Player Matchup

Artemis
Artemis
Bagna
Artemis
Level 22
God Stats
11W - 12L
1,766 SR
Queue Stats
132W - 180L
1,553 Elo+
Party 2
Bellona
Bellona
Junita
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 3
Anubis
Anubis
bbxen3rgie
Anubis
Level 38
God Stats
7W - 7L
1,528 SR
Queue Stats
113W - 115L
1,590 Elo+
Party 2
Thor
Thor
pakveas
Thor
Level 6
God Stats
2W - 0L
1,674 SR
Queue Stats
3W - 3L
1,331 Elo+
Party 3
Nu Wa
Nu Wa
我叫刘大锤
Nu Wa
Level 22
God Stats
3W - 1L
1,736 SR
Queue Stats
87W - 73L
1,500 Elo+
Solo
Team Averages
Level 19
1,641 SR
1,461 Elo+

VS

Team Averages
Level 19
1,607 SR
1,494 Elo+
Merlin
Merlin
Bazzqwit
Merlin
Level 25
God Stats
5W - 6L
1,519 SR
Queue Stats
41W - 34L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
Derpfish
Amaterasu
Level 20
God Stats
3W - 1L
1,745 SR
Queue Stats
12W - 5L
1,607 Elo+
Party 1
Artemis
Artemis
LunneLunkan
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,322 Elo+
Party 1
Yemoja
Yemoja
PungClookx
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
artturikov
Erlang Shen
Level 28
God Stats
15W - 7L
1,771 SR
Queue Stats
126W - 140L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bagna
Artemis
15
10 / 2 / 5
10,453
615
10,624
13,002
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Junita
Bellona
14
1 / 2 / 3
8,011
471
4,323
6,655
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
bbxen3rgie
Anubis
14
10 / 4 / 9
9,583
564
17,231
12,794
6,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
pakveas
Thor
12
0 / 2 / 5
7,357
433
2,397
8,086
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 9
8,263
486
11,371
9,359
2,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bazzqwit
Merlin
14
5 / 5 / 2
8,675
510
12,709
11,920
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Derpfish
Amaterasu
12
3 / 1 / 1
7,223
425
4,656
12,667
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
LunneLunkan
Artemis
10
0 / 7 / 1
6,381
375
3,346
8,424
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
PungClookx
Yemoja
12
2 / 5 / 4
7,861
462
6,095
15,186
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
artturikov
Erlang Shen
14
5 / 5 / 2
8,756
515
6,092
12,605
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
15
15
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bagna
Artemis
10
2
5
6.25
L
Merlin
Bazzqwit
Merlin
5
5
2
1.2
L
Amaterasu
Derpfish
Amaterasu
3
1
1
3.5
W
Bellona
Junita
Bellona
1
2
3
1.25
L
Artemis
LunneLunkan
Artemis
0
7
1
0.07
L
Yemoja
PungClookx
Yemoja
2
5
4
0.8
L
Erlang Shen
artturikov
Erlang Shen
5
5
2
1.2
W
Anubis
bbxen3rgie
Anubis
10
4
9
3.63
W
Thor
pakveas
Thor
0
2
5
1.25
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
32,898
49,896
Taken
60,802
20,870
Mitigated
23,888
14,613
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bagna
Artemis
10,624
7,542
0
4,953
13,002
4,762
348
6,292
6,488
0
54,382
L
Merlin
Bazzqwit
Merlin
12,709
788
0
3,526
11,920
3,595
0
5,129
6,791
65,491
0
L
Amaterasu
Derpfish
Amaterasu
4,656
1,590
0
4,867
12,667
5,864
0
3,573
9,094
0
26,540
W
Bellona
Junita
Bellona
4,323
607
0
852
6,655
4,167
0
704
5,927
0
30,459
L
Artemis
LunneLunkan
Artemis
3,346
1,032
0
562
8,424
2,234
132
5,243
3,181
0
24,750
L
Yemoja
PungClookx
Yemoja
6,095
2,133
752
3,213
15,186
7,631
0
9,252
5,934
30,867
0
L
Erlang Shen
artturikov
Erlang Shen
6,092
2,461
0
1,189
12,605
4,564
0
5,405
7,200
0
57,292
W
Anubis
bbxen3rgie
Anubis
17,231
1,382
0
5,973
12,794
6,437
1,172
6,039
6,621
47,630
0
W
Thor
pakveas
Thor
2,397
66
0
2,265
8,086
2,656
256
1,464
6,530
0
32,955
W
11,371
4,755
0
570
9,359
2,848
321
3,675
5,526
38,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
38,896
335
Minions Killed
409
0
Camps Cleared
0
1,481,934
Distance Traveled
1,467,076
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,453
615
91
5
0
278,985
2
L
Merlin
8,675
510
145
9
0
273,973
3
L
Amaterasu
7,223
425
51
3
0
323,347
3
W
Bellona
8,011
471
63
4
0
346,431
0
L
Artemis
6,381
375
53
3
0
280,858
0
L
Yemoja
7,861
462
51
3
0
278,433
1
L
Erlang Shen
8,756
515
109
6
0
310,465
4
W
Anubis
9,583
564
57
3
0
279,024
2
W
Thor
7,357
433
65
4
0
316,148
4
W
Nu Wa
8,263
486
59
3
0
261,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role