Player Matchup

Yemoja
Yemoja
MORDEKAISER01
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
SerggiPato
Rama
Level 14
God Stats
2W - 5L
1,318 SR
Queue Stats
16W - 25L
1,264 Elo+
Party 2
Anubis
Anubis
Skumpicul
Anubis
Level 24
God Stats
44W - 44L
1,514 SR
Queue Stats
172W - 218L
1,362 Elo+
Solo
Ares
Ares
XxRaddiskorzxX
Ares
Level 6
God Stats
3W - 1L
1,573 SR
Queue Stats
7W - 4L
1,566 Elo+
Party 2
Thor
Thor
forgottenfallen8
Thor
Level 128
God Stats
1W - 0L
1,503 SR
Queue Stats
12W - 10L
1,700 Elo+
Party 2
Team Averages
Level 64
1,482 SR
1,478 Elo+

VS

Team Averages
Level 21
1,479 SR
1,538 Elo+
Guan Yu
Guan Yu
IAnligeI
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,533 Elo+
Solo
Anhur
Anhur
Volksbund
Anhur
Level 21
God Stats
14W - 23L
1,397 SR
Queue Stats
68W - 78L
1,450 Elo+
Solo
Ymir
Ymir
XxXvanekXxX
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Thor
Thor
fiftywrmaslorez
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
hi im synthic
Chernobog
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
9,651
568
13,537
9,049
7,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 3
7,619
448
2,543
7,721
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Skumpicul
Anubis
15
7 / 2 / 8
9,208
542
10,576
10,205
5,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 14
8,482
499
4,529
13,079
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
20 / 0 / 6
10,454
615
18,375
10,632
4,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IAnligeI
Guan Yu
12
1 / 7 / 3
7,325
431
6,072
16,732
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Volksbund
Anhur
10
5 / 6 / 2
7,136
420
5,891
8,993
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 8
6,695
394
7,551
13,253
7,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 8 / 2
8,393
494
5,902
14,885
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
hi im synthic
Chernobog
8
1 / 8 / 3
6,303
371
5,004
9,134
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
36
Kills
13
13
Deaths
36
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IAnligeI
Guan Yu
1
7
3
0.36
W
7
1
8
11
W
2
6
3
0.58
W
Anubis
Skumpicul
Anubis
7
2
8
5.5
L
Anhur
Volksbund
Anhur
5
6
2
1
W
0
4
14
1.75
L
1
7
8
0.71
L
5
8
2
0.75
W
20
0
6
23
L
Chernobog
hi im synthic
Chernobog
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
30,420
50,686
Taken
62,997
30,575
Mitigated
28,966
10,972
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IAnligeI
Guan Yu
6,072
920
1,134
3,320
16,732
12,949
0
8,671
7,636
0
29,593
W
13,537
2,191
564
1,539
9,049
7,847
66
1,351
7,523
56,316
0
W
2,543
1,991
0
805
7,721
2,463
1,776
1,286
6,410
0
25,219
W
Anubis
Skumpicul
Anubis
10,576
276
0
5,202
10,205
5,386
328
1,101
9,029
62,650
0
L
Anhur
Volksbund
Anhur
5,891
3,300
0
2,212
8,993
2,072
0
1,934
7,043
0
22,895
W
4,529
371
0
708
13,079
10,428
1,077
2,605
10,374
32,243
0
L
7,551
1,299
0
1,089
13,253
7,187
0
7,565
5,553
17,322
0
L
5,902
1,789
0
4,258
14,885
4,191
0
5,690
9,001
0
33,730
W
18,375
5,152
0
2,154
10,632
4,451
0
1,208
9,399
0
59,550
L
Chernobog
hi im synthic
Chernobog
5,004
2,864
0
828
9,134
2,567
192
3,946
5,122
0
18,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,414
Gold Earned
35,852
437
Minions Killed
229
0
Camps Cleared
0
1,471,782
Distance Traveled
1,267,372
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,325
431
71
4
0
325,913
1
W
Yemoja
9,651
568
109
6
0
278,201
1
W
Rama
7,619
448
57
3
0
260,402
0
W
Anubis
9,208
542
103
6
0
277,183
1
L
Anhur
7,136
420
34
2
0
208,851
2
W
Ares
8,482
499
63
4
0
315,240
1
L
Ymir
6,695
394
24
1
0
268,236
0
L
Thor
8,393
494
55
3
0
272,200
0
W
Thor
10,454
615
105
6
0
340,756
4
L
Chernobog
6,303
371
45
3
0
192,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role