Player Matchup

Cthulhu
Cthulhu
Faroh_Society
Cthulhu
Level 11
God Stats
12W - 8L
1,669 SR
Queue Stats
14W - 9L
1,660 Elo+
Solo
Nu Wa
Nu Wa
Perezidente103
Nu Wa
Level 7
God Stats
4W - 5L
1,300 SR
Queue Stats
22W - 25L
1,132 Elo+
Party 1
Mulan
Mulan
Whooliest
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Z1oe
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 108L
1,436 Elo+
Solo
Ah Puch
Ah Puch
kirbycorn
Ah Puch
Level 7
God Stats
3W - 2L
1,527 SR
Queue Stats
22W - 28L
1,079 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,361 Elo+

VS

Team Averages
Level 19
1,647 SR
1,427 Elo+
Fenrir
Fenrir
DairenKail
Fenrir
Level 16
God Stats
5W - 3L
1,692 SR
Queue Stats
92W - 92L
1,569 Elo+
Solo
Neith
Neith
LordFudgeNuts
Neith
Level 5
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Skadi
Skadi
MsMercenaryy
Skadi
Level 21
God Stats
58W - 43L
1,508 SR
Queue Stats
156W - 156L
1,391 Elo+
Solo
Merlin
Merlin
REAPER1772
Merlin
Level 21
God Stats
7W - 6L
1,577 SR
Queue Stats
69W - 101L
1,319 Elo+
Solo
Zeus
Zeus
antonif16
Zeus
Level 31
God Stats
9W - 18L
1,774 SR
Queue Stats
244W - 259L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 4 / 17
13,104
1,008
7,957
19,214
15,793
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
2 / 8 / 20
12,580
968
13,818
16,595
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Whooliest
Mulan
20
9 / 2 / 21
15,189
1,168
14,755
14,285
16,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Z1oe
Artemis
20
18 / 7 / 15
17,318
1,332
44,537
29,357
12,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
kirbycorn
Ah Puch
20
2 / 9 / 21
12,812
986
15,129
18,014
13,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DairenKail
Fenrir
20
8 / 6 / 11
13,570
1,044
19,257
21,252
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 6 / 8
12,316
947
14,866
17,053
6,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 5 / 14
13,312
1,024
18,383
19,135
6,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
REAPER1772
Merlin
18
9 / 9 / 8
13,618
1,048
13,002
22,562
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
19
4 / 9 / 14
13,033
1,003
25,164
22,660
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
85
35
Kills
30
30
Deaths
35
94
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DairenKail
Fenrir
8
6
11
2.25
W
Cthulhu
4
4
17
3.13
L
4
6
8
1.33
L
5
5
14
2.4
W
2
8
20
1.5
L
Merlin
REAPER1772
Merlin
9
9
8
1.44
W
Mulan
Whooliest
Mulan
9
2
21
9.75
W
Artemis
Z1oe
Artemis
18
7
15
3.64
L
Zeus
4
9
14
1.22
W
Ah Puch
kirbycorn
Ah Puch
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,196
Damage
90,672
97,465
Taken
102,662
65,649
Mitigated
37,734
26,453
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DairenKail
Fenrir
19,257
6,078
0
2,519
21,252
9,834
0
8,922
12,330
0
31,450
W
Cthulhu
7,957
387
0
1,752
19,214
15,793
0
6,700
12,318
32,206
0
L
14,866
9,172
0
2,361
17,053
6,161
0
6,689
10,278
0
34,209
L
18,383
8,260
0
1,318
19,135
6,556
0
7,184
11,951
0
52,006
W
13,818
6,917
0
2,154
16,595
7,687
0
7,453
9,024
23,150
579
L
Merlin
REAPER1772
Merlin
13,002
1,112
0
392
22,562
8,234
0
7,574
14,746
30,675
0
W
Mulan
Whooliest
Mulan
14,755
2,284
0
2,106
14,285
16,945
0
3,727
10,344
0
34,567
W
Artemis
Z1oe
Artemis
44,537
32,396
510
16,637
29,357
12,120
0
12,155
16,864
0
80,144
L
Zeus
25,164
1,336
0
4,109
22,660
6,949
0
5,828
16,674
70,876
0
W
Ah Puch
kirbycorn
Ah Puch
15,129
2,324
0
3,294
18,014
13,104
0
7,127
10,749
43,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,003
Gold Earned
65,849
263
Minions Killed
300
13
Camps Cleared
3
1,059,812
Distance Traveled
1,087,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,570
1,044
25
2
1
263,170
0
W
Cthulhu
13,104
1,008
52
4
0
225,591
0
L
Neith
12,316
947
45
3
0
201,705
4
L
Skadi
13,312
1,024
80
6
0
246,510
0
W
Nu Wa
12,580
968
21
2
1
194,677
2
L
Merlin
13,618
1,048
37
3
1
181,580
0
W
Mulan
15,189
1,168
52
4
6
235,151
0
W
Artemis
17,318
1,332
79
6
6
206,044
1
L
Zeus
13,033
1,003
113
9
1
194,462
0
W
Ah Puch
12,812
986
59
5
0
198,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role