Player Matchup

Ne Zha
Ne Zha
BaSenGi
Ne Zha
Level 27
God Stats
1W - 3L
1,529 SR
Queue Stats
30W - 28L
1,612 Elo+
Party 2
Sol
Sol
EthereumX
Sol
Level 18
God Stats
1W - 4L
1,464 SR
Queue Stats
15W - 15L
1,586 Elo+
Solo
Guan Yu
Guan Yu
XesgeS
Guan Yu
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 33L
1,612 Elo+
Party 2
Hercules
Hercules
Yan_Hunter_MSM
Hercules
Level 24
God Stats
8W - 19L
1,370 SR
Queue Stats
75W - 101L
1,405 Elo+
Solo
Eset
Eset
haobang
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,543 Elo+

VS

Team Averages
Level 42
1,547 SR
1,496 Elo+
Ymir
Ymir
BatMasterson13
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,335 Elo+
Party 1
Medusa
Medusa
BigNumbies
Medusa
Level 12
God Stats
11W - 7L
1,517 SR
Queue Stats
178W - 151L
1,407 Elo+
Party 1
Thanatos
Thanatos
Controvert
Thanatos
Level 146
God Stats
9W - 14L
1,467 SR
Queue Stats
50W - 55L
1,499 Elo+
Party 1
Loki
Loki
MyGoldenEXP
Loki
Level 18
God Stats
172W - 102L
1,695 SR
Queue Stats
224W - 154L
1,714 Elo+
Solo
Gilgamesh
Gilgamesh
Pea1p
Gilgamesh
Level 28
God Stats
19W - 20L
1,556 SR
Queue Stats
318W - 299L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaSenGi
Ne Zha
16
1 / 10 / 10
10,800
400
11,384
25,439
9,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 3
12,702
470
13,006
20,363
8,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
XesgeS
Guan Yu
17
3 / 7 / 5
10,833
401
11,888
27,517
36,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
15
0 / 8 / 7
10,139
376
5,478
28,671
26,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
haobang
Eset
17
5 / 13 / 6
11,990
444
12,848
23,925
9,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 16
12,862
476
11,699
15,329
15,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
BigNumbies
Medusa
20
11 / 2 / 6
16,085
596
20,910
18,980
8,443
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Controvert
Thanatos
18
7 / 6 / 14
13,760
510
15,083
21,452
8,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 0 / 4
18,431
683
31,615
22,363
16,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Pea1p
Gilgamesh
20
9 / 3 / 19
15,214
563
22,634
24,269
25,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
14
Kills
46
46
Deaths
14
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BaSenGi
Ne Zha
1
10
10
0.6
W
1
3
16
3
W
Medusa
BigNumbies
Medusa
11
2
6
7
W
Thanatos
Controvert
Thanatos
7
6
14
2.33
L
5
8
3
0.81
W
18
0
4
20
W
Gilgamesh
Pea1p
Gilgamesh
9
3
19
6.17
L
Guan Yu
XesgeS
Guan Yu
3
7
5
0.79
L
Hercules
0
8
7
0.44
L
Eset
haobang
Eset
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,604
Damage
101,941
125,915
Taken
102,393
90,430
Mitigated
74,609
28,678
Healing
33,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BaSenGi
Ne Zha
11,384
3,105
0
4,742
25,439
9,486
0
1,335
24,104
0
58,341
W
11,699
1,946
0
806
15,329
15,430
613
7,015
8,081
42,704
0
W
Medusa
BigNumbies
Medusa
20,910
11,730
0
9,940
18,980
8,443
5,772
2,776
16,140
0
171,718
W
Thanatos
Controvert
Thanatos
15,083
5,511
0
13,578
21,452
8,397
1,154
4,859
16,250
0
59,955
L
13,006
4,190
0
8,194
20,363
8,777
0
818
19,545
96,016
5,988
W
31,615
7,727
0
5,300
22,363
16,998
5,495
2,588
19,132
0
151,731
W
Gilgamesh
Pea1p
Gilgamesh
22,634
5,429
0
4,037
24,269
25,341
2,154
8,525
14,777
194
82,168
L
Guan Yu
XesgeS
Guan Yu
11,888
2,138
1,049
6,448
27,517
36,594
0
2,254
25,263
2,156
33,865
L
Hercules
5,478
518
0
3,830
28,671
26,052
0
6,539
22,132
0
47,328
L
Eset
haobang
Eset
12,848
1,323
1,273
3,142
23,925
9,521
0
947
22,978
59,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,464
Gold Earned
76,352
516
Minions Killed
683
0
Camps Cleared
0
2,139,020
Distance Traveled
2,497,197
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,800
400
87
3
0
461,460
8
W
Ymir
12,862
476
60
2
0
444,721
1
W
Medusa
16,085
596
192
7
0
435,836
1
W
Thanatos
13,760
510
72
3
0
491,042
0
L
Sol
12,702
470
149
6
0
424,584
2
W
Loki
18,431
683
240
9
0
547,820
7
W
Gilgamesh
15,214
563
119
4
0
577,778
0
L
Guan Yu
10,833
401
64
2
0
423,454
3
L
Hercules
10,139
376
92
3
0
411,533
3
L
Eset
11,990
444
124
5
0
417,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role