Player Matchup

Ra
Ra
Bobby_hasta123
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,278 Elo+
Party 3
Arachne
Arachne
Swabs
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,375 Elo+
Party 3
Guan Yu
Guan Yu
TNTDI
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 1
Fafnir
Fafnir
TendryOneuw
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Rama
Rama
VEL42069
Rama
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,233 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,254 Elo+

VS

Team Averages
Level 32
1,531 SR
1,476 Elo+
Bellona
Bellona
Darkoblivious
Bellona
Level 15
God Stats
21W - 16L
1,566 SR
Queue Stats
44W - 47L
1,495 Elo+
Party 2
Ares
Ares
G0dpatou
Ares
Level 69
God Stats
19W - 8L
1,557 SR
Queue Stats
51W - 52L
1,457 Elo+
Party 2
Discordia
Discordia
Staserl
Discordia
Level 24
God Stats
28W - 13L
1,512 SR
Queue Stats
255W - 292L
1,423 Elo+
Solo
Tiamat
Tiamat
Terendulh
Tiamat
Level 23
God Stats
7W - 7L
1,596 SR
Queue Stats
14W - 11L
1,462 Elo+
Party 2
Bastet
Bastet
TiaBeau
Bastet
Level 29
God Stats
2W - 1L
1,425 SR
Queue Stats
14W - 9L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
8,941
894
8,664
15,805
6,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Swabs
Arachne
13
1 / 10 / 1
8,462
846
5,391
15,630
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TNTDI
Guan Yu
15
0 / 7 / 3
8,613
861
1,981
16,943
14,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
12
0 / 1 / 0
7,540
754
181
838
444
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
15
1 / 0 / 2
9,282
928
6,241
7,634
2,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

56

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
13 / 1 / 15
11,396
1,140
12,577
7,461
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
16
4 / 1 / 22
10,421
1,042
12,703
8,082
8,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Staserl
Discordia
17
4 / 0 / 22
10,404
1,040
8,613
2,624
1,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Terendulh
Tiamat
16
4 / 1 / 21
9,679
968
11,437
5,656
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
TiaBeau
Bastet
16
5 / 0 / 17
9,964
996
7,860
4,219
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
3
Kills
30
30
Deaths
3
8
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Bellona
13
1
15
20.5
W
Ares
4
1
22
15
W
Discordia
Staserl
Discordia
4
0
22
15
L
Arachne
Swabs
Arachne
1
10
1
0.15
L
Guan Yu
TNTDI
Guan Yu
0
7
3
0.21
L
Fafnir
0
1
0
0
W
Tiamat
Terendulh
Tiamat
4
1
21
14.5
W
Bastet
TiaBeau
Bastet
5
0
17
13.5
L
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
53,190
56,850
Taken
28,042
31,422
Mitigated
21,869
3,567
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,664
1,370
284
160
15,805
6,454
0
10,330
5,475
26,834
0
W
Bellona
12,577
3,497
0
1,370
7,461
6,085
0
2,890
4,571
132
24,971
W
Ares
12,703
406
0
1,240
8,082
8,153
0
2,357
5,725
30,000
0
W
Discordia
Staserl
Discordia
8,613
341
1,206
829
2,624
1,173
0
565
2,059
32,059
0
L
Arachne
Swabs
Arachne
5,391
3,779
0
354
15,630
7,210
0
8,074
7,556
0
11,849
L
Guan Yu
TNTDI
Guan Yu
1,981
258
642
1,370
16,943
14,410
0
9,577
7,366
0
5,689
L
Fafnir
181
29
0
56
838
444
0
342
496
181
0
W
Tiamat
Terendulh
Tiamat
11,437
606
0
1,356
5,656
4,478
0
1,402
4,254
27,463
0
W
Bastet
TiaBeau
Bastet
7,860
2,896
0
1,278
4,219
1,980
0
1,631
2,588
0
21,149
L
Rama
6,241
4,989
0
701
7,634
2,904
0
4,514
3,120
0
31,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
51,864
140
Minions Killed
199
4
Camps Cleared
6
641,064
Distance Traveled
980,248
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,941
894
46
5
0
140,249
0
W
Bellona
11,396
1,140
45
5
0
206,603
4
W
Ares
10,421
1,042
35
4
1
180,363
2
W
Discordia
10,404
1,040
46
5
2
203,436
0
L
Arachne
8,462
846
29
3
0
160,652
0
L
Guan Yu
8,613
861
8
1
0
184,319
0
L
Fafnir
7,540
754
0
0
0
13,732
1
W
Tiamat
9,679
968
46
5
0
183,060
0
W
Bastet
9,964
996
27
3
3
206,786
0
L
Rama
9,282
928
57
6
4
142,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role