Player Matchup

Zeus
Zeus
DonLays
Zeus
Level 69
God Stats
1W - 4L
1,452 SR
Queue Stats
10W - 12L
1,514 Elo+
Solo
Bellona
Bellona
Kalinko
Bellona
Level 129
God Stats
1W - 2L
1,428 SR
Queue Stats
157W - 191L
1,460 Elo+
Party 1
Izanami
Izanami
MinskyPagan
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,568 Elo+
Party 1
Team Averages
Level 88
1,460 SR
1,514 Elo+

VS

Team Averages
Level 95
1,503 SR
1,633 Elo+
Gilgamesh
Gilgamesh
Gloinkiwoinki
Gilgamesh
Level 149
God Stats
29W - 9L
1,508 SR
Queue Stats
171W - 101L
1,687 Elo+
Party 2
Anhur
Anhur
Kinkibinki
Anhur
Level 88
God Stats
9W - 7L
1,514 SR
Queue Stats
205W - 119L
1,716 Elo+
Party 2
Chang'e
Chang'e
Klaus1308
Chang'e
Level 49
God Stats
8W - 14L
1,488 SR
Queue Stats
17W - 36L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DonLays
Zeus
14
3 / 9 / 6
10,525
702
16,315
11,964
3,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kalinko
Bellona
14
5 / 5 / 4
10,865
724
7,222
16,507
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
MinskyPagan
Izanami
13
3 / 8 / 6
10,614
708
6,714
12,380
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gloinkiwoinki
Gilgamesh
17
13 / 2 / 8
12,529
835
17,356
13,237
11,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
16
9 / 3 / 12
12,559
837
11,923
11,752
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Klaus1308
Chang'e
14
0 / 6 / 14
9,974
665
4,181
11,085
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
22
22
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
DonLays
Zeus
3
9
6
0.67
W
Gilgamesh
Gloinkiwoinki
Gilgamesh
13
2
8
8.5
L
Bellona
Kalinko
Bellona
5
5
4
1.4
W
Anhur
9
3
12
5
W
Chang'e
Klaus1308
Chang'e
0
6
14
1.17
L
Izanami
MinskyPagan
Izanami
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
33,460
40,851
Taken
36,074
19,129
Mitigated
22,866
7,708
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DonLays
Zeus
16,315
1,497
820
1,897
11,964
3,258
623
1,173
10,791
58,982
0
W
Gilgamesh
Gloinkiwoinki
Gilgamesh
17,356
4,214
0
658
13,237
11,463
963
5,964
7,048
225
42,336
L
Bellona
Kalinko
Bellona
7,222
1,276
270
3,201
16,507
12,541
320
2,832
13,675
0
24,554
W
Anhur
11,923
6,984
0
3,507
11,752
3,657
1,457
5,455
6,097
0
57,600
W
Chang'e
Klaus1308
Chang'e
4,181
200
2,256
2,604
11,085
7,746
160
5,022
5,938
38,132
0
L
Izanami
MinskyPagan
Izanami
6,714
5,214
0
1,520
12,380
3,330
308
945
11,435
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
35,062
178
Minions Killed
198
0
Camps Cleared
0
760,948
Distance Traveled
835,731
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,525
702
77
5
0
214,357
2
W
Gilgamesh
12,529
835
40
3
0
329,386
0
L
Bellona
10,865
724
34
2
0
290,745
7
W
Anhur
12,559
837
91
6
0
252,786
3
W
Chang'e
9,974
665
67
4
0
253,559
4
L
Izanami
10,614
708
67
4
0
255,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role