Player Matchup

Thor
Thor
Chris5094
Thor
Level 23
God Stats
1W - 3L
1,222 SR
Queue Stats
25W - 32L
1,329 Elo+
Party 1
Sol
Sol
Ozz420
Sol
Level 81
God Stats
2W - 1L
1,424 SR
Queue Stats
73W - 90L
1,344 Elo+
Party 1
Yemoja
Yemoja
SabaLiii
Yemoja
Level 29
God Stats
18W - 28L
1,500 SR
Queue Stats
63W - 79L
1,345 Elo+
Party 1
Anubis
Anubis
SoAnderBrah
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,498 Elo+
Party 1
Nemesis
Nemesis
cerecito2315
Nemesis
Level 17
God Stats
13W - 11L
1,373 SR
Queue Stats
50W - 54L
1,319 Elo+
Solo
Team Averages
Level 33
1,404 SR
1,367 Elo+

VS

Team Averages
Level 11
1,500 SR
1,254 Elo+
Hou Yi
Hou Yi
Cever78
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Fafnir
Fafnir
MonkeySong
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,094 Elo+
Party 3
Nemesis
Nemesis
Nik5759
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,082 Elo+
Party 2
Artemis
Artemis
ciurarualex
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 3
Anubis
Anubis
sirng
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 2 / 12
11,102
529
5,387
16,118
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Ozz420
Sol
19
13 / 1 / 6
12,134
578
17,357
17,783
7,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
SabaLiii
Yemoja
16
7 / 3 / 15
11,923
568
8,457
16,591
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
17
9 / 7 / 9
11,463
546
16,888
15,848
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
cerecito2315
Nemesis
18
6 / 3 / 3
11,873
565
9,876
12,553
4,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cever78
Hou Yi
16
3 / 8 / 3
9,973
475
7,349
14,389
4,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
MonkeySong
Fafnir
13
0 / 6 / 3
8,562
408
7,099
13,356
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Nik5759
Nemesis
9
0 / 12 / 5
7,142
340
2,676
12,817
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
ciurarualex
Artemis
11
0 / 8 / 0
7,091
338
5,272
10,929
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
sirng
Anubis
19
13 / 6 / 1
12,827
611
26,390
18,837
7,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
40
Kills
16
16
Deaths
40
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cever78
Hou Yi
3
8
3
0.56
W
Thor
5
2
12
5.5
L
Fafnir
MonkeySong
Fafnir
0
6
3
0.25
L
Nemesis
Nik5759
Nemesis
0
12
5
0.21
W
Sol
Ozz420
Sol
13
1
6
16
W
Yemoja
SabaLiii
Yemoja
7
3
15
4.83
W
Anubis
9
7
9
1.93
W
Nemesis
cerecito2315
Nemesis
6
3
3
2.5
L
Artemis
ciurarualex
Artemis
0
8
0
0
L
Anubis
sirng
Anubis
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,965
Damage
48,786
78,893
Taken
70,328
32,299
Mitigated
27,632
39,200
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cever78
Hou Yi
7,349
3,453
0
1,529
14,389
4,985
1,046
6,920
7,353
0
41,301
W
Thor
5,387
587
0
5,456
16,118
5,527
762
5,734
10,384
0
68,339
L
Fafnir
MonkeySong
Fafnir
7,099
2,115
0
2,135
13,356
9,305
0
8,453
4,757
25,834
0
L
Nemesis
Nik5759
Nemesis
2,676
508
0
203
12,817
2,478
164
6,242
6,145
0
8,753
W
Sol
Ozz420
Sol
17,357
7,490
0
12,200
17,783
7,586
2,425
4,309
13,474
89,270
0
W
Yemoja
SabaLiii
Yemoja
8,457
2,545
6,143
7,262
16,591
7,829
296
8,613
7,978
25,336
0
W
Anubis
16,888
328
101
4,617
15,848
6,711
464
11,308
4,540
57,632
0
W
Nemesis
cerecito2315
Nemesis
9,876
4,942
0
3,421
12,553
4,646
2,001
3,525
9,028
0
69,455
L
Artemis
ciurarualex
Artemis
5,272
1,886
0
75
10,929
3,536
0
7,816
3,071
0
34,215
L
Anubis
sirng
Anubis
26,390
1,307
0
9,049
18,837
7,328
737
12,189
6,300
76,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,495
Gold Earned
45,595
523
Minions Killed
279
0
Camps Cleared
0
1,867,289
Distance Traveled
1,712,465
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,973
475
60
3
0
298,855
0
W
Thor
11,102
529
105
5
0
421,676
0
L
Fafnir
8,562
408
27
1
0
396,450
5
L
Nemesis
7,142
340
14
1
0
347,660
0
W
Sol
12,134
578
142
7
0
356,999
1
W
Yemoja
11,923
568
38
2
0
334,668
3
W
Anubis
11,463
546
100
5
0
307,966
2
W
Nemesis
11,873
565
138
7
0
445,980
1
L
Artemis
7,091
338
70
3
0
341,389
1
L
Anubis
12,827
611
108
5
0
328,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role