Player Matchup

Anhur
Anhur
Malchezaar777
Anhur
Level 14
God Stats
19W - 13L
1,842 SR
Queue Stats
236W - 283L
1,540 Elo+
Solo
Scylla
Scylla
RoTerRuSSe
Scylla
Level 8
God Stats
1W - 3L
1,189 SR
Queue Stats
16W - 22L
1,252 Elo+
Party 1
Cupid
Cupid
Servant1999
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
ShakurHD
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,317 Elo+
Party 1
Arachne
Arachne
mytuxe
Arachne
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 61L
1,388 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,399 Elo+

VS

Team Averages
Level 15
1,446 SR
1,383 Elo+
Nemesis
Nemesis
Cardeni
Nemesis
Level 24
God Stats
27W - 22L
1,482 SR
Queue Stats
100W - 110L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Onzaim
Nu Wa
Level 15
God Stats
5W - 4L
1,686 SR
Queue Stats
11W - 15L
1,357 Elo+
Solo
Set
Set
R3PULS4R
Set
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2
Hou Yi
Hou Yi
SebasTianSHeTOOO
Hou Yi
Level 28
God Stats
0W - 1L
1,313 SR
Queue Stats
128W - 146L
1,387 Elo+
Solo
Ares
Ares
maggi2304
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,398
533
2,191
6,680
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
RoTerRuSSe
Scylla
10
0 / 2 / 2
5,930
494
2,935
5,208
1,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 1 / 2
7,277
606
7,835
5,887
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
1 / 3 / 6
6,421
535
2,160
7,266
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
mytuxe
Arachne
12
5 / 1 / 0
6,995
583
4,750
8,017
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cardeni
Nemesis
10
3 / 1 / 3
6,669
556
3,314
6,982
2,076
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Onzaim
Nu Wa
11
1 / 2 / 3
6,348
529
7,859
5,165
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 2
5,861
488
3,835
5,893
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 3 / 0
6,486
541
3,407
5,834
2,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
7
0 / 6 / 2
4,934
411
1,261
8,927
3,480

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
9
9
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cardeni
Nemesis
3
1
3
4.5
W
2
2
0
1
L
Nu Wa
Onzaim
Nu Wa
1
2
3
1.25
L
1
4
2
0.5
W
Scylla
RoTerRuSSe
Scylla
0
2
2
0.5
L
4
3
0
1.33
W
8
1
2
9
W
Ares
1
3
6
1.33
L
Ares
0
6
2
0.17
W
Arachne
mytuxe
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
19,676
33,058
Taken
32,801
12,481
Mitigated
12,040
9,437
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cardeni
Nemesis
3,314
1,155
0
2,536
6,982
2,076
0
814
6,168
0
25,194
W
2,191
908
0
905
6,680
1,775
1,972
1,188
5,244
0
28,034
L
Nu Wa
Onzaim
Nu Wa
7,859
1,250
0
660
5,165
1,712
0
2,499
2,666
32,355
0
L
3,835
2,209
0
552
5,893
2,685
683
0
5,893
0
19,657
W
Scylla
RoTerRuSSe
Scylla
2,935
221
0
1,814
5,208
1,494
198
2,394
2,546
26,788
0
L
3,407
1,822
378
1,225
5,834
2,087
659
528
5,306
0
28,021
W
7,835
5,495
309
2,204
5,887
1,574
685
2,066
3,717
0
28,765
W
Ares
2,160
643
0
699
7,266
4,459
145
1,864
5,328
5,875
0
L
Ares
1,261
271
0
0
8,927
3,480
424
1,254
7,673
8,163
0
W
Arachne
mytuxe
Arachne
4,750
2,969
0
3,506
8,017
3,179
0
948
6,878
0
41,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
30,298
256
Minions Killed
213
0
Camps Cleared
0
1,081,405
Distance Traveled
1,036,897
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,669
556
54
5
0
236,466
0
W
Anhur
6,398
533
54
5
0
184,519
2
L
Nu Wa
6,348
529
56
5
0
228,172
0
L
Set
5,861
488
32
3
0
189,764
0
W
Scylla
5,930
494
55
5
0
180,031
0
L
Hou Yi
6,486
541
63
5
0
186,342
0
W
Cupid
7,277
606
48
4
0
237,310
2
W
Ares
6,421
535
14
1
0
223,217
2
L
Ares
4,934
411
8
1
0
196,153
4
W
Arachne
6,995
583
85
7
0
256,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role