Player Matchup

Chiron
Chiron
Doomus
Chiron
Level 66
God Stats
0W - 1L
1,751 SR
Queue Stats
36W - 57L
1,283 Elo+
Party 2
Thoth
Thoth
hadesit
Thoth
Level 127
God Stats
1W - 3L
1,160 SR
Queue Stats
14W - 23L
1,183 Elo+
Party 2
Hercules
Hercules
lokopedia
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
954 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,140 Elo+

VS

Team Averages
Level 26
1,774 SR
1,383 Elo+
Neith
Neith
LesnoiKovcheg
Neith
Level 25
God Stats
5W - 4L
1,655 SR
Queue Stats
22W - 21L
1,471 Elo+
Party 1
Chaac
Chaac
NikolasNekr
Chaac
Level 28
God Stats
7W - 2L
1,932 SR
Queue Stats
21W - 19L
1,442 Elo+
Party 1
Freya
Freya
古乙丁叁雨
Freya
Level 25
God Stats
2W - 2L
1,734 SR
Queue Stats
38W - 50L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Doomus
Chiron
15
2 / 5 / 8
11,874
625
15,048
15,718
6,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
hadesit
Thoth
16
7 / 7 / 1
13,012
685
16,885
10,860
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
lokopedia
Hercules
14
2 / 7 / 6
11,446
602
8,599
19,375
22,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
13,240
697
17,986
14,050
4,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 3 / 10
13,458
708
11,527
17,736
20,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 9
12,399
653
8,712
18,213
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
19
19
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
Doomus
Chiron
2
5
8
1.2
W
7
3
10
4
W
8
3
10
4.33
L
Thoth
hadesit
Thoth
7
7
1
1.07
L
Hercules
lokopedia
Hercules
2
7
6
0.71
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
38,225
45,953
Taken
49,999
32,960
Mitigated
31,271
10,966
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Doomus
Chiron
15,048
5,671
2,132
4,150
15,718
6,632
1,340
4,522
11,141
0
51,612
W
17,986
8,623
0
4,726
14,050
4,956
1,143
5,093
8,957
0
60,770
W
11,527
2,140
0
6,101
17,736
20,571
361
7,073
10,663
188
43,170
L
Thoth
hadesit
Thoth
16,885
233
0
1,218
10,860
4,097
759
1,226
9,634
65,042
0
L
Hercules
lokopedia
Hercules
8,599
2,658
0
3,466
19,375
22,231
397
3,060
16,315
112
23,489
W
8,712
2,709
0
6,343
18,213
5,744
589
5,211
13,002
62,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
39,097
180
Minions Killed
199
0
Camps Cleared
0
967,588
Distance Traveled
1,016,996
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,874
625
75
4
0
309,476
2
W
Neith
13,240
697
76
4
0
318,775
4
W
Chaac
13,458
708
42
2
0
379,853
3
L
Thoth
13,012
685
76
4
0
326,984
1
L
Hercules
11,446
602
29
2
0
331,128
0
W
Freya
12,399
653
81
4
0
318,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role