Player Matchup

Erlang Shen
Erlang Shen
AlignedCellar82
Erlang Shen
Level 17
God Stats
17W - 9L
1,954 SR
Queue Stats
225W - 226L
1,416 Elo+
Solo
Olorun
Olorun
MasterSoad
Olorun
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TTVBean
Neith
Level 13
God Stats
7W - 15L
1,447 SR
Queue Stats
12W - 23L
1,369 Elo+
Solo
Hel
Hel
kklijsnci
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,169 Elo+
Solo
Bellona
Bellona
weeat
Bellona
Level 26
God Stats
0W - 5L
1,524 SR
Queue Stats
22W - 28L
1,379 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,367 Elo+

VS

Team Averages
Level 23
1,354 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
EuMesi
Tsukuyomi
Level 23
God Stats
25W - 45L
1,158 SR
Queue Stats
170W - 272L
1,172 Elo+
Solo
Merlin
Merlin
Plutronash4D
Merlin
Level 49
God Stats
14W - 10L
1,410 SR
Queue Stats
293W - 279L
1,619 Elo+
Party 1
Ullr
Ullr
Swadlee3
Ullr
Level 23
God Stats
17W - 18L
1,383 SR
Queue Stats
165W - 155L
1,398 Elo+
Solo
Ymir
Ymir
VI AMERICAN
Ymir
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
iiArtificial
Fafnir
Level 18
God Stats
8W - 4L
1,318 SR
Queue Stats
18W - 13L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlignedCellar82
Erlang Shen
7
1 / 3 / 0
4,556
506
1,132
4,076
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
MasterSoad
Olorun
1
0 / 0 / 0
1,755
195
0
0
0
Neith
TTVBean
Neith
7
1 / 3 / 1
4,306
478
1,613
4,487
1,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

4
0 / 5 / 0
3,801
422
258
3,225
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
weeat
Bellona
5
1 / 5 / 1
4,378
486
3,462
8,296
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EuMesi
Tsukuyomi
9
2 / 2 / 0
5,285
587
1,322
5,036
1,413
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
8
2 / 0 / 2
5,109
568
2,334
2,070
566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
9
4 / 0 / 3
5,708
634
4,418
4,614
1,434
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 4
5,247
583
690
3,186
1,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fafnir
10
5 / 0 / 0
6,191
688
3,248
2,819
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
16
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlignedCellar82
Erlang Shen
1
3
0
0.33
W
Tsukuyomi
EuMesi
Tsukuyomi
2
2
0
1
L
Olorun
MasterSoad
Olorun
0
0
0
0
W
Merlin
2
0
2
3
W
Ullr
4
0
3
5.5
L
Neith
TTVBean
Neith
1
3
1
0.5
W
2
2
4
2
W
Fafnir
5
0
0
5
L
0
5
0
0
L
Bellona
weeat
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
12,012
20,084
Taken
17,725
7,887
Mitigated
7,508
2,847
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlignedCellar82
Erlang Shen
1,132
596
0
400
4,076
1,193
0
1,943
2,059
0
14,420
W
Tsukuyomi
EuMesi
Tsukuyomi
1,322
450
0
1,658
5,036
1,413
19
217
4,819
0
22,671
L
Olorun
MasterSoad
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
2,334
359
0
250
2,070
566
277
41
2,029
21,462
0
W
Ullr
4,418
2,520
0
1,882
4,614
1,434
0
182
4,432
0
23,778
L
Neith
TTVBean
Neith
1,613
642
0
1,756
4,487
1,185
33
1,316
3,117
0
12,291
W
690
162
0
0
3,186
1,205
0
40
3,146
5,550
0
W
Fafnir
3,248
733
0
1,142
2,819
2,890
211
0
2,819
28,649
0
L
258
91
0
118
3,225
645
0
1,115
2,092
8,379
0
L
Bellona
weeat
Bellona
3,462
1,284
0
573
8,296
4,864
0
1,704
6,544
269
11,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,796
Gold Earned
27,540
76
Minions Killed
224
0
Camps Cleared
0
498,170
Distance Traveled
780,487
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,556
506
28
3
0
92,859
1
W
Tsukuyomi
5,285
587
64
7
0
179,351
3
L
Olorun
1,755
195
0
0
0
0
0
W
Merlin
5,109
568
43
5
0
135,335
3
W
Ullr
5,708
634
44
5
0
169,941
2
L
Neith
4,306
478
20
2
0
133,857
0
W
Ymir
5,247
583
9
1
0
166,127
0
W
Fafnir
6,191
688
64
7
0
129,733
1
L
Hel
3,801
422
14
2
0
101,061
0
L
Bellona
4,378
486
14
2
0
170,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role