Player Matchup

Gilgamesh
Gilgamesh
Dog Soldier2158
Gilgamesh
Level 28
God Stats
10W - 6L
1,485 SR
Queue Stats
110W - 125L
1,328 Elo+
Solo
Tiamat
Tiamat
IxIslayIxI
Tiamat
Level 17
God Stats
19W - 21L
1,536 SR
Queue Stats
153W - 155L
1,390 Elo+
Party 1
Ares
Ares
Maxi oKs
Ares
Level 43
God Stats
3W - 2L
1,494 SR
Queue Stats
349W - 443L
1,293 Elo+
Party 1
Neith
Neith
el_enxebrepayo
Neith
Level 8
God Stats
4W - 2L
1,455 SR
Queue Stats
4W - 3L
1,348 Elo+
Solo
Achilles
Achilles
xXCibo9Xx
Achilles
Level 28
God Stats
4W - 5L
1,310 SR
Queue Stats
387W - 410L
1,389 Elo+
Solo
Team Averages
Level 25
1,456 SR
1,350 Elo+

VS

Team Averages
Level 16
1,493 SR
1,277 Elo+
Bacchus
Bacchus
Fada_Azura
Bacchus
Level 29
God Stats
5W - 5L
1,565 SR
Queue Stats
50W - 52L
1,357 Elo+
Solo
Da Ji
Da Ji
Lil_Sxturn
Da Ji
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 43L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Nashrrr
Danzaburou
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 38L
1,175 Elo+
Solo
Guan Yu
Guan Yu
TheSalamiTsunami
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,151 Elo+
Solo
Cthulhu
Cthulhu
ZTE-AD7Y34-redjo
Cthulhu
Level 26
God Stats
11W - 17L
1,398 SR
Queue Stats
77W - 65L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dog Soldier2158
Gilgamesh
17
10 / 4 / 10
11,698
509
20,135
18,862
11,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
IxIslayIxI
Tiamat
15
2 / 3 / 12
9,856
429
10,676
8,305
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
5 / 1 / 8
11,518
501
8,456
15,742
18,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 7 / 5
8,795
382
5,340
15,181
4,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xXCibo9Xx
Achilles
17
9 / 2 / 7
11,190
487
13,384
10,629
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fada_Azura
Bacchus
12
3 / 2 / 5
9,242
402
6,920
16,434
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
14
7 / 7 / 5
9,728
423
11,153
14,204
5,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Nashrrr
Danzaburou
11
1 / 11 / 4
8,264
359
7,863
18,789
9,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 11 / 7
9,075
395
5,568
23,968
9,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
3 / 1 / 3
7,316
318
5,122
5,587
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
28
Kills
16
17
Deaths
32
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dog Soldier2158
Gilgamesh
10
4
10
3.75
L
Bacchus
Fada_Azura
Bacchus
3
2
5
2.75
W
Tiamat
IxIslayIxI
Tiamat
2
3
12
2.67
L
Da Ji
7
7
5
1.36
W
Ares
5
1
8
9
L
Danzaburou
Nashrrr
Danzaburou
1
11
4
0.27
L
2
11
7
0.5
L
3
1
3
4.5
W
2
7
5
0.64
W
Achilles
xXCibo9Xx
Achilles
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,991
Damage
36,626
68,719
Taken
78,982
52,686
Mitigated
47,252
17,626
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dog Soldier2158
Gilgamesh
20,135
3,983
243
6,835
18,862
11,819
1,356
2,215
16,647
0
87,850
L
Bacchus
Fada_Azura
Bacchus
6,920
587
0
2,746
16,434
20,176
301
5,401
10,455
25,634
0
W
Tiamat
IxIslayIxI
Tiamat
10,676
311
65
1,768
8,305
3,937
419
2,472
5,808
47,926
0
L
Da Ji
11,153
2,574
1,413
1,305
14,204
5,847
1,218
2,775
11,130
0
34,909
W
Ares
8,456
421
1,022
1,558
15,742
18,002
234
3,736
11,856
30,902
0
L
Danzaburou
Nashrrr
Danzaburou
7,863
4,566
0
2,098
18,789
9,511
245
4,641
13,842
0
48,317
L
5,568
1,203
2,211
2,739
23,968
9,106
198
3,544
19,829
0
30,399
L
5,122
275
0
1,044
5,587
2,612
528
1,393
3,951
15,970
0
W
5,340
2,092
0
5,064
15,181
4,848
1,270
1,961
13,070
0
50,370
W
Achilles
xXCibo9Xx
Achilles
13,384
4,371
0
1,071
10,629
14,080
2,747
1,258
9,296
0
55,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
43,625
374
Minions Killed
250
0
Camps Cleared
0
2,109,968
Distance Traveled
1,692,340
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,698
509
112
5
0
504,324
0
L
Bacchus
9,242
402
42
2
0
420,932
10
W
Tiamat
9,856
429
83
4
0
425,109
0
L
Da Ji
9,728
423
71
3
0
417,149
1
W
Ares
11,518
501
44
2
0
429,959
2
L
Danzaburou
8,264
359
57
2
0
329,622
2
L
Guan Yu
9,075
395
52
2
0
348,487
2
L
Cthulhu
7,316
318
28
1
0
176,150
0
W
Neith
8,795
382
60
3
0
362,556
1
W
Achilles
11,190
487
75
3
0
388,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role