Player Matchup

Ymir
Ymir
BigTasty6969
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Botyyy
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
TheJewFro4Life
Mercury
Level 26
God Stats
8W - 10L
1,590 SR
Queue Stats
83W - 82L
1,418 Elo+
Solo
Ra
Ra
YoussefAshraf46
Ra
Level 5
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 3L
1,048 Elo+
Solo
Artemis
Artemis
лачмушка
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,453 SR
1,393 Elo+

VS

Team Averages
Level 23
1,427 SR
1,322 Elo+
Gilgamesh
Gilgamesh
NinjaCatSif
Gilgamesh
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
97W - 79L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Onzaim
Nu Wa
Level 15
God Stats
5W - 4L
1,599 SR
Queue Stats
11W - 15L
1,338 Elo+
Solo
Anhur
Anhur
Vorobey20
Anhur
Level 28
God Stats
1W - 3L
1,243 SR
Queue Stats
112W - 142L
1,330 Elo+
Solo
Jormungandr
Jormungandr
darthpika5
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,336 Elo+
Solo
Danzaburou
Danzaburou
harrykane2907
Danzaburou
Level 24
God Stats
23W - 35L
1,291 SR
Queue Stats
52W - 91L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,602
575
1,662
4,429
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Botyyy
Ares
4
0 / 6 / 1
3,679
460
1,498
5,744
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 1
4,590
574
992
5,192
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,052
507
1,467
3,647
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 3 / 0
3,343
418
796
2,413
404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NinjaCatSif
Gilgamesh
10
2 / 1 / 2
5,503
688
2,881
4,398
1,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Onzaim
Nu Wa
10
3 / 0 / 4
5,750
719
3,869
2,542
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Vorobey20
Anhur
8
7 / 1 / 1
5,477
685
3,549
3,357
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
darthpika5
Jormungandr
8
2 / 0 / 4
4,877
610
2,033
3,767
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
harrykane2907
Danzaburou
6
0 / 2 / 2
4,170
521
1,061
2,868
735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Ares
Botyyy
Ares
0
6
1
0.08
W
Gilgamesh
NinjaCatSif
Gilgamesh
2
1
2
3
W
Nu Wa
Onzaim
Nu Wa
3
0
4
5
L
1
1
1
1.5
W
Anhur
Vorobey20
Anhur
7
1
1
7.5
L
0
3
1
0.17
W
Jormungandr
darthpika5
Jormungandr
2
0
4
4
W
Danzaburou
harrykane2907
Danzaburou
0
2
2
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,415
Damage
13,393
21,425
Taken
16,932
6,166
Mitigated
5,607
3,724
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,662
417
0
792
4,429
1,959
0
736
3,618
15,408
724
L
Ares
Botyyy
Ares
1,498
394
0
349
5,744
1,667
0
1,639
3,834
4,384
0
W
Gilgamesh
NinjaCatSif
Gilgamesh
2,881
827
0
1,116
4,398
1,348
0
950
3,442
0
23,448
W
Nu Wa
Onzaim
Nu Wa
3,869
1,019
0
604
2,542
750
0
1,082
1,328
23,827
0
L
992
604
0
2,136
5,192
1,133
0
1,063
4,033
0
17,867
W
Anhur
Vorobey20
Anhur
3,549
2,360
0
835
3,357
895
1,103
834
2,523
0
20,363
L
1,467
95
0
447
3,647
1,003
0
1,300
2,060
17,539
0
W
Jormungandr
darthpika5
Jormungandr
2,033
677
240
1,176
3,767
1,879
400
664
3,103
14,571
0
W
Danzaburou
harrykane2907
Danzaburou
1,061
650
0
506
2,868
735
561
891
1,939
0
11,285
L
796
432
0
0
2,413
404
0
339
1,978
0
4,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
25,777
129
Minions Killed
188
0
Camps Cleared
0
724,370
Distance Traveled
719,495
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,602
575
37
5
0
153,958
0
L
Ares
3,679
460
4
1
0
157,250
2
W
Gilgamesh
5,503
688
58
7
0
146,024
2
W
Nu Wa
5,750
719
46
6
0
145,753
0
L
Mercury
4,590
574
50
6
0
166,023
0
W
Anhur
5,477
685
33
4
0
143,416
1
L
Ra
4,052
507
30
4
0
159,114
0
W
Jormungandr
4,877
610
22
3
0
132,656
5
W
Danzaburou
4,170
521
29
4
0
151,646
0
L
Artemis
3,343
418
8
1
0
88,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role