Player Matchup

He Bo
He Bo
DarknessWasLost
He Bo
Level 8
God Stats
10W - 3L
1,961 SR
Queue Stats
56W - 29L
1,793 Elo+
Party 1
Gilgamesh
Gilgamesh
Smitehatesme
Gilgamesh
Level 26
God Stats
4W - 4L
1,434 SR
Queue Stats
109W - 82L
1,568 Elo+
Party 1
Neith
Neith
XxHockey50BoyxX
Neith
Level 27
God Stats
161W - 170L
1,521 SR
Queue Stats
217W - 257L
1,415 Elo+
Solo
Team Averages
Level 20
1,639 SR
1,592 Elo+

VS

Team Averages
Level 25
1,606 SR
1,562 Elo+
Persephone
Persephone
DARK5303
Persephone
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,398 Elo+
Solo
Merlin
Merlin
DeadPSMOTY
Merlin
Level 18
God Stats
4W - 3L
1,819 SR
Queue Stats
64W - 103L
1,348 Elo+
Solo
Susano
Susano
Glorage
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 86L
1,939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 7
11,993
800
14,188
16,521
8,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Smitehatesme
Gilgamesh
13
4 / 9 / 11
11,331
755
11,095
19,825
14,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 11
10,745
716
8,104
10,052
4,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DARK5303
Persephone
14
5 / 6 / 11
11,154
744
11,188
13,661
5,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
DeadPSMOTY
Merlin
14
4 / 5 / 9
10,517
701
6,730
9,919
3,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Glorage
Susano
14
10 / 6 / 6
11,887
792
16,575
14,369
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
17
Kills
19
19
Deaths
17
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
DARK5303
Persephone
5
6
11
1.75
W
10
6
7
2.25
L
Merlin
DeadPSMOTY
Merlin
4
5
9
1.7
L
Susano
Glorage
Susano
10
6
6
2.17
W
Gilgamesh
Smitehatesme
Gilgamesh
4
9
11
1.06
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
34,493
46,398
Taken
37,949
27,610
Mitigated
15,101
13,543
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DARK5303
Persephone
11,188
1,015
615
3,326
13,661
5,143
807
6,350
7,305
39,986
0
W
14,188
260
0
6,716
16,521
8,790
448
7,116
9,405
52,976
0
L
Merlin
DeadPSMOTY
Merlin
6,730
372
704
2,744
9,919
3,959
564
3,568
6,351
31,029
0
L
Susano
Glorage
Susano
16,575
3,848
0
1,110
14,369
5,999
0
4,318
10,051
0
40,556
W
Gilgamesh
Smitehatesme
Gilgamesh
11,095
2,891
636
2,981
19,825
14,129
185
5,815
14,010
0
32,349
W
8,104
4,916
324
2,886
10,052
4,691
2,432
5,061
4,991
0
35,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
33,558
164
Minions Killed
142
0
Camps Cleared
0
707,388
Distance Traveled
731,210
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,154
744
58
4
0
266,237
1
W
He Bo
11,993
800
77
5
0
223,061
2
L
Merlin
10,517
701
45
3
0
216,891
4
L
Susano
11,887
792
39
3
0
248,082
1
W
Gilgamesh
11,331
755
25
2
0
238,273
1
W
Neith
10,745
716
62
4
0
246,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role