Player Matchup

Athena
Athena
AndreaMage08
Athena
Level 19
God Stats
6W - 7L
1,280 SR
Queue Stats
43W - 42L
1,418 Elo+
Solo
Ymir
Ymir
DovydasM
Ymir
Level 6
God Stats
10W - 3L
1,500 SR
Queue Stats
124W - 111L
1,418 Elo+
Solo
Anhur
Anhur
Netrozygus
Anhur
Level 27
God Stats
13W - 24L
1,728 SR
Queue Stats
668W - 745L
1,381 Elo+
Solo
Ah Puch
Ah Puch
Tryde57
Ah Puch
Level 11
God Stats
1W - 2L
1,033 SR
Queue Stats
29W - 33L
1,075 Elo+
Solo
Thor
Thor
神之墓地
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,408 SR
1,359 Elo+

VS

Team Averages
Level 19
1,518 SR
1,411 Elo+
Skadi
Skadi
Jonascpj22
Skadi
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 15L
1,317 Elo+
Party 2
Cernunnos
Cernunnos
actionmarco
Cernunnos
Level 23
God Stats
2W - 6L
1,479 SR
Queue Stats
9W - 19L
1,527 Elo+
Party 1
Bellona
Bellona
santos1s
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,417 Elo+
Party 1
Hercules
Hercules
shadowgull
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,317 Elo+
Party 2
Hachiman
Hachiman
九里庆安
Hachiman
Level 29
God Stats
10W - 8L
1,612 SR
Queue Stats
80W - 95L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
7 / 0 / 8
10,144
461
14,748
18,021
22,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
16
3 / 2 / 15
10,603
482
11,092
15,787
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
17
11 / 4 / 2
11,394
518
9,941
13,030
6,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Tryde57
Ah Puch
20
9 / 0 / 0
12,691
577
12,875
14,993
6,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 4 / 5
10,217
464
9,249
14,428
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 7 / 3
8,192
372
6,353
11,879
3,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
actionmarco
Cernunnos
15
0 / 8 / 1
9,327
424
7,521
17,289
5,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
santos1s
Bellona
13
0 / 7 / 1
8,063
367
2,843
13,667
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
shadowgull
Hercules
15
3 / 6 / 0
9,246
420
9,909
16,114
6,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
九里庆安
Hachiman
16
6 / 8 / 2
10,650
484
17,716
15,446
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
36
Kills
9
10
Deaths
36
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
7
0
8
11
W
Ymir
3
2
15
5.25
L
Skadi
0
7
3
0.21
W
Anhur
11
4
2
3
W
Ah Puch
Tryde57
Ah Puch
9
0
0
9
L
Cernunnos
actionmarco
Cernunnos
0
8
1
0.06
L
Bellona
santos1s
Bellona
0
7
1
0.07
L
Hercules
shadowgull
Hercules
3
6
0
0.5
L
Hachiman
九里庆安
Hachiman
6
8
2
0.88
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,905
Damage
44,342
76,259
Taken
74,395
56,013
Mitigated
28,770
22,199
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
14,748
4,095
0
6,442
18,021
22,153
0
0
18,021
52,530
0
W
Ymir
11,092
2,885
0
1,283
15,787
16,141
115
0
15,787
43,231
0
L
Skadi
6,353
3,666
159
1,513
11,879
3,572
1,249
9,039
2,840
0
31,077
W
Anhur
9,941
6,393
0
4,660
13,030
6,062
1,032
0
13,030
0
52,064
W
Ah Puch
Tryde57
Ah Puch
12,875
1,738
0
7,141
14,993
6,327
3,511
0
14,993
93,975
0
L
Cernunnos
actionmarco
Cernunnos
7,521
3,603
0
3,500
17,289
5,884
185
8,284
9,005
0
57,629
L
Bellona
santos1s
Bellona
2,843
1,095
0
1,901
13,667
8,311
554
4,394
9,273
0
29,630
L
Hercules
shadowgull
Hercules
9,909
4,637
643
5,606
16,114
6,503
1,967
10,279
5,835
0
33,686
L
Hachiman
九里庆安
Hachiman
17,716
11,181
0
3,325
15,446
4,500
0
6,719
8,727
0
67,931
W
9,249
2,602
0
2,673
14,428
5,330
0
0
14,428
0
57,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
45,478
478
Minions Killed
376
0
Camps Cleared
0
2,032,088
Distance Traveled
1,788,094
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,144
461
58
3
0
446,459
1
W
Ymir
10,603
482
59
3
0
395,898
11
L
Skadi
8,192
372
49
2
0
338,691
0
W
Anhur
11,394
518
80
4
0
382,586
2
W
Ah Puch
12,691
577
175
8
0
391,463
0
L
Cernunnos
9,327
424
115
5
0
319,240
0
L
Bellona
8,063
367
51
2
0
424,316
0
L
Hercules
9,246
420
72
3
0
335,621
1
L
Hachiman
10,650
484
89
4
0
370,226
4
W
Thor
10,217
464
106
5
0
415,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role