Player Matchup

Neith
Neith
FreeSiS
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,244 Elo+
Party 2
Cthulhu
Cthulhu
Jeeeek
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,212 Elo+
Party 2
Yemoja
Yemoja
Vilbyr
Yemoja
Level 14
God Stats
1W - 7L
1,353 SR
Queue Stats
7W - 22L
1,181 Elo+
Party 2
Team Averages
Level 17
1,451 SR
1,212 Elo+

VS

Team Averages
Level 55
1,394 SR
1,473 Elo+
Sol
Sol
SenkoSan8521
Sol
Level 123
God Stats
1W - 0L
1,445 SR
Queue Stats
48W - 41L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
Wizc1999
Ao Kuang
Level 16
God Stats
3W - 5L
1,303 SR
Queue Stats
68W - 102L
1,390 Elo+
Solo
King Arthur
King Arthur
linkblink32
King Arthur
Level 25
God Stats
9W - 11L
1,435 SR
Queue Stats
21W - 24L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FreeSiS
Neith
16
7 / 6 / 2
12,819
641
18,092
15,565
8,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Jeeeek
Cthulhu
15
1 / 2 / 8
12,027
601
11,051
22,285
24,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Vilbyr
Yemoja
16
2 / 2 / 6
11,397
570
9,270
12,260
9,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 1
13,935
697
23,077
17,448
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Wizc1999
Ao Kuang
16
1 / 4 / 8
12,409
620
16,788
19,986
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
linkblink32
King Arthur
15
1 / 4 / 5
11,632
582
4,092
15,558
14,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
10
10
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
FreeSiS
Neith
7
6
2
1.33
L
Cthulhu
Jeeeek
Cthulhu
1
2
8
2.5
W
8
2
1
4.25
L
Yemoja
Vilbyr
Yemoja
2
2
6
2.5
W
Ao Kuang
Wizc1999
Ao Kuang
1
4
8
1.25
W
King Arthur
linkblink32
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,413
Damage
43,957
50,110
Taken
52,992
42,535
Mitigated
30,606
11,303
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FreeSiS
Neith
18,092
10,650
0
494
15,565
8,600
549
12,833
2,732
0
61,914
L
Cthulhu
Jeeeek
Cthulhu
11,051
1,080
1,304
3,086
22,285
24,166
75
17,028
5,257
43,593
0
W
23,077
10,365
0
11,851
17,448
7,987
2,818
8,715
8,733
111,430
5,789
L
Yemoja
Vilbyr
Yemoja
9,270
940
4,397
2,022
12,260
9,769
192
9,371
2,889
34,684
0
W
Ao Kuang
Wizc1999
Ao Kuang
16,788
4,391
0
11,355
19,986
8,230
0
5,775
13,890
51,139
0
W
King Arthur
linkblink32
King Arthur
4,092
808
0
441
15,558
14,389
136
6,307
9,251
0
34,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,243
Gold Earned
37,976
196
Minions Killed
239
0
Camps Cleared
0
914,077
Distance Traveled
1,046,654
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,819
641
93
5
0
283,386
2
L
Cthulhu
12,027
601
61
3
0
338,651
2
W
Sol
13,935
697
141
7
0
328,133
2
L
Yemoja
11,397
570
42
2
0
292,040
2
W
Ao Kuang
12,409
620
50
3
0
354,421
3
W
King Arthur
11,632
582
48
2
0
364,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role