Player Matchup

Geb
Geb
Fhilipmedmos
Geb
Level 47
God Stats
2W - 0L
1,665 SR
Queue Stats
4W - 5L
1,301 Elo+
Party 2
Agni
Agni
Huggasten
Agni
Level 29
God Stats
1W - 1L
1,223 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
Neith
Neith
chasoy
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,253 Elo+
Party 2
Team Averages
Level 34
1,463 SR
1,272 Elo+

VS

Team Averages
Level 17
1,571 SR
1,241 Elo+
Scylla
Scylla
AidoWedo
Scylla
Level 16
God Stats
0W - 6L
1,686 SR
Queue Stats
34W - 57L
1,241 Elo+
Party 1
Ymir
Ymir
Datknwolf972
Ymir
Level 10
God Stats
4W - 8L
1,689 SR
Queue Stats
16W - 39L
1,241 Elo+
Party 1
Jing Wei
Jing Wei
SuhoshinHD
Jing Wei
Level 25
God Stats
6W - 10L
1,337 SR
Queue Stats
26W - 41L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
9,148
653
8,713
14,206
8,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
7 / 1 / 9
9,934
710
11,207
6,902
2,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
chasoy
Neith
13
6 / 1 / 9
9,665
690
15,993
8,774
3,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AidoWedo
Scylla
10
0 / 4 / 1
7,613
544
6,311
9,571
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 0
8,056
575
5,083
19,391
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
SuhoshinHD
Jing Wei
12
1 / 5 / 1
8,179
584
7,594
11,609
4,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
AidoWedo
Scylla
0
4
1
0.13
L
1
7
0
0.14
W
3
0
12
9
W
Agni
7
1
9
11.5
L
Jing Wei
SuhoshinHD
Jing Wei
1
5
1
0.3
W
Neith
chasoy
Neith
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,913
Damage
18,988
29,882
Taken
40,571
14,138
Mitigated
28,657
12,357
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AidoWedo
Scylla
6,311
992
0
1,212
9,571
3,847
0
4,676
4,895
21,865
0
L
5,083
1,418
0
538
19,391
20,154
0
9,754
9,637
12,990
0
W
8,713
1,332
0
5,413
14,206
8,550
177
4,753
9,453
21,454
0
W
Agni
11,207
1,046
953
2,742
6,902
2,201
854
2,050
4,852
41,183
0
L
Jing Wei
SuhoshinHD
Jing Wei
7,594
5,829
0
0
11,609
4,656
0
5,534
6,075
0
29,868
W
Neith
chasoy
Neith
15,993
8,453
282
2,967
8,774
3,387
1,269
4,643
4,131
0
39,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
23,848
136
Minions Killed
97
0
Camps Cleared
0
782,615
Distance Traveled
677,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,613
544
41
3
0
200,275
1
L
Ymir
8,056
575
13
1
0
217,052
3
W
Geb
9,148
653
10
1
0
283,668
0
W
Agni
9,934
710
67
5
0
259,062
0
L
Jing Wei
8,179
584
43
3
0
260,409
0
W
Neith
9,665
690
59
4
0
239,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role