Player Matchup

Agni
Agni
Diamond I
Essentiall
Agni
Diamond I
Level 160
God Stats
4W - 6L
1,422 SR
Queue Stats
337W - 315L
2,570 MMR
Party 1
Anhur
Anhur
Diamond I
HakeemOlaĵuwon
Anhur
Diamond I
Level 157
God Stats
11W - 2L
1,913 SR
Queue Stats
138W - 73L
3,500 MMR
Party 2
Hercules
Hercules
Grandmaster
MountDewbs
Hercules
Grandmaster
Level 158
God Stats
1W - 0L
1,350 SR
Queue Stats
293W - 281L
2,369 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
jensjuulen
Ne Zha
Diamond I
Level 109
God Stats
3W - 3L
1,676 SR
Queue Stats
264W - 155L
3,348 MMR
Party 2
Ares
Ares
Diamond I
lGummy
Ares
Diamond I
Level 159
God Stats
10W - 10L
1,628 SR
Queue Stats
219W - 181L
2,306 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,598 SR
2,819 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,585 SR
2,745 MMR
Loki
Loki
Masters
BobbyGotThatTool
Loki
Masters
Level 155
God Stats
64W - 61L
1,698 SR
Queue Stats
402W - 367L
2,302 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Eurynome11
Cthulhu
Diamond I
Level 124
God Stats
3W - 2L
1,710 SR
Queue Stats
144W - 121L
2,595 MMR
Solo
Chernobog
Chernobog
Diamond I
Foster On Xbox
Chernobog
Diamond I
Level 148
God Stats
2W - 4L
1,641 SR
Queue Stats
366W - 331L
2,717 MMR
Solo
Hera
Hera
Diamond I
M3LO SZN
Hera
Diamond I
Level 147
God Stats
2W - 4L
1,308 SR
Queue Stats
641W - 626L
2,612 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
WínterSoldier
Cu Chulainn
Diamond I
Level 159
God Stats
12W - 18L
1,566 SR
Queue Stats
392W - 267L
3,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
12,897
537
9,831
11,116
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 5
17,900
746
32,733
24,457
11,952
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MountDewbs
Hercules
18
1 / 3 / 5
12,812
534
7,511
24,651
27,029
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
jensjuulen
Ne Zha
20
9 / 1 / 11
15,332
639
24,843
20,178
16,685
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
lGummy
Ares
18
2 / 2 / 10
13,629
568
8,345
19,450
27,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AthenaSetTsukuyomiTiamatJanus

VS

Bans
GilgameshGuan YuYmirKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 5
11,420
476
5,869
17,057
9,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Eurynome11
Cthulhu
17
0 / 7 / 7
9,702
404
11,845
23,500
16,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Foster On Xbox
Chernobog
17
1 / 6 / 1
11,418
476
7,574
17,670
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
17
4 / 6 / 1
11,320
472
7,226
13,860
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WínterSoldier
Cu Chulainn
20
4 / 1 / 2
13,363
557
17,031
28,587
32,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
11
11
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
4
2
11
4.75
L
Cthulhu
Eurynome11
Cthulhu
0
7
7
0.5
L
Chernobog
Foster On Xbox
Chernobog
1
6
1
0.25
W
10
3
5
4.17
L
Hera
4
6
1
0.75
W
Hercules
MountDewbs
Hercules
1
3
5
1.17
L
Cu Chulainn
WínterSoldier
Cu Chulainn
4
1
2
5
W
Ne Zha
jensjuulen
Ne Zha
9
1
11
14.5
W
Ares
lGummy
Ares
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,263
Damage
49,545
99,852
Taken
100,674
88,200
Mitigated
70,423
41,737
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,869
1,278
0
4,515
17,057
9,946
0
2,982
13,895
0
85,162
W
9,831
197
903
3,358
11,116
5,297
2,222
2,570
8,396
90,710
0
L
Cthulhu
Eurynome11
Cthulhu
11,845
1,161
597
3,504
23,500
16,704
117
6,033
16,934
50,082
0
L
Chernobog
Foster On Xbox
Chernobog
7,574
4,722
0
4,149
17,670
6,049
0
2,069
15,581
0
80,792
W
32,733
29,161
0
15,619
24,457
11,952
6,444
2,944
20,001
0
189,460
L
Hera
7,226
1,646
122
1,674
13,860
5,333
0
2,716
11,128
65,163
0
W
Hercules
MountDewbs
Hercules
7,511
1,766
0
8,989
24,651
27,029
2,894
4,576
19,238
0
64,827
L
Cu Chulainn
WínterSoldier
Cu Chulainn
17,031
3,779
0
2,220
28,587
32,391
0
3,505
24,960
9,707
95,150
W
Ne Zha
jensjuulen
Ne Zha
24,843
8,020
0
9,069
20,178
16,685
1,058
4,991
13,501
0
155,454
W
Ares
lGummy
Ares
8,345
118
470
3,329
19,450
27,237
380
4,950
14,088
27,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,570
Gold Earned
57,223
784
Minions Killed
747
0
Camps Cleared
0
2,457,247
Distance Traveled
2,273,292
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,420
476
149
6
0
502,228
3
W
Agni
12,897
537
169
7
0
487,895
7
L
Cthulhu
9,702
404
76
3
0
435,579
9
L
Chernobog
11,418
476
165
7
0
423,364
3
W
Anhur
17,900
746
257
11
0
426,994
2
L
Hera
11,320
472
162
7
0
405,400
14
W
Hercules
12,812
534
136
6
0
479,370
1
L
Cu Chulainn
13,363
557
195
8
0
506,721
2
W
Ne Zha
15,332
639
186
8
0
559,264
3
W
Ares
13,629
568
36
2
0
503,724
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role