Player Matchup

Cthulhu
Cthulhu
Balli32
Cthulhu
Level 12
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 2
Agni
Agni
KintoMa7ter
Agni
Level 13
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 5L
1,006 Elo+
Party 2
Osiris
Osiris
Vorobey20
Osiris
Level 28
God Stats
12W - 11L
1,479 SR
Queue Stats
112W - 142L
1,339 Elo+
Solo
Thor
Thor
arrazot
Thor
Level 11
God Stats
0W - 5L
1,013 SR
Queue Stats
0W - 5L
1,006 Elo+
Party 2
Danzaburou
Danzaburou
Весьма
Danzaburou
Level 28
God Stats
5W - 9L
1,385 SR
Queue Stats
72W - 84L
1,301 Elo+
Solo
Team Averages
Level 18
1,256 SR
1,167 Elo+

VS

Team Averages
Level 32
1,389 SR
1,431 Elo+
Anhur
Anhur
BobbyBrylle
Anhur
Level 27
God Stats
8W - 9L
1,500 SR
Queue Stats
92W - 81L
1,412 Elo+
Party 3
Ratatoskr
Ratatoskr
EkisdeXI
Ratatoskr
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
209W - 203L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Hvidtfeldt
Gilgamesh
Level 27
God Stats
2W - 4L
1,118 SR
Queue Stats
99W - 91L
1,394 Elo+
Party 3
Fafnir
Fafnir
Jullyus77
Fafnir
Level 13
God Stats
1W - 0L
1,261 SR
Queue Stats
18W - 12L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
agusking11
Kukulkan
Level 9
God Stats
2W - 1L
1,565 SR
Queue Stats
18W - 12L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balli32
Cthulhu
11
3 / 7 / 6
7,212
424
8,550
17,563
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
5 / 6 / 1
6,826
402
3,908
5,676
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Vorobey20
Osiris
9
3 / 5 / 2
6,655
391
2,871
5,799
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
arrazot
Thor
15
3 / 2 / 0
8,876
522
4,560
10,189
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Весьма
Danzaburou
15
2 / 5 / 3
8,969
528
7,225
11,192
3,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,540
502
8,665
8,810
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
EkisdeXI
Ratatoskr
15
8 / 2 / 8
9,617
566
9,759
11,293
4,148
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Hvidtfeldt
Gilgamesh
16
6 / 2 / 4
9,621
566
5,944
7,413
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Jullyus77
Fafnir
12
3 / 1 / 6
8,610
506
4,041
8,609
6,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
agusking11
Kukulkan
13
3 / 7 / 2
8,455
497
5,904
7,345
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
16
Kills
25
25
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Balli32
Cthulhu
3
7
6
0.86
W
5
4
5
1.88
W
Ratatoskr
EkisdeXI
Ratatoskr
8
2
8
6
W
Gilgamesh
Hvidtfeldt
Gilgamesh
6
2
4
4
W
Fafnir
Jullyus77
Fafnir
3
1
6
6
L
5
6
1
0.92
L
Osiris
Vorobey20
Osiris
3
5
2
0.8
W
Kukulkan
agusking11
Kukulkan
3
7
2
0.57
L
Thor
arrazot
Thor
3
2
0
1.5
L
Danzaburou
Весьма
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
34,313
50,419
Taken
43,470
24,931
Mitigated
20,086
10,587
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Balli32
Cthulhu
8,550
569
193
2,681
17,563
13,401
0
4,932
12,443
27,835
0
W
8,665
5,899
0
3,242
8,810
2,828
896
3,096
5,387
0
41,218
W
Ratatoskr
EkisdeXI
Ratatoskr
9,759
1,674
0
4,828
11,293
4,148
0
2,169
8,931
0
49,881
W
Gilgamesh
Hvidtfeldt
Gilgamesh
5,944
1,274
0
864
7,413
3,750
2,808
1,266
6,076
0
50,908
W
Fafnir
Jullyus77
Fafnir
4,041
954
0
2,393
8,609
6,695
92
1,843
6,543
20,183
0
L
3,908
312
0
380
5,676
1,364
374
660
4,868
12,930
0
L
Osiris
Vorobey20
Osiris
2,871
1,240
0
485
5,799
3,118
0
1,220
4,543
0
16,245
W
Kukulkan
agusking11
Kukulkan
5,904
607
0
0
7,345
2,665
791
2,975
4,075
39,216
0
L
Thor
arrazot
Thor
4,560
806
0
3,163
10,189
3,503
526
1,258
8,869
0
64,298
L
Danzaburou
Весьма
Danzaburou
7,225
3,580
0
3,685
11,192
3,545
878
1,419
9,751
0
47,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
44,843
322
Minions Killed
362
0
Camps Cleared
0
1,257,970
Distance Traveled
1,569,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,212
424
46
3
0
299,103
1
W
Anhur
8,540
502
76
4
0
281,565
3
W
Ratatoskr
9,617
566
81
5
0
340,548
0
W
Gilgamesh
9,621
566
93
5
0
341,484
1
W
Fafnir
8,610
506
26
2
0
331,094
0
L
Agni
6,826
402
30
2
0
185,718
1
L
Osiris
6,655
391
29
2
0
163,064
0
W
Kukulkan
8,455
497
86
5
0
275,093
0
L
Thor
8,876
522
128
8
0
321,495
0
L
Danzaburou
8,969
528
89
5
0
288,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role