Player Matchup

Ra
Ra
Jayspark
Ra
Level 17
God Stats
2W - 6L
1,493 SR
Queue Stats
75W - 87L
1,333 Elo+
Solo
Jing Wei
Jing Wei
MewNemia
Jing Wei
Level 29
God Stats
11W - 19L
1,433 SR
Queue Stats
382W - 439L
1,376 Elo+
Solo
Merlin
Merlin
ShinobiBebop
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,368 Elo+
Solo
Hercules
Hercules
Suhan52
Hercules
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,428 Elo+
Solo
Achilles
Achilles
UchihaAce
Achilles
Level 18
God Stats
12W - 19L
1,545 SR
Queue Stats
101W - 91L
1,513 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,404 Elo+

VS

Team Averages
Level 17
1,555 SR
1,333 Elo+
Hachiman
Hachiman
Digizaur
Hachiman
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Arachne
Arachne
HeliArc
Arachne
Level 29
God Stats
11W - 10L
1,487 SR
Queue Stats
68W - 84L
1,301 Elo+
Party 2
Chernobog
Chernobog
RimurusNut
Chernobog
Level 14
God Stats
12W - 10L
1,730 SR
Queue Stats
108W - 139L
1,139 Elo+
Party 1
Mulan
Mulan
dj thugtown
Mulan
Level 11
God Stats
12W - 13L
1,404 SR
Queue Stats
13W - 15L
1,383 Elo+
Party 2
Amaterasu
Amaterasu
木讷少年王十二
Amaterasu
Level 27
God Stats
31W - 42L
1,427 SR
Queue Stats
234W - 263L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 25
16,645
462
19,178
34,076
37,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MewNemia
Jing Wei
20
14 / 8 / 13
21,528
598
34,810
28,472
12,263
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
20
3 / 9 / 12
17,509
486
17,767
22,812
12,592
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Suhan52
Hercules
20
4 / 8 / 20
15,963
443
19,098
52,121
86,079
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
UchihaAce
Achilles
20
16 / 6 / 17
19,415
539
35,888
44,025
33,014
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Digizaur
Hachiman
20
2 / 13 / 7
14,588
405
17,117
29,483
20,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
HeliArc
Arachne
20
11 / 8 / 7
19,428
540
24,810
34,883
22,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
RimurusNut
Chernobog
20
14 / 8 / 13
18,400
511
44,800
31,096
16,874
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 10 / 12
17,195
478
25,345
38,646
72,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 16
18,666
519
25,406
39,008
53,298
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
93
42
Kills
38
38
Deaths
43
87
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Digizaur
Hachiman
2
13
7
0.42
L
Arachne
HeliArc
Arachne
11
8
7
1.81
W
5
7
25
2.5
W
Jing Wei
MewNemia
Jing Wei
14
8
13
2.56
L
Chernobog
RimurusNut
Chernobog
14
8
13
2.56
W
Merlin
3
9
12
1
W
Hercules
Suhan52
Hercules
4
8
20
1.75
W
Achilles
UchihaAce
Achilles
16
6
17
4.08
L
8
10
12
1.4
L
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,741
Damage
137,478
181,506
Taken
173,116
180,989
Mitigated
186,398
66,672
Healing
47,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Digizaur
Hachiman
17,117
9,193
0
1,732
29,483
20,637
594
5,990
22,634
577
59,796
L
Arachne
HeliArc
Arachne
24,810
15,945
0
10,409
34,883
22,664
6,144
6,021
28,366
0
177,849
W
19,178
3,256
11,580
12,317
34,076
37,041
252
660
32,767
66,463
0
W
Jing Wei
MewNemia
Jing Wei
34,810
33,783
0
6,460
28,472
12,263
8,808
242
27,930
0
154,371
L
Chernobog
RimurusNut
Chernobog
44,800
30,438
0
12,475
31,096
16,874
3,911
5,757
24,980
0
107,024
W
Merlin
17,767
3,880
0
2,425
22,812
12,592
4,518
98
22,389
133,409
0
W
Hercules
Suhan52
Hercules
19,098
5,372
0
18,251
52,121
86,079
739
667
50,942
0
65,775
W
Achilles
UchihaAce
Achilles
35,888
18,469
0
15,639
44,025
33,014
2,484
60
43,515
0
123,440
L
25,345
2,482
727
10,156
38,646
72,925
953
11,930
25,248
0
93,824
L
25,406
10,739
0
12,493
39,008
53,298
2,031
7,011
31,015
0
140,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,060
Gold Earned
88,277
694
Minions Killed
787
0
Camps Cleared
0
3,052,707
Distance Traveled
3,159,936
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,588
405
84
2
0
517,582
5
L
Arachne
19,428
540
224
6
0
683,615
0
W
Ra
16,645
462
72
2
0
645,639
1
W
Jing Wei
21,528
598
215
6
0
659,691
0
L
Chernobog
18,400
511
131
4
0
639,056
4
W
Merlin
17,509
486
203
6
0
539,727
5
W
Hercules
15,963
443
88
2
0
593,637
2
W
Achilles
19,415
539
116
3
0
614,013
0
L
Mulan
17,195
478
131
4
0
554,238
6
L
Amaterasu
18,666
519
217
6
0
765,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role