Player Matchup

Jing Wei
Jing Wei
Chibi Jabba
Jing Wei
Level 86
God Stats
4W - 1L
1,682 SR
Queue Stats
881W - 835L
1,500 Elo+
Party 1
Sol
Sol
Fionliss4174
Sol
Level 115
God Stats
17W - 21L
1,308 SR
Queue Stats
252W - 305L
1,316 Elo+
Solo
Nike
Nike
ii A i R o AXE
Nike
Level 29
God Stats
13W - 7L
1,803 SR
Queue Stats
297W - 256L
1,581 Elo+
Party 1
Team Averages
Level 77
1,598 SR
1,466 Elo+

VS

Team Averages
Level 44
1,624 SR
1,507 Elo+
Scylla
Scylla
Blue Dragon2899
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
EnvoyMidwest
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Se4h4wkSw4g
Skadi
Level 103
God Stats
3W - 1L
1,871 SR
Queue Stats
165W - 170L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chibi Jabba
Jing Wei
14
7 / 0 / 14
10,628
759
6,898
9,885
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
10 / 0 / 12
10,719
766
12,688
9,562
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 1 / 12
10,564
755
7,057
10,796
4,609
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
7,661
547
2,339
12,430
8,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
10
0 / 10 / 0
7,629
545
7,718
10,978
3,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
9,148
653
10,484
10,145
3,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
24
Kills
1
1
Deaths
24
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Jing Wei
Chibi Jabba
Jing Wei
7
0
14
14
L
Vulcan
0
10
0
0
W
10
0
12
16
L
1
5
0
0.2
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
20,541
30,243
Taken
33,553
11,027
Mitigated
15,961
12,001
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,339
340
0
470
12,430
8,323
0
6,805
5,625
13,120
0
W
Jing Wei
Chibi Jabba
Jing Wei
6,898
4,933
0
6,171
9,885
3,137
945
3,103
6,782
0
45,935
L
Vulcan
7,718
2,190
0
237
10,978
3,980
0
3,296
7,682
21,583
0
W
12,688
2,509
0
4,650
9,562
3,281
1,665
4,645
4,917
38,981
0
L
10,484
3,669
0
590
10,145
3,658
0
2,631
7,514
0
58,459
W
7,057
877
0
1,180
10,796
4,609
1,006
2,348
8,448
0
26,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
24,438
150
Minions Killed
123
0
Camps Cleared
0
795,077
Distance Traveled
654,940
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,661
547
20
1
0
185,732
0
W
Jing Wei
10,628
759
63
5
0
268,600
4
L
Vulcan
7,629
545
23
2
0
245,792
0
W
Sol
10,719
766
54
4
0
255,029
2
L
Skadi
9,148
653
80
6
0
223,416
3
W
Nike
10,564
755
33
2
0
271,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role