Player Matchup

Izanami
Izanami
LeePhySthor
Izanami
Level 23
God Stats
6W - 4L
1,602 SR
Queue Stats
29W - 26L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
MikaL0v3
Gilgamesh
Level 14
God Stats
11W - 5L
1,662 SR
Queue Stats
91W - 80L
1,497 Elo+
Solo
Merlin
Merlin
Ultiduff
Merlin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
piskotsteve
Ares
Level 15
God Stats
5W - 8L
1,456 SR
Queue Stats
28W - 30L
1,446 Elo+
Party 3
Loki
Loki
theglavans
Loki
Level 27
God Stats
0W - 2L
1,383 SR
Queue Stats
3W - 7L
1,308 Elo+
Solo
Team Averages
Level 24
1,521 SR
1,446 Elo+

VS

Team Averages
Level 18
1,518 SR
1,436 Elo+
Baron Samedi
Baron Samedi
BisKu LXIX
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 244L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
DJ_Kallunki
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 98L
1,323 Elo+
Party 1
Terra
Terra
Foulegeek71
Terra
Level 28
God Stats
12W - 9L
1,592 SR
Queue Stats
305W - 340L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lain3zii
Tsukuyomi
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 123L
1,289 Elo+
Party 1
Heimdallr
Heimdallr
iMon3tr
Heimdallr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeePhySthor
Izanami
20
7 / 4 / 7
13,003
520
25,929
21,139
9,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Gilgamesh
MikaL0v3
Gilgamesh
17
3 / 4 / 2
11,172
447
9,044
18,903
16,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Ultiduff
Merlin
18
3 / 5 / 2
11,854
474
15,026
14,869
7,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 6
11,261
450
13,152
26,474
32,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
7,940
318
947
8,313
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BisKu LXIX
Baron Samedi
20
5 / 2 / 1
14,188
568
8,607
15,420
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
3 / 7 / 3
12,031
481
8,319
14,129
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
4 / 3 / 10
13,689
548
8,890
25,458
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Lain3zii
Tsukuyomi
18
1 / 5 / 9
12,810
512
10,886
20,972
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
iMon3tr
Heimdallr
20
8 / 0 / 7
17,454
698
27,847
26,733
13,660
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
21
24
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BisKu LXIX
Baron Samedi
5
2
1
2.75
W
Hou Yi
3
7
3
0.64
W
4
3
10
3
W
Tsukuyomi
Lain3zii
Tsukuyomi
1
5
9
1.1
L
Izanami
LeePhySthor
Izanami
7
4
7
2.63
L
Gilgamesh
MikaL0v3
Gilgamesh
3
4
2
1
L
Merlin
Ultiduff
Merlin
3
5
2
0.8
W
Heimdallr
iMon3tr
Heimdallr
8
0
7
11.5
L
4
7
6
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,098
Damage
64,549
89,698
Taken
102,712
67,558
Mitigated
56,325
14,533
Healing
49,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BisKu LXIX
Baron Samedi
8,607
1,284
2,655
5,896
15,420
7,169
2,052
4,338
10,615
91,321
0
W
Hou Yi
8,319
3,355
0
2,683
14,129
5,052
1,274
3,129
10,940
0
54,318
W
8,890
1,320
1,971
9,966
25,458
21,600
986
9,363
15,844
36,703
0
W
Tsukuyomi
Lain3zii
Tsukuyomi
10,886
2,244
0
7,277
20,972
8,844
16
5,655
15,129
0
81,772
L
Izanami
LeePhySthor
Izanami
25,929
21,830
0
3,684
21,139
9,199
2,816
7,324
13,740
0
128,813
L
Gilgamesh
MikaL0v3
Gilgamesh
9,044
537
0
4,528
18,903
16,368
99
1,798
17,045
0
67,454
L
Merlin
Ultiduff
Merlin
15,026
253
89
1,214
14,869
7,029
786
4,262
10,327
77,630
0
W
Heimdallr
iMon3tr
Heimdallr
27,847
20,758
0
19,335
26,733
13,660
7,932
5,968
20,681
0
182,747
L
13,152
555
0
2,317
26,474
32,710
350
3,620
22,776
33,029
0
L
947
89
0
2,701
8,313
2,252
0
0
8,313
0
20,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,230
Gold Earned
70,172
527
Minions Killed
641
0
Camps Cleared
0
1,951,180
Distance Traveled
2,304,668
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,188
568
152
6
0
398,753
0
W
Hou Yi
12,031
481
81
3
0
415,724
3
W
Terra
13,689
548
37
1
0
519,123
0
W
Tsukuyomi
12,810
512
124
5
0
505,299
0
L
Izanami
13,003
520
188
8
0
403,709
0
L
Gilgamesh
11,172
447
122
5
0
482,426
0
L
Merlin
11,854
474
147
6
0
396,635
3
W
Heimdallr
17,454
698
247
10
0
465,769
1
L
Ares
11,261
450
24
1
0
454,605
5
L
Loki
7,940
318
46
2
0
213,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role