
1,909
5,713
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 0
4,872
487
1,226
4,641
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ajrias
King Arthur
11
6 / 1 / 0
6,684
668
6,514
8,964
4,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
9
1 / 0 / 4
5,697
570
1,954
5,128
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Poluara
Da Ji
9
3 / 1 / 2
5,798
580
2,869
6,095
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Shedyss
Izanami
8
2 / 3 / 2
5,119
512
4,679
5,482
1,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
yteta
Hercules
12
5 / 0 / 0
6,852
685
4,167
5,294
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
17
17
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ajrias
King Arthur
6
1
0
6
W
Sobek
1
0
4
3
L
Gilgamesh
Dominusek2
Gilgamesh
1
5
0
0.2
L
Danzaburou
Grzesiek567
Danzaburou
1
3
1
0.5
W
Da Ji
Poluara
Da Ji
3
1
2
4
L
Ymir
Ramaxya
Ymir
3
2
1
1.75
W
Izanami
Shedyss
Izanami
2
3
2
1
L
Bastet
qwerfbats
Bastet
0
2
2
0.5
L
0
5
0
0
W
Hercules
yteta
Hercules
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
20,183
29,100
Taken
30,963
11,257
Mitigated
13,299
6,503
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ajrias
King Arthur
6,514
1,032
0
3,064
8,964
4,368
0
0
8,964
0
35,020
W
Sobek
1,954
301
0
3,505
5,128
3,072
0
1,270
3,858
13,962
0
L
Gilgamesh
Dominusek2
Gilgamesh
4,848
1,539
0
561
8,056
4,042
0
0
8,056
0
29,438
L
Danzaburou
Grzesiek567
Danzaburou
3,358
2,413
0
2,562
6,055
1,442
0
901
5,154
0
23,908
W
Da Ji
Poluara
Da Ji
2,869
783
0
2,046
6,095
2,372
0
304
5,791
0
30,222
L
Ymir
Ramaxya
Ymir
2,878
1,066
0
730
4,635
3,107
0
829
3,806
8,350
0
W
Izanami
Shedyss
Izanami
4,679
3,173
0
1,758
5,482
1,284
0
1,304
4,178
0
26,400
L
Bastet
qwerfbats
Bastet
1,909
795
135
2,223
5,713
1,441
0
224
5,489
0
16,883
L
1,226
226
0
292
4,641
1,225
0
0
4,641
17,800
0
W
Hercules
yteta
Hercules
4,167
1,920
0
3,375
5,294
2,203
0
1,056
4,068
0
34,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
30,150
205
Minions Killed
296
0
Camps Cleared
0
888,599
Distance Traveled
985,286
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,684
668
85
9
0
199,954
2
W
Sobek
5,697
570
24
2
0
202,360
2
L
Gilgamesh
5,750
575
58
6
0
178,635
0
L
Danzaburou
4,988
499
57
6
0
174,003
0
W
Da Ji
5,798
580
67
7
0
179,682
4
L
Ymir
5,200
520
12
1
0
184,816
3
W
Izanami
5,119
512
46
5
0
179,977
3
L
Bastet
5,066
507
40
4
0
192,611
4
L
Ra
4,872
487
38
4
0
158,534
0
W
Hercules
6,852
685
74
7
0
223,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role