Player Matchup

Gilgamesh
Gilgamesh
Eqinox7
Gilgamesh
Level 156
God Stats
15W - 8L
1,719 SR
Queue Stats
92W - 78L
1,542 Elo+
Solo
Camazotz
Camazotz
FrancoGBP
Camazotz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,383 Elo+
Solo
Ymir
Ymir
JonesDog
Ymir
Level 127
God Stats
4W - 1L
1,917 SR
Queue Stats
151W - 131L
1,586 Elo+
Solo
Danzaburou
Danzaburou
LaMortEnDirect
Danzaburou
Level 127
God Stats
1W - 0L
1,533 SR
Queue Stats
46W - 18L
1,739 Elo+
Solo
Kukulkan
Kukulkan
Li4E4m3
Kukulkan
Level 93
God Stats
6W - 6L
1,641 SR
Queue Stats
627W - 622L
1,445 Elo+
Solo
Team Averages
Level 127
1,662 SR
1,539 Elo+

VS

Team Averages
Level 86
1,517 SR
1,477 Elo+
Thanatos
Thanatos
SEGGBETHOS
Thanatos
Level 74
God Stats
5W - 12L
984 SR
Queue Stats
218W - 236L
1,365 Elo+
Solo
Anhur
Anhur
SimbaSims
Anhur
Level 108
God Stats
5W - 3L
1,847 SR
Queue Stats
128W - 102L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Willbatross
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Zerkaholic
Gilgamesh
Level 129
God Stats
12W - 10L
1,505 SR
Queue Stats
314W - 297L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
juggernogg5000
Cthulhu
Level 62
God Stats
4W - 4L
1,746 SR
Queue Stats
26W - 32L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eqinox7
Gilgamesh
16
7 / 0 / 4
10,061
592
5,830
8,567
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
FrancoGBP
Camazotz
15
2 / 4 / 3
9,551
562
8,015
16,354
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
2 / 3 / 7
8,779
516
3,931
13,459
6,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
LaMortEnDirect
Danzaburou
16
4 / 4 / 4
10,305
606
7,678
11,450
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Li4E4m3
Kukulkan
17
7 / 0 / 3
10,232
602
11,168
4,877
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SEGGBETHOS
Thanatos
12
0 / 5 / 2
7,717
454
4,290
13,564
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anhur
SimbaSims
Anhur
15
4 / 4 / 2
8,971
528
7,755
10,771
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
7,907
465
6,472
9,780
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zerkaholic
Gilgamesh
16
4 / 2 / 0
9,646
567
7,494
10,040
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 5 / 3
6,877
405
6,036
10,500
5,735
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
11
11
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eqinox7
Gilgamesh
7
0
4
9
W
Camazotz
FrancoGBP
Camazotz
2
4
3
0.88
W
Ymir
2
3
7
1.83
W
Danzaburou
LaMortEnDirect
Danzaburou
4
4
4
1.5
W
Kukulkan
Li4E4m3
Kukulkan
7
0
3
8.5
L
Thanatos
SEGGBETHOS
Thanatos
0
5
2
0.2
L
Anhur
SimbaSims
Anhur
4
4
2
1.25
L
0
6
0
0
L
Gilgamesh
Zerkaholic
Gilgamesh
4
2
0
2
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
32,047
54,707
Taken
54,655
22,137
Mitigated
26,406
18,045
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eqinox7
Gilgamesh
5,830
1,868
0
1,189
8,567
5,214
0
1,778
6,680
0
58,590
W
Camazotz
FrancoGBP
Camazotz
8,015
2,200
0
9,425
16,354
5,575
368
1,318
14,951
0
54,901
W
Ymir
3,931
1,131
0
986
13,459
6,291
44
5,180
8,063
22,692
0
W
Danzaburou
LaMortEnDirect
Danzaburou
7,678
3,611
0
4,438
11,450
3,201
1,458
1,804
9,561
0
76,774
W
Kukulkan
Li4E4m3
Kukulkan
11,168
1,063
0
2,007
4,877
1,856
390
1,806
2,944
88,281
0
L
Thanatos
SEGGBETHOS
Thanatos
4,290
1,531
0
9,501
13,564
4,670
0
2,395
11,169
0
47,590
L
Anhur
SimbaSims
Anhur
7,755
3,428
0
3,518
10,771
3,528
656
829
9,942
0
55,313
L
6,472
1,721
0
1,636
9,780
3,497
0
6,374
3,406
50,961
0
L
Gilgamesh
Zerkaholic
Gilgamesh
7,494
2,774
0
2,334
10,040
8,976
731
0
10,040
0
61,932
L
6,036
513
227
221
10,500
5,735
0
5,501
4,999
23,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
41,118
540
Minions Killed
458
0
Camps Cleared
0
1,680,368
Distance Traveled
1,487,217
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,061
592
92
5
0
342,728
0
W
Camazotz
9,551
562
108
6
0
362,511
2
W
Ymir
8,779
516
31
2
0
338,842
4
W
Danzaburou
10,305
606
137
8
0
309,457
1
W
Kukulkan
10,232
602
172
10
0
326,830
6
L
Thanatos
7,717
454
93
5
0
293,563
2
L
Anhur
8,971
528
118
7
0
282,003
1
L
Nu Wa
7,907
465
101
6
0
285,201
7
L
Gilgamesh
9,646
567
119
7
0
303,788
2
L
Cthulhu
6,877
405
27
2
0
322,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role