Player Matchup

Ares
Ares
Dawlcious
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
Frölunda
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Raijin
Raijin
McNalle
Raijin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,582 Elo+
Party 1
Hercules
Hercules
Tinyderphead
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,592 Elo+
Party 1
Achilles
Achilles
skumbagkriffe
Achilles
Level 18
God Stats
1W - 1L
1,351 SR
Queue Stats
15W - 12L
1,592 Elo+
Party 1
Team Averages
Level 11
1,470 SR
1,590 Elo+

VS

Team Averages
Level 27
1,576 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
Domi02
Cu Chulainn
Level 29
God Stats
7W - 2L
1,703 SR
Queue Stats
29W - 25L
1,660 Elo+
Solo
Loki
Loki
Kudini
Loki
Level 29
God Stats
1W - 0L
1,509 SR
Queue Stats
18W - 11L
1,598 Elo+
Solo
Chang'e
Chang'e
LnRory
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
krom974
Ah Muzen Cab
Level 21
God Stats
7W - 8L
1,483 SR
Queue Stats
32W - 45L
1,500 Elo+
Solo
Ullr
Ullr
skengyute
Ullr
Level 27
God Stats
25W - 21L
1,683 SR
Queue Stats
253W - 226L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 9 / 10
10,377
451
9,483
21,925
26,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Frölunda
Hou Yi
15
0 / 11 / 8
9,527
414
10,220
18,525
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
McNalle
Raijin
19
19 / 10 / 4
13,791
600
25,823
21,878
11,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Tinyderphead
Hercules
13
1 / 8 / 5
8,963
390
10,158
20,860
25,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
skumbagkriffe
Achilles
18
7 / 7 / 11
12,247
532
15,979
26,564
20,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Domi02
Cu Chulainn
20
12 / 4 / 13
14,194
617
30,227
27,303
24,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
Kudini
Loki
20
12 / 6 / 13
13,448
585
14,955
18,167
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
LnRory
Chang'e
16
3 / 10 / 13
11,488
499
10,535
17,790
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
krom974
Ah Muzen Cab
16
4 / 8 / 15
11,212
487
5,523
13,769
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
20
13 / 2 / 15
14,039
610
25,878
18,067
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
29
Kills
44
45
Deaths
30
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
10
0.78
W
Cu Chulainn
Domi02
Cu Chulainn
12
4
13
4.63
L
Hou Yi
Frölunda
Hou Yi
0
11
8
0.36
W
Loki
Kudini
Loki
12
6
13
3.08
W
Chang'e
LnRory
Chang'e
3
10
13
0.95
L
Raijin
McNalle
Raijin
19
10
4
2.1
L
Hercules
Tinyderphead
Hercules
1
8
5
0.44
W
Ah Muzen Cab
krom974
Ah Muzen Cab
4
8
15
1.44
W
Ullr
13
2
15
10.25
L
Achilles
skumbagkriffe
Achilles
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,663
Damage
87,118
109,752
Taken
95,096
92,567
Mitigated
50,344
14,731
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,483
435
0
896
21,925
26,139
105
3,067
18,700
26,692
0
W
Cu Chulainn
Domi02
Cu Chulainn
30,227
6,442
0
8,348
27,303
24,261
2,311
9,684
17,371
9,522
87,956
L
Hou Yi
Frölunda
Hou Yi
10,220
6,289
0
2,240
18,525
7,772
732
2,203
16,252
0
66,080
W
Loki
Kudini
Loki
14,955
5,298
0
5,762
18,167
7,503
618
4,672
13,417
0
87,001
W
Chang'e
LnRory
Chang'e
10,535
585
2,563
4,443
17,790
6,538
988
6,035
11,477
54,008
0
L
Raijin
McNalle
Raijin
25,823
2,699
440
1,925
21,878
11,856
321
1,704
20,062
84,288
0
L
Hercules
Tinyderphead
Hercules
10,158
2,464
0
4,978
20,860
25,846
133
4,011
16,766
5,940
23,915
W
Ah Muzen Cab
krom974
Ah Muzen Cab
5,523
1,955
0
1,003
13,769
5,162
2,670
8,723
4,736
0
37,899
W
Ullr
25,878
10,758
0
1,768
18,067
6,880
1,983
7,697
10,208
0
88,752
L
Achilles
skumbagkriffe
Achilles
15,979
5,868
0
4,252
26,564
20,954
0
3,114
23,320
0
61,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
64,381
485
Minions Killed
585
0
Camps Cleared
0
1,944,556
Distance Traveled
2,126,412
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,377
451
60
3
0
423,709
2
W
Cu Chulainn
14,194
617
166
7
0
442,569
3
L
Hou Yi
9,527
414
125
5
0
352,352
0
W
Loki
13,448
585
117
5
0
439,746
5
W
Chang'e
11,488
499
112
5
0
389,062
1
L
Raijin
13,791
600
152
7
0
363,309
0
L
Hercules
8,963
390
61
3
0
388,104
1
W
Ah Muzen Cab
11,212
487
76
3
0
425,280
0
W
Ullr
14,039
610
114
5
0
429,755
10
L
Achilles
12,247
532
87
4
0
417,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role