Player Matchup

Rama
Rama
Måtten
Rama
Level 126
God Stats
1W - 0L
1,684 SR
Queue Stats
90W - 93L
1,534 Elo+
Party 1
Ymir
Ymir
NovaKillerDK
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,606 Elo+
Solo
Jing Wei
Jing Wei
TheDogeGuy
Jing Wei
Level 141
God Stats
2W - 0L
1,663 SR
Queue Stats
45W - 38L
1,563 Elo+
Solo
Eset
Eset
ZirhcM
Eset
Level 153
God Stats
10W - 4L
1,124 SR
Queue Stats
626W - 624L
1,557 Elo+
Party 1
Geb
Geb
Аrni
Geb
Level 158
God Stats
13W - 17L
1,572 SR
Queue Stats
690W - 689L
1,566 Elo+
Party 1
Team Averages
Level 125
1,509 SR
1,565 Elo+

VS

Team Averages
Level 130
1,582 SR
1,593 Elo+
Serqet
Serqet
DustyOldMuffin
Serqet
Level 127
God Stats
1W - 3L
1,601 SR
Queue Stats
121W - 124L
1,546 Elo+
Party 3
Mulan
Mulan
HarryVanSunweb
Mulan
Level 127
God Stats
0W - 2L
1,712 SR
Queue Stats
104W - 71L
1,634 Elo+
Solo
Cthulhu
Cthulhu
KeterPeter
Cthulhu
Level 128
God Stats
0W - 3L
1,212 SR
Queue Stats
242W - 223L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
SadMIM
Kuzenbo
Level 122
God Stats
3W - 1L
1,897 SR
Queue Stats
140W - 138L
1,549 Elo+
Party 3
Kali
Kali
zwilloo
Kali
Level 145
God Stats
3W - 7L
1,489 SR
Queue Stats
258W - 238L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Måtten
Rama
16
6 / 8 / 9
10,538
811
12,933
14,842
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 3 / 18
9,768
751
9,460
18,650
15,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TheDogeGuy
Jing Wei
20
8 / 1 / 17
11,734
903
24,855
13,743
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
ZirhcM
Eset
18
5 / 4 / 16
10,645
819
19,576
15,762
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Аrni
Geb
19
7 / 3 / 18
11,733
903
10,345
22,062
23,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 11
9,335
718
10,045
13,575
9,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 8 / 10
9,271
713
11,264
22,455
28,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
KeterPeter
Cthulhu
16
2 / 5 / 10
8,943
688
21,716
12,409
11,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
SadMIM
Kuzenbo
17
3 / 5 / 10
9,965
767
11,782
20,737
29,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
zwilloo
Kali
17
5 / 4 / 7
9,801
754
12,411
16,478
10,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
28
Kills
18
19
Deaths
28
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
3
8
10
1
L
Cthulhu
KeterPeter
Cthulhu
2
5
10
1.4
W
Rama
Måtten
Rama
6
8
9
1.31
W
2
3
18
3.67
L
Kuzenbo
SadMIM
Kuzenbo
3
5
10
1.6
W
Jing Wei
TheDogeGuy
Jing Wei
8
1
17
16.5
W
Eset
ZirhcM
Eset
5
4
16
3.25
L
Kali
zwilloo
Kali
5
4
7
2.13
W
Geb
Аrni
Geb
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,169
Damage
67,218
85,059
Taken
85,654
60,977
Mitigated
89,176
27,690
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,045
1,488
1,363
944
13,575
9,206
0
6,425
7,150
0
9,954
L
11,264
762
0
2,784
22,455
28,567
0
10,740
11,438
0
14,890
L
Cthulhu
KeterPeter
Cthulhu
21,716
161
2,919
532
12,409
11,338
0
5,750
6,659
42,937
0
W
Rama
Måtten
Rama
12,933
10,305
1,619
1,286
14,842
6,960
961
3,834
10,277
0
19,906
W
9,460
1,086
0
830
18,650
15,259
114
10,496
7,084
16,112
0
L
Kuzenbo
SadMIM
Kuzenbo
11,782
2,524
2,471
5,056
20,737
29,896
53
9,272
11,288
22,423
0
W
Jing Wei
TheDogeGuy
Jing Wei
24,855
14,697
0
4,317
13,743
7,120
3,248
6,217
6,504
0
62,223
W
Eset
ZirhcM
Eset
19,576
2,339
10,146
5,063
15,762
8,562
1,586
4,282
11,222
39,749
0
L
Kali
zwilloo
Kali
12,411
5,553
1,345
5,016
16,478
10,169
0
6,740
9,738
0
25,613
W
Geb
Аrni
Geb
10,345
1,924
1,385
3,044
22,062
23,076
398
6,809
12,939
16,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
47,315
183
Minions Killed
115
0
Camps Cleared
0
1,115,410
Distance Traveled
1,215,871
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,335
718
5
0
0
257,668
0
L
Mulan
9,271
713
10
1
0
223,493
3
L
Cthulhu
8,943
688
51
4
0
242,565
1
W
Rama
10,538
811
21
2
0
201,105
1
W
Ymir
9,768
751
12
1
0
206,033
1
L
Kuzenbo
9,965
767
26
2
0
242,191
3
W
Jing Wei
11,734
903
86
7
0
231,789
2
W
Eset
10,645
819
51
4
0
225,488
2
L
Kali
9,801
754
23
2
0
249,954
3
W
Geb
11,733
903
13
1
0
250,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role