Player Matchup

Hercules
Hercules
Henry901
Hercules
Level 24
God Stats
3W - 17L
1,125 SR
Queue Stats
53W - 78L
1,294 Elo+
Solo
Artemis
Artemis
Hidehito
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 2
Hades
Hades
iLobohobo
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 2
Arachne
Arachne
reymi111
Arachne
Level 95
God Stats
0W - 3L
1,239 SR
Queue Stats
38W - 50L
1,446 Elo+
Party 2
Bellona
Bellona
smiteplayer1510
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 2
Team Averages
Level 30
1,373 SR
1,523 Elo+

VS

Team Averages
Level 16
1,656 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
AlanField
Tsukuyomi
Level 15
God Stats
45W - 34L
1,845 SR
Queue Stats
293W - 275L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
Frencled
Baron Samedi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,553 Elo+
Party 1
Ares
Ares
GHJEXCOMMANDER
Ares
Level 16
God Stats
25W - 20L
1,495 SR
Queue Stats
337W - 334L
1,268 Elo+
Solo
Anubis
Anubis
VarlamkaSan
Anubis
Level 17
God Stats
5W - 4L
1,616 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 1
Anhur
Anhur
mt1406
Anhur
Level 20
God Stats
4W - 0L
1,822 SR
Queue Stats
18W - 7L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Henry901
Hercules
10
0 / 8 / 2
6,584
387
4,280
16,900
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Hidehito
Artemis
10
1 / 8 / 1
6,109
359
6,541
9,723
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
iLobohobo
Hades
12
0 / 5 / 6
7,555
444
6,004
10,897
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
reymi111
Arachne
16
9 / 2 / 0
9,850
579
7,792
13,437
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 6
6,983
411
4,066
10,029
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlanField
Tsukuyomi
16
5 / 1 / 8
9,889
582
8,290
9,701
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Frencled
Baron Samedi
12
2 / 4 / 3
7,932
467
4,714
6,969
5,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 12
7,509
442
6,947
7,799
5,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
14
5 / 3 / 5
8,846
520
10,062
9,885
5,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
mt1406
Anhur
17
14 / 1 / 3
11,610
683
17,299
13,107
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
28
28
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlanField
Tsukuyomi
5
1
8
9
W
Baron Samedi
Frencled
Baron Samedi
2
4
3
0.88
W
2
2
12
4
L
Hercules
Henry901
Hercules
0
8
2
0.13
L
Artemis
Hidehito
Artemis
1
8
1
0.19
W
Anubis
5
3
5
2.5
L
Hades
iLobohobo
Hades
0
5
6
0.6
W
Anhur
mt1406
Anhur
14
1
3
15.5
L
Arachne
reymi111
Arachne
9
2
0
4.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
47,312
60,986
Taken
47,461
27,417
Mitigated
26,731
9,796
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlanField
Tsukuyomi
8,290
1,736
0
3,946
9,701
3,728
155
1,881
7,820
0
53,263
W
Baron Samedi
Frencled
Baron Samedi
4,714
454
676
1,287
6,969
5,843
916
1,074
5,895
28,453
0
W
6,947
320
0
132
7,799
5,734
517
896
6,903
13,223
0
L
Hercules
Henry901
Hercules
4,280
612
0
1,869
16,900
8,074
0
6,080
10,820
3,374
23,376
L
Artemis
Hidehito
Artemis
6,541
2,307
0
321
9,723
2,572
0
2,027
7,696
0
25,106
W
Anubis
10,062
753
0
3,736
9,885
5,931
1,721
2,363
7,522
48,610
0
L
Hades
iLobohobo
Hades
6,004
848
152
3,360
10,897
3,771
0
4,933
5,964
34,578
0
W
Anhur
mt1406
Anhur
17,299
10,304
0
8,003
13,107
5,495
3,237
434
12,673
0
91,409
L
Arachne
reymi111
Arachne
7,792
6,273
0
3,396
13,437
5,571
0
3,032
10,405
0
51,732
L
4,066
1,070
0
698
10,029
7,429
0
5,651
4,378
0
14,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,081
Gold Earned
45,786
278
Minions Killed
405
0
Camps Cleared
0
1,520,171
Distance Traveled
1,468,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,889
582
112
7
0
372,045
0
W
Baron Samedi
7,932
467
48
3
0
246,788
0
W
Ares
7,509
442
8
0
0
314,912
1
L
Hercules
6,584
387
42
2
0
298,016
0
L
Artemis
6,109
359
40
2
0
260,170
2
W
Anubis
8,846
520
82
5
0
275,921
0
L
Hades
7,555
444
83
5
0
277,256
0
W
Anhur
11,610
683
155
9
0
259,267
3
L
Arachne
9,850
579
90
5
0
358,482
4
L
Bellona
6,983
411
23
1
0
326,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role