Player Matchup

Baron Samedi
Baron Samedi
ValkorionxXx
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,217 Elo+
Solo
Nemesis
Nemesis
Vraxx4
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hera
Hera
nikolasjatyin
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
osman0
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,285 Elo+
Solo
Mulan
Mulan
seesobear
Mulan
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,511 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,402 Elo+

VS

Team Averages
Level 19
1,442 SR
1,345 Elo+
Gilgamesh
Gilgamesh
JakkaSama
Gilgamesh
Level 28
God Stats
2W - 2L
1,408 SR
Queue Stats
25W - 49L
1,283 Elo+
Party 2
Loki
Loki
OSIRIS001
Loki
Level 27
God Stats
2W - 2L
1,269 SR
Queue Stats
27W - 54L
1,258 Elo+
Party 2
Chang'e
Chang'e
Rammelfuchs
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,495 Elo+
Solo
Ra
Ra
Yasxyz
Ra
Level 11
God Stats
5W - 8L
1,535 SR
Queue Stats
58W - 71L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
alaDin777
Baba Yaga
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ValkorionxXx
Baron Samedi
17
2 / 12 / 7
10,693
1,069
6,871
18,708
9,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Vraxx4
Nemesis
17
6 / 10 / 6
11,291
1,129
11,115
17,450
7,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 9
10,880
1,088
10,337
13,340
7,362
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
osman0
Neith
16
1 / 8 / 7
9,862
986
5,512
12,500
5,257
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
seesobear
Mulan
16
3 / 9 / 8
10,571
1,057
16,292
20,891
19,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JakkaSama
Gilgamesh
19
18 / 3 / 17
14,687
1,469
23,085
17,152
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
19
11 / 3 / 23
12,942
1,294
13,284
8,232
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Rammelfuchs
Chang'e
19
9 / 3 / 25
12,582
1,258
16,583
12,374
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
19
5 / 4 / 19
11,930
1,193
11,315
10,888
4,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
alaDin777
Baba Yaga
18
2 / 2 / 24
11,084
1,108
11,066
6,609
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
14
Kills
45
45
Deaths
15
37
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JakkaSama
Gilgamesh
18
3
17
8.83
W
Loki
11
3
23
7.5
W
Chang'e
Rammelfuchs
Chang'e
9
3
25
7.17
L
Baron Samedi
ValkorionxXx
Baron Samedi
2
12
7
0.46
L
Nemesis
Vraxx4
Nemesis
6
10
6
0.9
W
Ra
5
4
19
3.63
W
Baba Yaga
alaDin777
Baba Yaga
2
2
24
7
L
2
6
9
1.08
L
Neith
osman0
Neith
1
8
7
0.56
L
Mulan
seesobear
Mulan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
75,333
82,889
Taken
55,255
49,665
Mitigated
26,537
3,979
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JakkaSama
Gilgamesh
23,085
8,201
0
2,086
17,152
10,517
0
6,042
11,110
0
39,615
W
Loki
13,284
5,102
0
98
8,232
4,411
0
1,500
6,732
0
21,032
W
Chang'e
Rammelfuchs
Chang'e
16,583
2,387
4,157
3,423
12,374
4,194
0
4,421
7,953
38,665
0
L
Baron Samedi
ValkorionxXx
Baron Samedi
6,871
1,207
935
740
18,708
9,619
0
7,366
11,152
32,268
0
L
Nemesis
Vraxx4
Nemesis
11,115
5,593
0
753
17,450
7,923
0
11,054
6,396
0
19,463
W
Ra
11,315
1,043
1,434
2,187
10,888
4,680
0
3,338
7,550
39,714
0
W
Baba Yaga
alaDin777
Baba Yaga
11,066
854
0
1,432
6,609
2,735
0
2,162
4,447
25,784
0
L
10,337
3,350
0
386
13,340
7,362
0
6,174
7,166
34,848
0
L
Neith
osman0
Neith
5,512
1,912
0
327
12,500
5,257
0
4,221
8,279
0
19,689
L
Mulan
seesobear
Mulan
16,292
2,853
0
838
20,891
19,504
0
9,959
10,932
255
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,297
Gold Earned
63,225
164
Minions Killed
195
6
Camps Cleared
6
832,563
Distance Traveled
867,358
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,687
1,469
29
3
0
182,647
0
W
Loki
12,942
1,294
17
2
3
174,511
0
W
Chang'e
12,582
1,258
51
5
0
168,002
0
L
Baron Samedi
10,693
1,069
50
5
1
131,189
0
L
Nemesis
11,291
1,129
9
1
1
200,546
2
W
Ra
11,930
1,193
66
7
1
158,577
2
W
Baba Yaga
11,084
1,108
32
3
2
183,621
3
L
Hera
10,880
1,088
59
6
0
175,976
0
L
Neith
9,862
986
26
3
2
149,035
0
L
Mulan
10,571
1,057
20
2
2
175,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role