Player Matchup

Tiamat
Tiamat
GodlikeVenom
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,199 Elo+
Party 2
Xbalanque
Xbalanque
XxjokerxX9224
Xbalanque
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 13L
1,137 Elo+
Party 2
Nike
Nike
aboalnegree
Nike
Level 24
God Stats
3W - 6L
1,248 SR
Queue Stats
7W - 19L
1,176 Elo+
Party 2
Team Averages
Level 34
1,416 SR
1,171 Elo+

VS

Team Averages
Level 30
1,560 SR
1,308 Elo+
Gilgamesh
Gilgamesh
HELPERE
Gilgamesh
Level 31
God Stats
4W - 8L
1,500 SR
Queue Stats
262W - 336L
1,220 Elo+
Party 1
Bastet
Bastet
fikahsuasegna
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Medusa
Medusa
kekyk
Medusa
Level 52
God Stats
4W - 2L
1,681 SR
Queue Stats
165W - 236L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
8 / 1 / 4
10,307
736
10,697
8,516
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
XxjokerxX9224
Xbalanque
11
0 / 5 / 7
8,273
591
2,338
9,356
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 7
9,681
692
10,345
7,742
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HELPERE
Gilgamesh
12
4 / 1 / 2
9,129
652
7,309
9,033
4,326
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 9 / 5
7,916
565
2,534
9,760
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
kekyk
Medusa
13
2 / 2 / 3
9,297
664
9,572
11,159
3,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
1
4
10
L
Gilgamesh
HELPERE
Gilgamesh
4
1
2
5
W
Xbalanque
XxjokerxX9224
Xbalanque
0
5
7
0.7
W
4
0
7
7.5
L
0
9
5
0.28
L
Medusa
kekyk
Medusa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
19,415
25,614
Taken
29,952
14,027
Mitigated
10,907
5,298
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,697
374
0
3,900
8,516
4,336
469
28
8,488
49,712
0
L
Gilgamesh
HELPERE
Gilgamesh
7,309
1,786
0
1,933
9,033
4,326
0
3,087
5,696
0
21,221
W
Xbalanque
XxjokerxX9224
Xbalanque
2,338
850
0
768
9,356
2,735
344
0
9,356
0
11,320
W
10,345
947
0
630
7,742
6,956
381
12
7,730
3,643
33,146
L
2,534
1,111
0
339
9,760
3,088
85
4,518
5,117
0
8,755
L
Medusa
kekyk
Medusa
9,572
2,723
0
3,183
11,159
3,493
350
4,193
6,716
0
50,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
26,342
172
Minions Killed
137
0
Camps Cleared
0
779,076
Distance Traveled
737,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,307
736
76
5
0
258,040
1
L
Gilgamesh
9,129
652
30
2
0
300,407
0
W
Xbalanque
8,273
591
35
3
0
209,318
0
W
Nike
9,681
692
61
4
0
311,718
0
L
Bastet
7,916
565
22
2
0
192,332
3
L
Medusa
9,297
664
85
6
0
244,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role