Player Matchup

Anhur
Anhur
Gold V
ApeWithBow
Anhur
Gold V
Level 34
God Stats
9W - 4L
1,968 SR
Queue Stats
40W - 20L
1,690 MMR
Party 2
Khepri
Khepri
Gold IV
AverageRankedApe
Khepri
Gold IV
Level 87
God Stats
5W - 5L
2,030 SR
Queue Stats
89W - 68L
1,573 MMR
Party 2
Merlin
Merlin
Gold III
DätBöi
Merlin
Gold III
Level 129
God Stats
6W - 4L
1,393 SR
Queue Stats
35W - 31L
1,419 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
Wickedbeas
Tsukuyomi
Platinum V
Level 149
God Stats
2W - 1L
1,537 SR
Queue Stats
42W - 38L
1,873 MMR
Party 1
Hercules
Hercules
Gold III
oktanos
Hercules
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 294L
1,635 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,686 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,638 SR
1,617 MMR
Tyr
Tyr
Gold I
Horácio
Tyr
Gold I
Level 101
God Stats
3W - 3L
1,733 SR
Queue Stats
64W - 51L
1,691 MMR
Solo
Serqet
Serqet
Gold II
Jonathanzl
Serqet
Gold II
Level 160
God Stats
0W - 2L
1,310 SR
Queue Stats
187W - 200L
1,645 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
KevinKurosaki
Kumbhakarna
Platinum IV
Level 116
God Stats
4W - 6L
1,619 SR
Queue Stats
280W - 268L
1,633 MMR
Solo
Ra
Ra
Gold I
Pitero24
Ra
Gold I
Level 67
God Stats
0W - 1L
1,848 SR
Queue Stats
64W - 82L
1,487 MMR
Solo
Heimdallr
Heimdallr
Platinum V
josekrack
Heimdallr
Platinum V
Level 152
God Stats
8W - 7L
1,681 SR
Queue Stats
256W - 254L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 0 / 3
9,348
719
7,941
8,036
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 12
7,976
614
4,889
6,643
5,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
DätBöi
Merlin
14
3 / 0 / 3
7,758
597
5,951
4,416
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Wickedbeas
Tsukuyomi
14
7 / 1 / 3
8,177
629
7,712
10,223
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
oktanos
Hercules
14
0 / 0 / 1
7,643
588
4,057
13,562
7,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AthenaTiamatApolloGilgameshScylla

VS

Bans
SetJanusDanzaburouKing ArthurChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,739
595
8,143
8,567
5,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Jonathanzl
Serqet
10
1 / 5 / 0
6,112
470
3,578
9,361
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
KevinKurosaki
Kumbhakarna
8
0 / 5 / 1
5,966
459
1,537
8,584
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
6,190
476
3,263
6,160
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
josekrack
Heimdallr
10
0 / 6 / 0
6,283
483
3,179
8,641
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
1
1
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
3
8.5
W
3
0
12
9
W
Merlin
DätBöi
Merlin
3
0
3
4.5
L
0
1
1
0.5
L
Serqet
Jonathanzl
Serqet
1
5
0
0.2
L
Kumbhakarna
KevinKurosaki
Kumbhakarna
0
5
1
0.1
L
0
3
0
0
W
Tsukuyomi
Wickedbeas
Tsukuyomi
7
1
3
8.5
L
Heimdallr
josekrack
Heimdallr
0
6
0
0
W
Hercules
oktanos
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
19,700
42,880
Taken
41,313
21,394
Mitigated
15,132
20,599
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,941
4,560
0
4,611
8,036
3,324
66
187
7,825
0
67,786
W
4,889
740
0
3,008
6,643
5,225
0
1,180
5,321
23,783
0
W
Merlin
DätBöi
Merlin
5,951
315
0
1,278
4,416
1,372
0
1,347
2,607
55,900
0
L
8,143
1,027
0
3,480
8,567
5,546
0
210
8,357
0
56,597
L
Serqet
Jonathanzl
Serqet
3,578
735
0
2,707
9,361
2,535
0
2,430
6,931
0
30,263
L
Kumbhakarna
KevinKurosaki
Kumbhakarna
1,537
339
0
693
8,584
3,367
0
3,956
4,628
16,281
0
L
3,263
311
426
2,780
6,160
1,773
0
2,435
3,725
31,043
0
W
Tsukuyomi
Wickedbeas
Tsukuyomi
7,712
2,404
0
5,266
10,223
3,646
820
1,712
8,183
0
59,235
L
Heimdallr
josekrack
Heimdallr
3,179
1,489
0
809
8,641
1,911
0
1,809
6,832
0
27,912
W
Hercules
oktanos
Hercules
4,057
1,114
0
6,436
13,562
7,827
0
0
13,562
0
49,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
32,290
489
Minions Killed
380
0
Camps Cleared
0
1,358,100
Distance Traveled
1,166,809
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,348
719
120
9
0
291,660
7
W
Khepri
7,976
614
28
2
0
280,975
8
W
Merlin
7,758
597
119
9
0
237,664
4
L
Tyr
7,739
595
125
10
0
252,240
1
L
Serqet
6,112
470
69
5
0
264,950
4
L
Kumbhakarna
5,966
459
34
3
0
196,294
2
L
Ra
6,190
476
87
7
0
204,443
6
W
Tsukuyomi
8,177
629
106
8
0
295,082
7
L
Heimdallr
6,283
483
65
5
0
248,882
4
W
Hercules
7,643
588
116
9
0
252,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role