Player Matchup

Horus
Horus
Klystron
Horus
Level 25
God Stats
1W - 2L
1,740 SR
Queue Stats
22W - 14L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
Kyriner
Gilgamesh
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
Sparatanko
Merlin
Level 17
God Stats
3W - 4L
1,453 SR
Queue Stats
15W - 17L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taikashi
Tsukuyomi
Level 13
God Stats
5W - 8L
1,604 SR
Queue Stats
7W - 10L
1,585 Elo+
Party 3
Hachiman
Hachiman
Xorion5
Hachiman
Level 23
God Stats
4W - 6L
1,528 SR
Queue Stats
26W - 19L
1,447 Elo+
Party 3
Team Averages
Level 19
1,565 SR
1,494 Elo+

VS

Team Averages
Level 26
1,288 SR
1,432 Elo+
Ymir
Ymir
Barbaricbear
Ymir
Level 29
God Stats
2W - 1L
1,264 SR
Queue Stats
137W - 134L
1,434 Elo+
Party 2
Anubis
Anubis
NICOLEEE53
Anubis
Level 27
God Stats
93W - 117L
1,471 SR
Queue Stats
102W - 123L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shoyoooo
Cu Chulainn
Level 18
God Stats
3W - 7L
1,212 SR
Queue Stats
142W - 139L
1,414 Elo+
Solo
Neith
Neith
Svcker
Neith
Level 29
God Stats
14W - 8L
1,232 SR
Queue Stats
154W - 157L
1,432 Elo+
Party 2
Nemesis
Nemesis
qlincoln
Nemesis
Level 29
God Stats
46W - 60L
1,262 SR
Queue Stats
402W - 430L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Klystron
Horus
17
3 / 6 / 9
11,522
461
8,093
25,028
26,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Kyriner
Gilgamesh
17
4 / 11 / 7
12,780
511
13,623
22,081
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Sparatanko
Merlin
14
0 / 9 / 3
8,858
354
7,347
12,450
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Taikashi
Tsukuyomi
20
9 / 7 / 7
13,832
553
20,514
28,564
12,311
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Xorion5
Hachiman
19
6 / 4 / 4
11,597
464
15,944
18,026
5,947
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 16
13,654
546
13,704
25,127
29,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
NICOLEEE53
Anubis
20
12 / 3 / 7
15,322
613
20,548
20,286
13,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Shoyoooo
Cu Chulainn
20
6 / 6 / 5
15,613
625
14,445
18,201
11,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Svcker
Neith
20
7 / 2 / 11
12,984
519
18,546
14,845
6,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
qlincoln
Nemesis
20
4 / 6 / 3
12,934
517
11,441
20,209
10,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
22
Kills
36
37
Deaths
22
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
5
16
3
L
Horus
Klystron
Horus
3
6
9
1.25
L
Gilgamesh
Kyriner
Gilgamesh
4
11
7
0.68
W
Anubis
NICOLEEE53
Anubis
12
3
7
5.17
W
Cu Chulainn
Shoyoooo
Cu Chulainn
6
6
5
1.42
L
Merlin
Sparatanko
Merlin
0
9
3
0.17
W
Neith
Svcker
Neith
7
2
11
6.25
L
Tsukuyomi
Taikashi
Tsukuyomi
9
7
7
1.79
L
Hachiman
Xorion5
Hachiman
6
4
4
2
W
Nemesis
qlincoln
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,521
Damage
78,684
106,149
Taken
98,668
55,957
Mitigated
70,682
22,321
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,704
1,836
0
1,495
25,127
29,071
396
893
24,158
54,356
0
L
Horus
Klystron
Horus
8,093
3,761
1,946
4,905
25,028
26,501
240
9,965
15,063
0
38,061
L
Gilgamesh
Kyriner
Gilgamesh
13,623
4,880
0
555
22,081
7,543
377
6,038
16,043
0
63,963
W
Anubis
NICOLEEE53
Anubis
20,548
403
285
9,886
20,286
13,153
3,809
2,569
17,549
111,291
0
W
Cu Chulainn
Shoyoooo
Cu Chulainn
14,445
5,431
0
36
18,201
11,649
3,870
140
18,021
0
135,046
L
Merlin
Sparatanko
Merlin
7,347
437
0
750
12,450
3,655
324
5,364
7,086
38,269
0
W
Neith
Svcker
Neith
18,546
10,721
0
5,867
14,845
6,538
3,904
1,649
13,083
0
92,155
L
Tsukuyomi
Taikashi
Tsukuyomi
20,514
7,537
0
11,698
28,564
12,311
0
7,252
21,312
0
101,381
L
Hachiman
Xorion5
Hachiman
15,944
10,533
0
2,467
18,026
5,947
778
5,633
12,393
0
67,383
W
Nemesis
qlincoln
Nemesis
11,441
5,718
0
2,777
20,209
10,271
3,482
1,630
18,413
0
94,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,589
Gold Earned
70,507
431
Minions Killed
740
0
Camps Cleared
0
1,993,675
Distance Traveled
2,259,069
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,654
546
63
3
0
388,903
0
L
Horus
11,522
461
43
2
0
437,847
3
L
Gilgamesh
12,780
511
99
4
0
445,722
1
W
Anubis
15,322
613
188
8
0
399,769
0
W
Cu Chulainn
15,613
625
231
9
0
501,653
1
L
Merlin
8,858
354
56
2
0
316,635
1
W
Neith
12,984
519
121
5
0
434,165
6
L
Tsukuyomi
13,832
553
146
6
0
407,396
3
L
Hachiman
11,597
464
87
3
0
386,075
0
W
Nemesis
12,934
517
137
5
0
534,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role