Player Matchup

Anubis
Anubis
AbrahamLJ5539
Anubis
Level 13
God Stats
26W - 17L
1,546 SR
Queue Stats
35W - 30L
1,391 Elo+
Solo
Freya
Freya
CagierUnicorn78
Freya
Level 11
God Stats
37W - 56L
1,222 SR
Queue Stats
52W - 77L
1,126 Elo+
Solo
Sun Wukong
Sun Wukong
Plantaperri
Sun Wukong
Level 8
God Stats
12W - 15L
1,378 SR
Queue Stats
15W - 18L
1,332 Elo+
Solo
Arachne
Arachne
PowderedFish166
Arachne
Level 22
God Stats
1W - 3L
1,331 SR
Queue Stats
42W - 60L
1,312 Elo+
Solo
Artemis
Artemis
RONNYGAMERBOYY2
Artemis
Level 24
God Stats
52W - 59L
1,410 SR
Queue Stats
56W - 65L
1,343 Elo+
Solo
Team Averages
Level 16
1,377 SR
1,301 Elo+

VS

Team Averages
Level 12
1,496 SR
1,289 Elo+
Da Ji
Da Ji
Drak7_7
Da Ji
Level 16
God Stats
50W - 44L
1,458 SR
Queue Stats
61W - 73L
1,385 Elo+
Solo
Izanami
Izanami
Jasino PGOE
Izanami
Level 8
God Stats
6W - 5L
1,521 SR
Queue Stats
176W - 193L
1,162 Elo+
Solo
Zeus
Zeus
Spoile
Zeus
Level 21
God Stats
4W - 11L
1,500 SR
Queue Stats
47W - 80L
1,213 Elo+
Solo
Ymir
Ymir
catsenpai6545
Ymir
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 7L
1,348 Elo+
Solo
Hou Yi
Hou Yi
month_tame154
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 1
11,526
1,153
21,830
18,669
8,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 16 / 3
8,486
849
3,286
19,381
6,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Plantaperri
Sun Wukong
15
0 / 14 / 6
9,034
903
4,642
21,114
10,533
17
2 / 12 / 4
10,395
1,040
7,157
23,502
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 5
9,341
934
8,439
12,794
4,838
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drak7_7
Da Ji
18
18 / 3 / 20
13,034
1,303
24,037
7,794
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jasino PGOE
Izanami
19
17 / 2 / 23
12,293
1,229
24,168
9,636
3,095
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
Spoile
Zeus
19
11 / 3 / 36
11,395
1,140
16,673
10,049
3,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 35
11,260
1,126
15,709
14,750
13,843
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 1 / 17
10,052
1,005
4,183
7,457
2,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
187
10
Kills
56
56
Deaths
10
19
Assists
131
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
L
0
16
3
0.09
W
Da Ji
Drak7_7
Da Ji
18
3
20
9.33
W
Izanami
Jasino PGOE
Izanami
17
2
23
14.25
L
Sun Wukong
Plantaperri
Sun Wukong
0
14
6
0.21
L
2
12
4
0.33
L
1
6
5
0.58
W
Zeus
Spoile
Zeus
11
3
36
9.67
W
5
1
35
22.5
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
84,770
95,460
Taken
49,686
39,577
Mitigated
25,952
9,935
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,830
968
479
5,762
18,669
8,304
0
4,493
14,176
48,799
0
L
3,286
3,286
0
1,556
19,381
6,669
0
7,801
11,580
5,399
0
W
Da Ji
Drak7_7
Da Ji
24,037
6,761
0
398
7,794
3,314
0
2,379
5,415
0
30,816
W
Izanami
Jasino PGOE
Izanami
24,168
17,958
0
0
9,636
3,095
0
5,879
3,757
0
43,669
L
Sun Wukong
Plantaperri
Sun Wukong
4,642
1,622
0
166
21,114
10,533
0
9,713
11,401
0
19,528
L
7,157
5,391
0
1,718
23,502
9,233
0
7,450
16,052
0
23,282
L
8,439
3,626
0
254
12,794
4,838
0
2,925
9,869
0
25,963
W
Zeus
Spoile
Zeus
16,673
5,837
0
2,501
10,049
3,014
0
6,830
3,219
36,584
0
W
15,709
4,708
0
537
14,750
13,843
0
6,630
8,120
36,604
0
W
4,183
2,265
0
0
7,457
2,686
0
3,398
4,059
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
58,034
150
Minions Killed
173
2
Camps Cleared
6
716,571
Distance Traveled
739,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,526
1,153
54
5
1
140,785
0
L
Freya
8,486
849
2
0
0
134,900
0
W
Da Ji
13,034
1,303
15
2
3
155,509
0
W
Izanami
12,293
1,229
40
4
0
135,455
0
L
Sun Wukong
9,034
903
35
4
0
144,887
0
L
Arachne
10,395
1,040
34
3
1
170,354
0
L
Artemis
9,341
934
25
3
0
125,645
0
W
Zeus
11,395
1,140
47
5
0
135,460
2
W
Ymir
11,260
1,126
60
6
0
157,715
1
W
Hou Yi
10,052
1,005
11
1
3
155,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role