Player Matchup

Gilgamesh
Gilgamesh
Archeveque
Gilgamesh
Level 55
God Stats
4W - 4L
1,559 SR
Queue Stats
148W - 117L
1,596 Elo+
Party 1
Artemis
Artemis
Nerthis
Artemis
Level 107
God Stats
16W - 5L
1,791 SR
Queue Stats
740W - 615L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
Noxıas
Xing Tian
Level 68
God Stats
4W - 8L
1,343 SR
Queue Stats
201W - 174L
1,613 Elo+
Party 1
King Arthur
King Arthur
Segners
King Arthur
Level 59
God Stats
0W - 1L
1,300 SR
Queue Stats
113W - 109L
1,560 Elo+
Party 1
Tiamat
Tiamat
Skarowowow
Tiamat
Level 74
God Stats
31W - 25L
1,599 SR
Queue Stats
362W - 282L
1,593 Elo+
Party 1
Team Averages
Level 73
1,519 SR
1,583 Elo+

VS

Team Averages
Level 100
1,424 SR
1,544 Elo+
Khepri
Khepri
Gidle
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 173L
1,543 Elo+
Party 2
Thanatos
Thanatos
Mizagata
Thanatos
Level 126
God Stats
10W - 18L
1,255 SR
Queue Stats
258W - 245L
1,534 Elo+
Party 2
Medusa
Medusa
Xibadot
Medusa
Level 79
God Stats
2W - 2L
1,405 SR
Queue Stats
53W - 56L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
viNz3r
Gilgamesh
Level 109
God Stats
1W - 0L
1,281 SR
Queue Stats
93W - 98L
1,527 Elo+
Party 2
Anubis
Anubis
кель
Anubis
Level 119
God Stats
8W - 3L
1,679 SR
Queue Stats
197W - 182L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archeveque
Gilgamesh
13
1 / 3 / 2
8,089
426
6,273
13,445
8,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Nerthis
Artemis
16
4 / 2 / 1
10,262
540
13,402
12,891
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Noxıas
Xing Tian
11
0 / 6 / 6
8,334
439
4,891
21,030
14,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Segners
King Arthur
13
0 / 5 / 1
8,075
425
5,435
19,440
9,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Skarowowow
Tiamat
16
3 / 4 / 1
9,406
495
7,212
9,727
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gidle
Khepri
15
0 / 1 / 9
9,697
510
4,262
7,798
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Mizagata
Thanatos
17
3 / 3 / 8
10,471
551
9,477
12,217
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Xibadot
Medusa
18
3 / 2 / 1
10,802
569
10,946
10,398
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
viNz3r
Gilgamesh
17
5 / 0 / 5
11,008
579
14,396
13,773
12,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
кель
Anubis
19
9 / 2 / 3
11,600
611
17,058
11,135
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
20
20
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Archeveque
Gilgamesh
1
3
2
0.67
W
Khepri
Gidle
Khepri
0
1
9
4.5
W
Thanatos
Mizagata
Thanatos
3
3
8
2.33
L
Artemis
Nerthis
Artemis
4
2
1
2.25
L
Xing Tian
Noxıas
Xing Tian
0
6
6
0.5
L
King Arthur
Segners
King Arthur
0
5
1
0.1
L
Tiamat
Skarowowow
Tiamat
3
4
1
0.88
W
Medusa
Xibadot
Medusa
3
2
1
1.75
W
Gilgamesh
viNz3r
Gilgamesh
5
0
5
7.5
W
Anubis
кель
Anubis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
56,139
76,533
Taken
55,321
42,413
Mitigated
35,058
17,192
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Archeveque
Gilgamesh
6,273
2,018
0
4,004
13,445
8,727
0
2,837
10,608
0
46,603
W
Khepri
Gidle
Khepri
4,262
177
0
1,603
7,798
6,076
499
1,453
6,321
25,730
0
W
Thanatos
Mizagata
Thanatos
9,477
2,148
0
12,338
12,217
6,378
373
958
11,189
0
78,250
L
Artemis
Nerthis
Artemis
13,402
8,449
0
5,557
12,891
4,271
0
3,086
9,805
0
76,738
L
Xing Tian
Noxıas
Xing Tian
4,891
518
0
2,132
21,030
14,817
0
8,229
12,801
19,512
0
L
King Arthur
Segners
King Arthur
5,435
804
0
3,456
19,440
9,738
0
2,290
17,150
0
41,655
L
Tiamat
Skarowowow
Tiamat
7,212
361
0
2,043
9,727
4,860
126
4,878
4,849
58,074
0
W
Medusa
Xibadot
Medusa
10,946
4,099
0
2,282
10,398
3,757
3,814
2,332
8,010
0
84,939
W
Gilgamesh
viNz3r
Gilgamesh
14,396
3,311
0
3,138
13,773
12,447
701
1,005
12,740
0
63,797
W
Anubis
кель
Anubis
17,058
516
0
6,328
11,135
6,400
772
5,839
4,958
86,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
53,578
468
Minions Killed
624
0
Camps Cleared
0
1,621,368
Distance Traveled
1,830,451
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,089
426
92
5
0
308,158
0
W
Khepri
9,697
510
44
2
0
378,751
10
W
Thanatos
10,471
551
149
8
0
374,931
7
L
Artemis
10,262
540
144
8
0
320,346
4
L
Xing Tian
8,334
439
27
1
0
329,714
12
L
King Arthur
8,075
425
82
4
0
372,863
1
L
Tiamat
9,406
495
123
6
0
290,287
3
W
Medusa
10,802
569
155
8
0
344,947
7
W
Gilgamesh
11,008
579
104
5
0
401,330
3
W
Anubis
11,600
611
172
9
0
330,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role