Player Matchup

Ra
Ra
G4meBro
Ra
Level 117
God Stats
2W - 0L
1,544 SR
Queue Stats
100W - 84L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
Ombrek
Jormungandr
Level 160
God Stats
12W - 9L
1,480 SR
Queue Stats
763W - 751L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
PapaNoodle
Gilgamesh
Level 140
God Stats
1W - 1L
1,927 SR
Queue Stats
30W - 25L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Zedus112
Danzaburou
Level 126
God Stats
3W - 3L
1,421 SR
Queue Stats
142W - 143L
1,522 Elo+
Solo
Artemis
Artemis
kentkorv
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,574 SR
1,534 Elo+

VS

Team Averages
Level 145
1,536 SR
1,524 Elo+
Ra
Ra
ChoK0Bo
Ra
Level 157
God Stats
4W - 7L
1,523 SR
Queue Stats
605W - 659L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Juann11
Zhong Kui
Level 148
God Stats
1W - 1L
1,976 SR
Queue Stats
42W - 39L
1,595 Elo+
Solo
Tiamat
Tiamat
ShovelAmerican
Tiamat
Level 149
God Stats
0W - 1L
1,819 SR
Queue Stats
34W - 41L
1,459 Elo+
Solo
Eset
Eset
ThisIsTheName
Eset
Level 124
God Stats
1W - 2L
1,311 SR
Queue Stats
201W - 182L
1,500 Elo+
Solo
Bellona
Bellona
Vuzaba
Bellona
Level 149
God Stats
3W - 8L
1,052 SR
Queue Stats
725W - 711L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 22
10,864
776
13,173
15,298
10,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Ombrek
Jormungandr
17
8 / 4 / 19
11,231
802
17,084
21,368
26,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
PapaNoodle
Gilgamesh
18
9 / 3 / 25
11,229
802
13,762
31,412
21,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Zedus112
Danzaburou
19
7 / 2 / 25
12,228
873
20,215
17,055
9,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
kentkorv
Artemis
19
10 / 1 / 24
11,880
849
22,943
12,487
6,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
9,839
703
18,807
16,066
7,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Juann11
Zhong Kui
13
0 / 10 / 6
7,966
569
12,594
19,807
10,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 7 / 1
10,257
733
17,177
19,009
13,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 7 / 7
9,286
663
17,920
13,993
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Vuzaba
Bellona
17
3 / 8 / 6
9,965
712
9,190
25,129
28,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
39
38
Kills
12
12
Deaths
38
115
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
4
2
22
7.5
L
Zhong Kui
Juann11
Zhong Kui
0
10
6
0.3
W
Jormungandr
Ombrek
Jormungandr
8
4
19
4.38
W
Gilgamesh
PapaNoodle
Gilgamesh
9
3
25
7.17
L
5
7
1
0.79
L
1
7
7
0.64
L
Bellona
Vuzaba
Bellona
3
8
6
0.75
W
Danzaburou
Zedus112
Danzaburou
7
2
25
9.75
W
Artemis
kentkorv
Artemis
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,177
Damage
75,688
97,620
Taken
94,004
74,786
Mitigated
65,798
58,269
Healing
26,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,807
522
5,564
4,808
16,066
7,521
60
4,362
11,704
39,589
0
W
13,173
2,046
15,917
8,232
15,298
10,302
853
12,218
3,080
33,416
0
L
Zhong Kui
Juann11
Zhong Kui
12,594
969
938
4,141
19,807
10,247
0
7,352
12,455
22,808
0
W
Jormungandr
Ombrek
Jormungandr
17,084
2,595
1,869
4,239
21,368
26,961
621
13,012
8,356
36,805
0
W
Gilgamesh
PapaNoodle
Gilgamesh
13,762
4,329
2,575
13,220
31,412
21,821
934
21,159
10,253
0
22,026
L
17,177
926
108
3,174
19,009
13,743
0
5,662
13,347
30,288
0
L
17,920
816
2,896
1,580
13,993
6,040
0
4,962
9,031
32,281
0
L
Bellona
Vuzaba
Bellona
9,190
2,462
915
2,460
25,129
28,247
0
7,919
17,210
0
18,274
W
Danzaburou
Zedus112
Danzaburou
20,215
7,212
4,651
5,659
17,055
9,051
1,966
11,442
5,613
0
37,417
W
Artemis
kentkorv
Artemis
22,943
4,242
682
1,225
12,487
6,651
1,709
8,667
3,820
0
43,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
47,313
157
Minions Killed
133
0
Camps Cleared
0
1,256,558
Distance Traveled
1,063,110
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,839
703
33
2
0
232,392
0
W
Ra
10,864
776
43
3
0
261,146
0
L
Zhong Kui
7,966
569
18
1
0
192,588
0
W
Jormungandr
11,231
802
28
2
0
223,064
2
W
Gilgamesh
11,229
802
6
0
0
259,397
0
L
Tiamat
10,257
733
36
3
0
217,709
0
L
Eset
9,286
663
34
2
0
204,353
1
L
Bellona
9,965
712
12
1
0
216,068
1
W
Danzaburou
12,228
873
23
2
0
259,510
4
W
Artemis
11,880
849
57
4
0
253,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role